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Poise

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📄️ Poise

An explanation of the Poise system in Genshin and how stagger works.

A Deep Dive into Genshin's Stagger Mechanics

Translated from: NGA by Genshin Impact Wiki

The Genshin Impact Fandom Wiki has tables of poise data tested in game.

Theoretical Data

The Genshin Impact Fandom Wiki has tables on extrapolated values based off of the current running theory on poise. Actual gameplay may differ from the values there, as the theory is still evolving.

Character Base Poise is Based on Weapon Type

By: Hu taoist#2140
Added: 2021-06-14 (v. 1.6)
Last tested: 2021-06-14 (v. 1.6)
Discussion

Finding:
Character base poise or stagger RES is base on the character's weapon type (melee and range)

Evidence:
For range units using Fischl and Yanfei vs a basic hilli mob

For melee units: using Beidou, XQ and XL vs a basic hilli mob

Childe Poise Ranged + Melee Mode

Significance:

  • Claymore, sword, and Polearm units have the same base poise.
  • Catalyst and bow units have the same base poise.
  • Melee units has higher base poise compared to range units.

Fall Damage Is Influenced By Poise

By: ColaSenami#5312
Added: 2021-06-20 (v. 1.6)
Last tested: 2021-06-20 (v. 1.6)
Discussion

Finding:
The velocity from fall DMG can be influenced by interrupt resist or poise, and can increase fall DMG to 160%.

Evidence:
Original clip is from xf3, then made to edit to make it side by side. In the video below it shows an abyss mage with 0 poise (stunned/staggered) vs an abyss mage with 2.25 poise. mage at 0 poise was launched at higher velocity than the mage who is dancing. This is easily reproducible.
Video

Significance:
Before launching an opponent with Jean E, reduce its poise to 0 and stagger them first, then watch your fall DMG hit higher numbers.

Poise stack

By: cucunter#5971
Added: 2021-10-03 (v. 2.1)
Last tested: 2021-10-03 (v. 2.1)
Discussion

Finding:
Different sources of interrupt resistance can stack.

Evidence:
YouTube
No interrupt resistance: Staggered on hit 1
Guide to Afterlife: Staggered on hit 3
Raincutter: Staggered on hit 4
Guide to Afterlife + Raincutter: Staggered on hit 8

Significance:
Stacking interrupt resistance allows characters to further avoid being staggered.