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Simultaneous Reaction Priority
A new page dedicated to the TC communities findings on SRP.
Simultaneous Reaction Priority theory is an expansion of the Elemental Gauge Theory. The findings here have validated EGT and this presents a few practical uses of the findings. The EGT has been critical in understanding what happens when simultaneous reactions occur.*
Theorycrafting Library Submissions
Date | Entry | Author(s) |
---|---|---|
December 16 | Mona C1 | Tibo#4309 |
Beidou C6 Burst Interaction | Xreejan#1180 | |
Inazuma Artifact Spots | Mcpie#8672 | |
Sucrose Absorbed Damage is Simultaneous | kxmndz#4700 | |
Amber Ult Targetting | CM#0970 | |
Explosive Barrel Properties | kxmndz#4700 | |
December 18 | Wolf's Gravestone Passive Does Not Affect the Attack That Procs It | Goden#2155 |
Fruit Stick to Ground when Left Unattended | vinsette#0293 | |
Reactions are Client-side, Damage is Server-side | NZPIEFACE#8439 | |
Sucrose's A1 Triggers on Chain Reaction Swirls | NZPIEFACE#8439 | |
Absorbed Element Swirls in Sucrose's Burst Can Trigger A1 | NZPIEFACE#8439 | |
Aura Check Properties | vinsette#0293, Goden#2155, D.....K#9002, frzyc#3029, xf3#3123, and BowTae#0141 | |
Aura Checks Can Hit Cats | vinsette#0293 | |
Number of Wishes on Weapon Banner to Fully Level a 5 Star Weapon | hanpw#5824 | |
Electro-Charged ICD | NZPIEFACE#8439 | |
EC AoE can change Ownership | NZPIEFACE#8439 | |
Hitlag & Maguu Kenki Interaction | Santoryu#4495 | |
Weekly Boss Animation Skipping | yolitme0#0579, BowTae#0141 | |
Splendiferous Moon Abyss Blessing Mechanics | jamberry#7142, NZPIEFACE#8439 | |
December 21 | Husk of Opulent Dreams Mechanics | MeCrush14#2271, Sylenwolf#5802, Wulfric Waifu Gachapon Lurker#5186 |
Ocean-Hued Clam Mechanics | CC#5588, ceeeleste#3568, Chalotte#5673, JonahFarc#7056, kraaashed#5300, MeCrush14#2271, r.rei#2844 | |
December 23 | Enemies Actually Burrow | Asaki#9139, ShampooBrain#9583, MeCrush14#2271 |
VV AoE Application Ping Dependency | NZPIEFACE#8439 | |
Random Event Cap | derek#9488 | |
Teapot Dog Abuse | Asaki#9139 | |
Gorou Basic Mechanics | Aevean Leeow#1362, BowTae#0141, Frost--Flame#2563, JonahFarc#7056, MeCrush14#2271, Nass008#8577, Neptunya#8291, pai#3602, Steno#0119, Trosalio#0420, Vess#7650, Vherax#5321 | |
December 26 | Cooking Pot Super Jump | Nass008#8577 |
Itto Basic Mechanics | borderline#3100, BowTae#0141, CC#5588, deRykcihC#0551, MeCrush14#2271, nxriaki#6316, Pablos#1142, pai#3602, ProfHugo#6478, JonahFarc#7056, tenten#1010, Ultimate Noob#2955, Yukie#7916 | |
December 30 | The Rock | Aevean Leeow#1362, Mcpie#8672, BowTae#0141, KQM Stream Meme Team, and KQM Friends |
Raiden Coordinated Attack Cooldown | TWICE#9958 | |
EMC Amulets Delay | pai#3602 | |
EC Ticks Are Neither Reactions Nor Hits | NZPIEFACE#8439 | |
Simultaneous Reaction Priority | Many KQM Contributors | |
Thoma Shield Mechanics | Latiwings#3308 | |
Jean CA Visual Effect | ASnowOwI#7234 | |
Kaeya A4 Energy | Kolibri#7675 | |
January 1 | Melee Can Stun Ruin Guards | CQLQRS#7853 |
January 3 | EC Only Consumes Hydro and Electro Gauge When Both are Present | NZPIEFACE#8439 |
EC Only Consumes Gauge When Dealing Damage | NZPIEFACE#8439 | |
Lost Prayer and Serpent Spine Stacks | Xardas#2531 |