Before 74 Pulls (Soft Pity), the following chart details the probabilities of obtaining units/characters

Item | Probability | Pity Guarantee |

5* | 0.6% | 90 pulls |

4* | 5.1% | 10 pulls |

3* | 94.3% | N/A |

After the soft pity, the probability of the 5* increases by a currently unknown value, making it significantly more probable to receive a 5*.

The featured characters also have increased rates of pulling. The next 5* is guaranteed to be the featured character if you roll a 5* that is not featured. Similarly, for the 4* characters, a featured 4* is guaranteed if a 4* is rolled that is not featured.

Thus, the rates before pity weighting are as follows:

Item | Probability |

Featured 5* | 0.3% |

Arbitrary 5* | 0.3% |

Featured 4* | 2.55% |

Arbitrary 4* | 2.55% |

Arbitrary 3* | 94.3% |

Specific 3* | 7.25% |

Estimated number of 5* pulls to get desired character:

Item | Pulls |

C0 character (with pity) | 1 |

C0 character (no pity) | 1.5 |

C6 character (starting with pity) | 10 |

C6 character (not starting with pity) | 10.5 |

Before 63 Pulls (Soft Pity), the following chart details the probabilities of obtaining units/characters

Item | Probability | Pity Guarantee |

5* | 0.7% | 80 pulls |

4* | 6% | 10 pulls |

3* | 93.3% | N/A |

After the soft pity, the probability of the 5* increases by a currently unknown value, making it significantly more probable to receive a 5*.

The featured characters also have increased rates of pulling. The next 5* is guaranteed to be a featured weapon if you roll a 5* that is not featured. Similarly, for the 4* weapons, a featured 4* is guaranteed if a 4* is rolled that is not featured. There is no guarantee to get a specific 5* weapon, only to get ONE of the featured 5* weapons.

Thus, the rates before pity weighting are as follows:

Item | Probability |

Featured 5* | 0.525% |

Arbitrary 5* | 0.175% |

Featured 4* | 4.5% |

Arbitrary 4* | 1.5% |

Arbitrary 3* | 94.3% |

Specific 3* | 7.17% |

Estimated number of 5* pulls to get desired weapon:

Item | Pulls |

R1 weapon (with pity) | 2.25 |

R1 weapon (no pity) | 2.5 |

R5 weapon (starting with pity) | 12.25 |

R5 weapon (not starting with pity) | 12.5 |

Before 74 Pulls (Soft Pity), the following chart details the probabilities of obtaining units/characters

Item | Probability | Pity Guarantee |

5* | 0.6% | 90 pulls |

4* | 5.1% | 10 pulls |

3* | 94.3% | N/A |

After the soft pity, the probability of the 5* increases by a currently unknown value, making it significantly more probable to receive a 5*.

The rates before pity weighting are as follows:

Item | Probability |

Specific 5* | 0.04% |

Specific 4* | 0.15% |

Specific 3* | 7.17% |

There are additional wish mechanics within the Standard Banner that complicate these probabilities. The Standard Banner has an underlying mechanic that ensures players do not roll weapons and characters multiple times consecutively. For 4* characters and weapons, you must receive atleast one of each within 30 wishes. For 5* characters and weapons, you must receive at least one of each within 270 wishes.