Samachurls
Weakspot Details
Face.
Energy drops
HP Threshold | Type | Element |
---|---|---|
60% HP | 1 Particle | Own Element |
Death | 1 Orb | Own Element |
Resistance Table
All samachurls have +40% (50% total) resistance to their own Element.
Damage Type | Resistance |
---|---|
Physical | 10% |
Pyro | 10% |
Dendro | 10% |
Hydro | 10% |
Electro | 10% |
Anemo | 10% |
Cryo | 10% |
Geo | 10% |
Stat Block
Level | HP |
---|---|
60 | 8381 |
65 | 9983 |
70 | 13052 |
75 | 14921 |
80 | 18566 |
85 | 20424 |
90 | 24354 |
95 | 27749 |
100 | 36765 |
Samachurls
- Anemo
- Cryo
- Dendro
- Electro
- Geo
- Hydro
Anemo Samachurl
A wizened, mumbling hilichurl, one that spreads the message of Anemo.
Attacks
- If the player gets too close, it will charge for a brief moment then strike the player with its staff. This attacks has very high knockback, able of scoring a home run.
- Summons 3 tornados that will rotate around, seeking the player.
- Summons a ground field that will pull the player towards the center continuously.
Cryo Samachurl
A wizened, mumbling hilichurl, one that calls upon the bite of Cryo.
Attacks
- If the player gets too close, it will charge for a brief moment then strike the player with its staff. This attacks has very high knockback, able of scoring a home run.
- Creates one or more pillars under itself and its allies. The pillar may be broken by Pyro or blunt attacks.
- Summons a stalagmite at the player's feet multiple times in a row. This attack has a slight delay with an indicator to help dodge it.
Dendro Samachurl
A wizened, mumbling hilichurl, one that awakens the might of Dendro.
Attacks
- If the player gets too close, it will charge for a brief moment then strike the player with its staff. This attacks has very high knockback, able of scoring a home run.
- Summons multiple barricades of vines, composed of Dendro, which may be destroyed from burning via Pyro.
- Creates a ground field that will continuously infuse the player inside it with Dendro.
Electro Samachurl
A wizened, mumbling Hilichurl, one that prays to Electro.
Attacks
- If the player gets too close, it will charge for a brief moment then strike the player with its staff. This attacks has very high knockback, able of scoring a home run.
- Summons a lightning strike. At the location of impact a totem will be summoned.
- Briefly creates an electricity circle around itself multiple times. If there are any totems on field they will mirror this field.
Geo Samachurl
A wizened, mumbling hilichurl, one that listens to the strength of Geo.
Attacks
- If the player gets too close, it will charge for a brief moment then strike the player with its staff. This attacks has very high knockback, able of scoring a home run.
- Creates one or more pillars under itself and its allies. The pillar may be broken by Geo or blunt attacks.
- Summons a stalagmite at the player's feet multiple times in a row. This attack has a slight delay with an indicator to help dodge it.
- While there are pillars on field, it will cause them to pulse in a cicle around themselves.
Hydro Samachurl
A wizened, mumbling hilichurl, one that chants of the power of Hydro..
Attacks
- If the player gets too close, it will charge for a brief moment then strike the player with its staff. This attacks has very high knockback, able of scoring a home run.
- Summons a water droplet at the player's feet multiple times in a row. This attack has a slight delay with an indicator to help dodge it.
- Summons a field of rain that will heal and apply wet to enemies inside it.