Artifacts
Note: All findings are summarized. You can find detailed entries & credits to each finder in the evidence vault linked at the end of the page.
5 Star Artifact Sets
Archaic Petra
- Description
- Findings

- 2-Piece Set Bonus: Gain a 15% Geo DMG Bonus.
- 4-Piece Set Bonus: Upon obtaining an Elemental Shard created through a Crystallize Reaction, all party members gain a 35% DMG Bonus for that particular element for 10s. Only one form of Elemental DMG Bonus can be gained in this manner at any one time.
- The 4-Piece set bonus requires you to pick up the shard with the set holder.
- Shards generated by Geovishap Hatchings don't activate the the 4-Piece set bonus.
- The active bonus timer will end instantly when any piece is removed or when the holder leaves the party.
Blizzard Strayer
- Description
- Findings

- 2-Piece Set Bonus: Cryo DMG Bonus +15%
- 4-Piece Set Bonus: When a character attacks an opponent affected by Cryo, their CRIT Rate is increased by 20%. If the opponent is Frozen, CRIT Rate is increased by an additional 20%.
- The 4-Piece set bonus does not snapshot. The CRIT Rate increase is Dynamic, and changes your CRIT Rate in real time.
- The 4-Piece set bonus does not apply on the hit that applies Frozen.
- Enemies with the “Frozen” aura do not count as “being Frozen” for the 4-Piece set bonus. They need to be literally Frozen. Otherwise, it will be treated as just a Cryo aura, and you get only 20% CRIT Rate.
- Blizzard Strayer gives CRIT Rate buff to reactions that would remove the Cryo/Frozen from the enemy.
Bloodstained Chivalry
- Description
- Findings

- 2-Piece Set Bonus: Physical DMG +25%
- 4-Piece Set Bonus: After defeating an opponent, increases Charged Attack DMG by 50%, and reduces its Stamina cost to 0 for 10s.
- The 4-Piece set bonus does not apply if a Co-op teammate, or an off-field character takes the kill.
- The 4-Piece set bonus is not lost when character is swapped out.
- The 4-Piece set bonus is not granted if the set holder gets a kill while off-field.
- You still require the minimum amount of stamina to perform a Charged Attack, your stamina just won't be reduced on execution.
- Stamina regen will continue even while performing Charged Attacks provided the buff is active allowing you to save stamina for dashing.
- The 4-Piece set bonus can be refreshed.
- The active bonus timer will end instantly when any piece is removed or when the holder leaves the party.
Crimson Witch of Flames
- Description
- Findings

- 2-Piece Set Bonus: Pyro DMG Bonus +15%
- 4-Piece Set Bonus: Increases Overloaded, Burning, and Burgeon DMG by 40%. Increases Vaporize and Melt DMG by 15%. Using Elemental Skill increases the 2-Piece Set Bonus by 50% of its starting value for 10s. Max 3 stacks.
- Bonus Reaction damage is still applied even if the set holder is off-field. However, the set holder does need to trigger the Reaction.
- Gaining a stack refreshes the duration of previous stacks.
- Stacks are maintained after swapping characters.
- A stack is still gained even if the player is interrupted during Elemental Skill cast.
- Ending a continuous Hold Skill (Sayu or Yelan hE as examples) by tapping E is considered "Using an Elemental Skill" for the sake of the 4-Piece set bonus. Letting the Skill end naturally does not.
- The active bonus timer will end instantly when any piece is removed or when the holder leaves the party.
Deepwood Memories
- Description
- Findings

- 2-Piece Set Bonus: Dendro DMG Bonus +15%.
- 4-Piece Set Bonus: After Elemental Skills or Bursts hit opponents, the targets' Dendro RES will be decreased by 30% for 8s. This effect can be triggered even if the equipping character is not on the field.
- The active bonus timer will remain even when any piece is removed or the character equipping the set is swapped out of the team.
Desert Pavilion Chronicle

- 2-Piece Set Bonus: Anemo DMG Bonus +15%
- 4-Piece Set Bonus: When Charged Attacks hit opponents, the equipping character's Normal Attack SPD will increase by 10% while Normal, Charged, and Plunging Attack DMG will increase by 40% for 15s.
Echoes of an Offering
- Description
- Findings

- 2-Piece Set Bonus: ATK +18%.
- 4-Piece Set Bonus: When Normal Attacks hit opponents, there is a 36% chance that it will trigger Valley Rite, which will increase Normal Attack DMG by 70% of ATK. This effect will be dispelled 0.05s after a Normal Attack deals DMG. If a Normal Attack fails to trigger Valley Rite, the odds of it triggering the next time will increase by 20%. This trigger can occur once every 0.2s.
- The Flat DMG is not limited to single-target (works in AoE).
- It uses total ATK (as expected) including buffs from Bennett, 4-Piece Noblesse, and ATK from weapon passives.
- Hit registration occurs before evidence of it in the animation.
- The effect can be shared with subsequent attacks as long as they fit in the 0.05 second interval.
- Echoes will stack even when holder's Normal Attacks deal 0 damage.
- The 4-Piece effect triggers around 50.2% of the time in theory assuming the set works exactly as written.
- Trigger rate appears to fall off a little bit after 100-110 ping.
- Further data that could point to the set working as intended but be subject to ping/possibly low FPS/character multi-hits quick enough to take advantage of the lag between server and client (like Zhongli, or indicates that his spearkick is simply working differently compared to other multi-hits).
- It can trigger the buff off-field, but does not gain stacks off-field.
- Ayato's second slash and first C6 strike seem to be linked. If the second slash is buffed by Echoes, the first C6 strike is also buffed. In turn, if the second slash is not buffed, the first strike will not be buffed either.
- Kazuha's 2-hit N3 is "not linked" but his 3-hit N5 is "linked". For more information see this Vault Entry.
- The set works weirdly with Tartaglia, for more information see this Vault Entry.
- How Tartaglia's N1 and N2 hits trigger Echoes differs depending on the tester. For more information see this Vault Entry.
- How Yoimiya's N1 hits trigger Echoes differs depending on range.
- How Zhongli's spearkick hits trigger Echoes differs depending on the tester. For more information see this Vault Entry.
- Zhongli's spearkick combos can fail to proc Echoes after 7, 8, or even 9 hits.
- For more testing results with Zhongli, see the following Vault Entries:
Emblem of Severed Fate
- Description
- Findings

- 2-Piece Set Bonus: Energy Recharge +20%
- 4-Piece Set Bonus: Increases Elemental Burst DMG by 25% of Energy Recharge. A maximum of 75% bonus DMG can be obtained in this way.
- The base 100% ER and character ascension ER is counted towards the bonus.
Flower of Paradise Lost

- 2-Piece Set Bonus: Increases Elemental Mastery by 80.
- 4-Piece Set Bonus: The equipping character's Bloom, Hyperbloom, and Burgeon reaction DMG are increased by 40%. Additionally, after the equipping character triggers Bloom, Hyperbloom, or Burgeon, they will gain another 25% bonus to the effect mentioned prior. Each stack of this lasts 10s. Max 4 stacks simultaneously. This effect can only be triggered once per second. The character who equips this can still trigger its effects when not on the field.
Gilded Dreams
- Description
- Findings

- 2-Piece Set Bonus: Increases Elemental Mastery by 80.
- 4-Piece Set Bonus: Within 8s of triggering an Elemental Reaction, the character equipping this will obtain buffs based on the Elemental Type of the other party members. ATK is increased by 14% for each party member whose Elemental Type is the same as the equipping character, and Elemental Mastery is increased by 50 for every party member with a different Elemental Type. Each of the aforementioned buffs will count up to 3 characters. This effect can be triggered once every 8s. The character who equips this can still trigger its effects when not on the field.
- Gilded Dreams' 4-Piece effect does not apply to the hit that triggered it or the reactions triggered by that hit. - Rare Possum#0511
Gladiator's Finale

- 2-Piece Set Bonus: ATK +18%.
- 4-Piece Set Bonus: If the wielder of this artifact set uses a Sword, Claymore or Polearm, increases their Normal Attack DMG by 35%.
Golden Troupe

- 2-Piece Set Bonus: Increases Elemental Skill DMG by 20%.
- 4-Piece Set Bonus: Increases Elemental Skill DMG by 25%. Additionally, when not on the field, Elemental Skill DMG will be further increased by 25%. This effect will be cleared 2s after taking the field.
Heart of Depth
- Description
- Findings

- 2-Piece Set Bonus: Hydro DMG Bonus +15%
- 4-Piece Set Bonus: After using Elemental Skill, increases Normal Attack and Charged Attack DMG by 30% for 15s.
- The effect will still trigger even if the player is interrupted during Elemental Skill cast.
- The active bonus timer will end instantly when any piece is removed or when the holder leaves the party.
Husk of Opulent Dreams
- Description
- Findings

- 2-Piece Set Bonus: DEF +30%
- 4-Piece Set Bonus: A character equipped with this Artifact set will obtain the Curiosity effect in the following conditions: When on the field, the character gains 1 stack after hitting an opponent with a Geo attack, triggering a maximum of once every 0.3s. When off the field, the character gains 1 stack every 3s. Curiosity can stack up to 4 times, each providing 6% DEF and a 6% Geo DMG Bonus. When 6 seconds pass without gaining a Curiosity stack, 1 stack is lost.
- The stacking mechanics are exactly as described, meaning stacks can be lost on-field and off-field, following the 6s timer.
- Stacks from the 4-Piece set bonus are gained when hitting an opponent with a Geo attack even when no damage is dealt (vs. Shielded or Immune targets).
- The active bonus timer will end instantly when any piece is removed or when the holder leaves the party.
Lavawalker
- Description
- Findings

- 2-Piece Set Bonus: Pyro RES increased by 40%.
- 4-Piece Set Bonus: Increases DMG against opponents affected by Pyro by 35%.
- The 4-Piece set holder does not have to be on-field to receive the 35% damage bonus.
Maiden Beloved
- Description
- Findings

- 2-Piece Set Bonus: Character Healing Effectiveness +15%
- 4-Piece Set Bonus: Using an Elemental Skill or Burst increases healing received by all party members by 20% for 10s.
- 4-Piece set bonus is applied to Prototype Amber's healing effect.
- The active bonus timer will remain even when any piece is removed or the character equipping the set is swapped out of the team.
Marechaussee Hunter

- 2-Piece Set Bonus: Normal and Charged Attack DMG +15%
- 4-Piece Set Bonus: When current HP increases or decreases, CRIT Rate will be increased by 12% for 5s. Max 3 stacks.
Noblesse Oblige
- Description
- Findings

- 2-Piece Set Bonus: Elemental Burst DMG +20%
- 4-Piece Set Bonus: Using an Elemental Burst increases all party members' ATK by 20% for 12s. This effect cannot stack.
- There are inconsistencies in whether a character wielding 4NO can receive the 4-pc set bonus on their Elemental Burst or not. Check the Evidence Vault for more details.
- The active bonus timer will remain even when any piece is removed or the character equipping the set is swapped out of the team.
Nymph's Dream

- 2-Piece Set Bonus: Hydro DMG Bonus +15%
- 4-Piece Set Bonus: After Normal, Charged, and Plunging Attacks, Elemental Skills, and Elemental Bursts hit opponents, 1 stack of Mirrored Nymph will be triggered, lasting 8s. When under the effect of 1, 2, or 3 or more Mirrored Nymph stacks, ATK will be increased by 7%/16%/25%, and Hydro DMG Bonus will be increased by 4%/9%/15%. Mirrored Nymph stacks created by Normal, Charged, and Plunging Attacks, Elemental Skills, and Elemental Bursts exist independently.
Ocean-Hued Clam
- Description
- Findings

- 2-Piece Set Bonus: Healing Bonus +15%.
- 4-Piece Set Bonus: When the character equipping this artifact set heals a character in the party, a Sea-Dyed Foam will appear for 3 seconds, accumulating the amount of HP recovered from healing (including overflow healing). At the end of the duration, the Sea-Dyed Foam will explode, dealing DMG to nearby opponents based on 90% of the accumulated healing. (This DMG is calculated similarly to Reactions such as Electro-Charged, and Superconduct, but is not affected by Elemental Mastery, Character Levels, or Reaction DMG Bonuses). Only one Sea-Dyed Foam can be produced every 3.5 seconds. Each Sea-Dyed Foam can accumulate up to 30,000 HP (including overflow healing). There can be no more than one Sea-Dyed Foam active at any given time. This effect can still be triggered even when the character who is using this artifact set is not on the field.
- The 4-Piece set bonus Bubble Damage is considered Physical Damage and can be boosted by Physical Resistance Reduction (eg: Superconduct).
- The 4-Piece set bonus Bubble Damage is not a blunt hit and does not Shatter Frozen enemies.
- The 4-Piece set bonus Bubble Damage is independent of enemy defense.
- All healing from the 4-Piece set holder gets calculated for the Bubble Damage including overflow heals.
- The 4-Piece set bonus counts initial heal as part of the Sea-Dyed Foam bubble damage.
- Revives such as Barbara C6 and Qiqi C6 count for Sea-Dyed Foam bubble healing.
- Heals (and overheals) from Black Sword will activate Ocean-Hued Clam.
- A more extensive list of what dose and does not activate Ocean-Hued Clam can be found here.
- The 4-Piece set bonus has a 1 bubble limit on field for single-player mode, shared by all 4-Piece set holders.
- The 3.5s bubble formation ICD is not shared by all 4-Piece set holders.
- The 4-Piece set bonus only counts healing from the 4-Piece set holder. This is also the case with multiple Ocean Hued sets on the same team.
- The AoE range of the 4-Piece set bonus Sea-Dyed Foam bubble is 5.5m radius and it can hit multiple target at once.
- Bennett's Elemental Burst does not proc the 4-Piece set bonus after the on-field character HP reaches 70%.
- The Sea-Dyed Foam bubble generated by the set bonus will disappear instantly when any piece is removed or when the holder leaves the party. No Bubble Damage if the bubble ends this way.
Pale Flame
- Description
- Findings

- 2-Piece Set Bonus: Physical DMG is increased by 25%.
- 4-Piece Set Bonus: When an Elemental Skill hits an opponent, ATK is increased by 9% for 7s. This effect stacks up to 2 times and can be triggered once every 0.3s. Once 2 stacks are reached, the 2-set effect is increased by 100%.
- 4-Piece set bonus can be maintained indefinitely as long as the character's cooldown and cast time are less than 7 seconds.
- 4-Piece set bonus persists after swap.
- 4-Piece set bonus does not buff the hit that triggers it. The timing for when this buff begins is ping dependent, with higher ping resulting in a longer delay before the buff is applied.
- The active bonus timer will end instantly when any piece is removed or when the holder leaves the party.
Retracing Bolide
- Description
- Findings

- 2-Piece Set Bonus: Increases Shield Strength by 35%.
- 4-Piece Set Bonus: While protected by a shield, gain an additional 40% Normal and Charged Attack DMG.
- The 4-Piece set has to be equipped to the character you want to buff, in most cases, your DPS character, not the character casting the shield.
- The 2-Piece shield strength effect only applies to the character equipping the artifact set, not the character creating the shield.
Shimenawa's Reminiscence
- Description
- Findings

- 2-Piece Set Bonus: ATK +18%.
- 4-Piece Set Bonus: When casting an Elemental Skill, if the character has 15 or more Energy, they lose 15 Energy and Normal/Charged/Plunging Attack DMG is increased by 50% for 10s. This effect will not trigger again during that duration.
- The effect cannot be refreshed.
- Energy will not be drained by using Elemental Skill while the effect is active.
- The Energy drain effect has a 7-frame delay from when Elemental Skill is cast to when you actually lose Energy.
- The effect, including the Energy drain, will still trigger even if the player is interrupted during Elemental Skill cast.
- The active bonus timer will end instantly when any piece is removed or when the holder leaves the party.
Tenacity of the Millelith
- Description
- Findings

- 2-Piece Set Bonus: HP +20%
- 4-Piece Set Bonus: When an Elemental Skill hits an opponent, the ATK of all nearby party members is increased by 20% and their Shield Strength is increased by 30% for 3s. This effect can be triggered once every 0.5s. This effect can still be triggered even when the character who is using this artifact set is not on the field.
- The 4-Piece effect of Tenacity of the Millelith activates with Elemental Skills hitting shielded enemies and dealing no damage.
- The 4-Piece effect does not stack but its duration can be reset if there are multiple 4ToM wielders.
- The active bonus timer will remain even when any piece is removed or the character equipping the set is swapped out of the team.
Thundering Fury
- Description
- Findings

- 2-Piece Set Bonus: Electro DMG Bonus +15%
- 4-Piece Set Bonus: Increases DMG caused by Overloaded, Electro-Charged, Superconduct, and Hyperbloom by 40%, and the DMG Bonus conferred by Aggravate is increased by 20%. When Quicken or the aforementioned Elemental Reactions are triggered, Elemental Skill CD is decreased by 1s. Can only occur once every 0.8s.
- Damage boosts regarding reactions are additive with the multiplier from Elemental Mastery.
- 40% additional damage to Electro-related reactions is only applied if the set holder triggers the reaction. However, the set holder doesn't have to be active on-field.
- The 4-Piece set holder has to be active on-field to benefit from the cooldown reduction effect.
- Regarding how Electro-Charged works with 4TF, If the 4-Piece set bonus is not on cooldown (0.8s), then the set bonus is not hampered by Electro-Charged’s 1 second ICD. As long as you can keep constant Hydro aura on the enemy you can switch between different Elemental sources (E1, E2, Electro-imbued autoattacks, and Q) to obtain E CDR.
- 4-Piece set effect of cooldown reduction can be triggered by non-damaging Elemental applications.
Thundersoother
- Description
- Findings

- 2-Piece Set Bonus: Electro RES increased by 40%.
- 4-Piece Set Bonus: Increases DMG against opponents affected by Electro by 35%.
- The 4-Piece set holder does not have to be on-field to receive the 35% damage bonus.
Vermillion Hereafter
- Description
- Findings

- 2-Piece Set Bonus: ATK +18%.
- 4-Piece Set Bonus: After using an Elemental Burst, this character will gain the Nascent Light effect, increasing their ATK by 8% for 16s. When the character's HP decreases, their ATK will further increase by 10%. This further increase can occur this way a maximum of 4 times. This effect can be triggered once every 0.8s. Nascent Light will be dispelled when the character leaves the field. If an Elemental Burst is used again during the duration of Nascent Light, the original Nascent Light will be dispelled.
- The active bonus timer will end instantly when any piece is removed or when the holder leaves the party.
Viridescent Venerer
- Description
- Findings

- 2-Piece Set Bonus: Anemo DMG Bonus +15%
- 4-Piece Set Bonus: Increases Swirl DMG by 60%. Decreases opponent's Elemental RES to the element infused in the Swirl by 40% for 10s.
- Swirling an enemy will apply the RES Shred immediately, debuffing the enemy and increasing the damage of the Swirl on that enemy.
- AoE Swirls will only apply the RES Shred from the Swirl's damage.
- This means that the first Swirl's damage is not increased in AoE situations.
- 4-Piece Viridescent Venerer can debuff multiple Elements at a time. (Their durations are independent.)
- The RES Shred will be for all Elements Swirled if multiple Elements are Swirled at the same time.
- 4-Piece Viridescent Venerer only shreds if the wearer is on-field during a Swirl that they trigger.
- The 4-Piece set effect's duration can be extended by hitlag.
- Single-target 4-Piece Viridescent Venerer’s RES Shred applies instantly and is unaffected by ping. AoE RES Shred applies on damage, which is ping-dependent.
- The active bonus timer will remain even when any piece is removed or the character equipping the set is swapped out of the team.
Vourukasha's Glow
- Description
- Findings

- 2-Piece Set Bonus: HP +20%
- 4-Piece Set Bonus: Elemental Skill and Elemental Burst DMG will be increased by 10%. After the equipping character takes DMG, the aforementioned DMG Bonus is increased by 80% for 5s. This effect increase can have 5 stacks. The duration of each stack is counted independently. These effects can be triggered even when the equipping character is not on the field.
- HP drain does not proc 4 piece effect of Vourukasha's Glow.
- The 4 piece effect does not activate if the damage is blocked by a shield.
- The bonus from the 4 piece effect is not snapshottable.
Wanderer's Troupe

- 2-Piece Set Bonus: Increases Elemental Mastery by 80.
- 4-Piece Set Bonus: Increases Charged Attack DMG by 35% if the character uses a Catalyst or a Bow.
4 Star Artifact Sets
Berserker

- 2-Piece Set Bonus: CRIT Rate +12%
- 4-Piece Set Bonus: When HP is below 70%, CRIT Rate increases by an additional 24%.
Brave Heart

- 2-Piece Set Bonus: ATK +18%.
- 4-Piece Set Bonus: Increases DMG by 30% against opponents with more than 50% HP.
Defender's Will

- 2-Piece Set Bonus: DEF +30%
- 4-Piece Set Bonus: For each different element present in your own party, the wearer's Elemental RES to that corresponding element is increased by 30%.
Gambler
- Description
- Findings

- 2-Piece Set Bonus: Increases Elemental Skill DMG by 20%.
- 4-Piece Set Bonus: Defeating an opponent has a 100% chance to remove Elemental Skill CD. Can only occur once every 15s.
- The 15s CD of the 4-Piece set bonus will start upon any DMG output from an Elemental Skill, even if the Elemental Skill is not on cooldown.
Instructor
- Description
- Findings

- 2-Piece Set Bonus: Increases Elemental Mastery by 80.
- 4-Piece Set Bonus: Upon triggering an Elemental Reaction, increases all party members' Elemental Mastery by 120 for 8s.
- The 4-Piece set bonus requires its user to be on the field when the Elemental Reaction is triggered.
- The 4-Piece set bonus doesn't apply to the 1st hit/reaction that triggers it.
- Triggering another reaction during 4-Piece set buff extends its duration.
- The 4-Piece set bonus will not be activated by reactions on non-enemy entities (environmental objects, self-infused, etc.)
- The active bonus timer will end instantly when any piece is removed or when the holder leaves the party.
- The 4-Piece effect does apply to the second hit of a simultaneous attack, if the first hit triggered a reaction.
Martial Artist

- 2-Piece Set Bonus: Normal and Charged Attack DMG +15%
- 4-Piece Set Bonus: After using Elemental Skill, increases Normal Attack and Charged Attack DMG by 25% for 8s.
Prayers for Destiny
- Description
- Findings

- 1-Piece Set Bonus: Affected by Hydro for 40% less time.
- The Tiara status resist 1-set effect applies even when not visually active.
- The Tiara works with Leyline disorders and is additive with Elemental resonances, so you are able to get up to 80% debuff resistance.
Prayers for Illumination
- Description
- Findings

- 1-Piece Set Bonus: Affected by Pyro for 40% less time.
- The Tiara status resist 1-set effect applies even when not visually active.
- The Tiara works with Leyline disorders and is additive with Elemental resonances, so you are able to get up to 80% debuff resistance.
Prayers to Springtime
- Description
- Findings

- 1-Piece Set Bonus: Affected by Cryo for 40% less time.
- The Tiara status resist 1-set effect applies even when not visually active.
- The Tiara works with Leyline disorders and is additive with Elemental resonances, so you are able to get up to 80% debuff resistance.
Prayers for Wisdom
- Description
- Findings

- 1-Piece Set Bonus: Affected by Electro for 40% less time.
- The Tiara status resist 1-set effect applies even when not visually active.
- The Tiara works with Leyline disorders and is additive with Elemental resonances, so you are able to get up to 80% debuff resistance.
Resolution of Sojourner

- 2-Piece Set Bonus: ATK +18%.
- 4-Piece Set Bonus: Increases Charged Attack CRIT Rate by 30%.
Scholar

- 2-Piece Set Bonus: Energy Recharge +20%
- 4-Piece Set Bonus: Gaining Elemental Particles or Orbs gives 3 Energy to all party members who have a bow or a catalyst equipped. Can only occur once every 3s.
The Exile
- Description
- Findings

- 2-Piece Set Bonus: Energy Recharge +20%
- 4-Piece Set Bonus: Using an Elemental Burst regenerates 2 Energy for all party members (excluding the wearer) every 2s for 6s. This effect cannot stack.
- The active bonus timer will end instantly when any piece is removed or when the holder leaves the party.
- Energy regeneration doesn't start immediately, but after 2s, and ticks every 2s for 3 times.
- While the 2nd and 3rd Energy regeneration ticks occur with intervals of 2.02s ± 0.03s, the first tick occurs 0.08s (5 frames) slower (statistically significant) at 2.09s ± 0.06s for unknown reasons.
- These timings aren't affected by different characters' different Burst animations times.
- The Energy regeneration ticks are subject to hitlag.
- Characters that have longer Energy consumption frames may not receive the first Energy regeneration tick.
- Rotations can affect the number of received Energy regeneration ticks.
Tiny Miracle
- Description
- Findings

- 2-Piece Set Bonus: All Elemental RES increased by 20%.
- 4-Piece Set Bonus: Incoming elemental DMG increases corresponding Elemental RES by 30% for 10s. Can only occur once every 10s.
- The 4-Piece set bonus does not apply to damage dealt to shields.
- The active bonus timer will end instantly when any piece is removed or when the holder leaves the party.
3 Star Artifact Sets
Adventurer
- Description
- Findings

- 2-Piece Set Bonus: Max HP increased by 1000.
- 4-Piece Set Bonus: Opening a chest regenerates 30% Max HP over 5s.
- The list of actions that can trigger the 4 Piece set effect can be seen in this Vault Entry
Lucky Dog

- 2-Piece Set Bonus: DEF increased by 100.
- 4-Piece Set Bonus: Picking up Mora restores 300 HP.
Traveling Doctor

- 2-Piece Set Bonus: Increases incoming healing by 20%.
- 4-Piece Set Bonus: Using Elemental Burst restores 20% HP.
Other Findings
- For transformative reactions, +80 EM is better than the reaction damage bonus from 4TF/CW at <=490 EM (before set bonus), while +160 EM is better than the reaction damage bonus from 4TF/CW at <=1498 EM (before set bonus).
- Below 842 EM, 2WT+2Ins set bonus brings more value than 4VV for Swirl damage before accounting for resistance.
Evidence Vault
📄️ Artifacts
Main Page: