Kokomi
The Divine Priestess of Watatsumi Island. All of the island's affairs are at this young lady's fingertips.

Sangonomiya Kokomi

Base Stats

Lv
Base HP
Base ATK
Base DEF
Hydro DMG Bonus
60
8738
152
426
14.4%
60+
9377
163
457
14.4%
70
10306
179
503
14.4%
70+
10945
190
534
21.6%
80
11885
207
580
21.6%
80+
12524
218
611
28.8%
90
13471
234
657
28.8%

Attacks

The Shape of Water
Kurage
Nereid
Normal Attacks Performs up to 3 consecutive attacks that take the form of swimming fish, dealing Hydro DMG.
String
Talent 6%
Frames
Motion Value
1-Hit DMG
95.73%
10
574.38%/s
2-Hit DMG
86.15%
36
303.13%/s
3-Hit DMG
132.03%
82
229.69%/s
Recovery
--
122
154.38%/s
    Kokomi's Normal Attacks...
      Apply 1A hydro and follow standard ICD (3-hits/2.5s).
      Have a range of ~6 tiles before it stops auto-targetting.
      Hit in a small AoE.
Charged Attacks Consumes a certain amount of Stamina to deal AoE Hydro DMG after a short casting time.
String
Talent 6%
Frames
Motion Value
Charged Attack DMG
207.65%
45
276.87%
    Stamina Cost: 50
    Kokomis Charged Attack applies 1A hydro and have no ICD.
Plunge Attacks Gathering the might of Hydro, Kokomi plunges towards the ground from mid-air, damaging all opponents in her path. Deals AoE Hydro DMG upon impact with the ground.
String
Talent 6%
Plunge DMG
82.6%
Low Plunge DMG
165.17%
High Plunge DMG
206.3%
Summons a "bake-kurage" created from water that can heal her allies. Using this skill will apply the Wet status to Sangonomiya Kokomi.
Bake-Kurage Deals Hydro DMG to surrounding opponents and heal nearby active characters once every 2s. This healing is based on Kokomi's Max HP.
Type
Talent 6%
GU
Particles
Cast Frames
Ripple DMG
152.87%
1A
0~1 (1:2)
66 (51 with Dash Cancel)
Type
Talent 6%
Regeneration
6.16% Max HP + 671
Duration
12s
CD
20s
    Does a 0~1 (1:2) check once on every instance of damage Bake-Kurage does as long as it stays on the field.
      If Bake-Kurage disappears before its final tick hits an enemy, the game will not check for particle production on that hit.
    Bake-Kurage has no ICD.
    Bake-Kurage's range has a radius of ~2.5 tiles.
    Kokomi is limited to one Bake-Kurage on-field at a time.
    Bake-Kurage snapshots on Kurage's Oath cast and gets resnapshot upon Nereid's Ascension procing the duration refresh effect from her Ascension 1.
    In most cases, the damage bonus from Ceremonial Garment is a dynamic stat and thus does not get snapshot by Bake-Kurage. However, if Kokomi immediately switches after casting Kurage's Oath, the damage bonus from Ceremonial Garment is snapshot by Bake-Kurage.
The might of Watatsumi descends, dealing Hydro DMG to surrounding opponents, before robing Kokomi in a Ceremonial Garment made from the flowing waters of Sangonomiya.
Ceremonial Garment
    Sangonomiya Kokomi's Normal Attack, Charged Attack and Bake-Kurage DMG are increased based on her Max HP.
    When her Normal and Charged Attacks hit opponents, Kokomi will restore HP for all nearby party members, and the amount restored is based on her Max HP.
    Increases Sangonomiya Kokomi's resistance to interruption and allows her to move on the water's surface.
These effects will be cleared once Sangonomiya Kokomi leaves the field.
Effect
Talent 6% / Data
Skill DMG
14.58% Max HP
Normal Attack DMG Bonus
6.78% Max HP
Charged Attack DMG Bonus
9.49% Max HP
Bake-Kurage DMG Bonus
9.93% Max HP
HP Regeneration Per Hit
1.13% Max HP + 122
GU
2B
Cast Frames
75
Duration
10s
CD
18s
Energy Cost
70
    The DMG Bonus from Ceremonial Garment can be extended if an attack is buffered right before her Nereid's Ascension duration ends.
    Kokomi cannot absorb pre-fed particles during her Elemental Burst animation.

Ascension Passives

Passive 1
Passive 2
Ascension 1
Ascension 4

Princess of Watatsumi

Decreases swimming Stamina consumption for your own party members by 20%. Not stackable with Passive Talents that provide the exact same effects.

Flawless Stategy

Sangonomiya Kokomi has a 25% Healing Bonus, but a 100% decrease in CRIT Rate.

Tamanooya's Casket

If Sangonomiya Kokomi's own Bake-Kurage are on the field when she uses Nereid's Ascension, the Bake-Kurage's duration will be refreshed.
    The Bake-Kurage Duration refresh from A1 does not refresh Heart of Depths 4pc passive, because it does not count as a "using an Elemental Skill"

Song of Pearls

While donning the Ceremonial Garment created by Nereid's Ascension, the Normal and Charged Attack DMG Bonus Sangonomiya Kokomi gains based on her Max HP will receive a further increase based on 15% of her Healing Bonus.
    The effects of Song of Pearls cannot get extended by buffering an attack right before her Burst duration ends.

Constellations

C1
C2
C3
C4
C5
C6

At Water's Edge

While donning the Ceremonial Garment created by Nereid's Ascension, the final Normal Attack in Sangonomiya Kokomi's combo will unleash a Swimming Fish to deal 30% of her Max HP as Hydro DMG. This DMG is not considered Normal Attack DMG.
    The Swimming Fish from At Water's Edge does not have ICD and isn't shared with her Normal Attack string.

The Clouds Like Waves Rippling

Sangonomiya Kokomi gains the following Healing Bonuses with regard to characters with 50% or less HP via the following methods:
    Kurage's Oath Bake-Kurage: 4.5% of Kokomi's Max HP.
    Nereid's Ascension Normal and Charged Attacks: 0.6% of Kokomi's Max HP.

The Moon, A Ship O'er the Seas

Increases the Level of Nereid's Ascension by 3. Maximum upgrade level is 15.

The Moon Overlooks the Waters

While donning the Ceremonial Garment created by Nereid's Ascension, Sangonomiya Kokomi's Normal Attack SPD is increased by 10%, and Normal Attacks that hit opponents will restore 0.8 Energy for her. This effect can occur once every 0.2s.

All Streams Flow to the Sea

Increases the Level of Kurage's Oath by 3. Maximum upgrade level is 15.

Sango Isshin

While donning the Ceremonial Garment created by Nereid's Ascension, Sangonomiya Kokomi gains a 40% Hydro DMG Bonus for 4s after her Normal and Charged Attacks heal a character with 80% or more HP.

Full Talent Values

The Shape of Water
Kurage
Nereid

Normal Attacks

Text
Lv6
Lv7
Lv8
Lv9
Lv10
Lv11
1-Hit DMG
95.73
102.56
109.4
116.24
123.08
129.91
2-Hit DMG
86.15
92.31
98.46
104.62
110.77
116.92
3-Hit DMG
132.03
141.46
150.89
160.32
169.75
179.18

Charged Attack

Text
Lv6
Lv7
Lv8
Lv9
Lv10
Lv11
Charged Attack DMG
207.65
222.48
237.31
252.14
266.98
281.81
Stamina Cost: 50

Plunge

Text
Lv6
Lv7
Lv8
Lv9
Lv10
Lv11
Plunge DMG
82.6
89.87
97.14
104.41
112.34
120.27
Low Plunge DMG
165.17
179.7
194.23
208.77
224.62
240.48
High Plunge DMG
206.3
224.45
242.61
260.76
280.57
300.37
Text
Lv6
Lv7
Lv8
Lv9
Lv10
Lv11
Lv12
Lv13
Regeneration
6.16 Max HP+ 671
6.6 Max HP+ 731
7.04 Max HP+ 795
7.48 Max HP+ 862
7.92 Max HP+ 932
8.36 Max HP+ 1006
8.8 Max HP+ 1084
9.35 Max HP+ 1165
Ripple DMG
152.87
163.79
174.7
185.62
196.54
207.46
218.38
232.03
Duration: 12 s Cooldown: 20 s
Text
Lv6
Lv7
Lv8
Lv9
Lv10
Lv11
Lv12
Lv13
Skill DMG
14.58 Max HP
15.62 Max HP
16.67 Max HP
17.71 Max HP
18.75 Max HP
19.79 Max HP
20.83 Max HP
22.13 Max HP
Normal Attack DMG Bonus
6.78 Max HP
7.26 Max HP
7.74 Max HP
8.23 Max HP
8.71 Max HP
9.2 Max HP
9.68 Max HP
10.29 Max HP
Charged Attack DMG Bonus
9.49 Max HP
10.16 Max HP
10.84 Max HP
11.52 Max HP
12.2 Max HP
12.87 Max HP
13.55 Max HP
14.4 Max HP
Bake-Kurage DMG Bonus
9.93 Max HP
10.64 Max HP
11.35 Max HP
12.06 Max HP
12.77 Max HP
13.48 Max HP
14.19 Max HP
15.08 Max HP
HP Regeneration Per Hit
1.13 Max HP+ 122
1.21 Max HP+ 133
1.29 Max HP+ 144
1.37 Max HP+ 157
1.45 Max HP+ 169
1.54 Max HP+ 183
1.62 Max HP+ 197
1.72 Max HP+ 212
Duration: 10 s Cooldown: 18 s Energy Cost: 70

External Links

Evidence Vault:
Last modified 6d ago