Bows
5 Stars
Amos' Bow
- Description
- Stats Table

Attribute | Description |
---|---|
Strong-Willed | Increases Normal and Charged Attack DMG by 12%/15%/18%/21%/24%. After a Normal or Charged Attack is fired, DMG dealt increases by a further 8%/10%/12%/14%/16% every 0.1s the arrow is in the air for up to 5 times. |
Base ATK | 46 ~ 608 |
ATK% | 10.8% ~ 49.6% |
Asc. | Lv. | Base ATK | ATK% |
---|---|---|---|
A0 | 1 | 46 | 10.8% |
A6 | 90 | 608 | 49.6% |
Click to expand... |
Aqua Simulacra
- Description
- Stats Table

Attribute | Description |
---|---|
The Cleansing Form | HP is increased by 16%/20%/24%/28%/32%. When there are opponents nearby, the DMG dealt by the wielder of this weapon is increased by 20%/25%/30%/35%/40%. This will take effect whether the character is on-field or not. |
Base ATK | 44 ~ 542 |
CRIT DMG | 19.2% ~ 88.2% |
- The Cleansing Form does not seem to have a vertical range limit.
Asc. | Lv. | Base ATK | CRIT DMG |
---|---|---|---|
A0 | 1 | 44 | 19.2% |
A6 | 90 | 542 | 88.2% |
Click to expand... |
Elegy for the End
- Description
- Stats Table

Attribute | Description |
---|---|
The Parting Refrain | A part of the "Millennial Movement" that wanders amidst the winds. Increases Elemental Mastery by 60/75/90/105/120. When the Elemental Skills or Elemental Bursts of the character wielding this weapon hit opponents, that character gains a Sigil of Remembrance. This effect can be triggered once every 0.2s and can be triggered even if said character is not on the field. When you possess 4 Sigils of Remembrance, all of them will be consumed and all nearby party members will obtain the "Millennial Movement: Farewell Song" effect for 12s. "Millennial Movement: Farewell Song" increases Elemental Mastery by 100/125/150/175/200 and increases ATK by 20%/25%/30%/35%/40%. Once this effect is triggered, you will not gain Sigils of Remembrance for 20s. Of the many effects of the "Millennial Movement," buffs of the same type will not stack. |
Base ATK | 46 ~ 608 |
Energy Recharge | 12.0% ~ 55.1% |
- Different weapons with the Millennial Movement effect can stack, however effects of the same buff-type will override each other. - rakka#0099
- Stacking is inconsistent depending on ping, FPS, and the specific character. - Wüolf#3334
Asc. | Lv. | Base ATK | Energy Recharge |
---|---|---|---|
A0 | 1 | 46 | 12.0% |
A6 | 90 | 608 | 55.1% |
Click to expand... |
Hunter's Path
- Description
- Stats Table

Attribute | Description |
---|---|
At the End of the Beast-Paths | Gain 12%/15%/18%/21%/24% All Elemental DMG Bonus. Obtain the Tireless Hunt effect after hitting an opponent with a Charged Attack. This effect increases Charged Attack DMG by 160%/200%/240%/280%/320% of Elemental Mastery. This effect will be removed after 12 Charged Attacks or 10s. Only 1 instance of Tireless Hunt can be gained every 12s. |
Base ATK | 44 ~ 542 |
CRIT Rate | 9.6% ~ 44.1% |
- Hunter's Path passive benefits from percentage-based EM buffs.
Asc. | Lv. | Base ATK | CRIT Rate |
---|---|---|---|
A0 | 1 | 44 | 9.6% |
A6 | 90 | 542 | 44.1% |
Click to expand... |
Polar Star
- Description
- Stats Table

Attribute | Description |
---|---|
Daylight's Augury | Elemental Skill and Elemental Burst DMG increased by 12%/15%/18%/21%/24%. After a Normal Attack, Charged Attack, Elemental Skill or Elemental Burst hits an opponent, 1 stack of Ashen Nightstar will be gained for 12s. When 1/2/3/4 stacks of Ashen Nightstar are present, ATK is increased by 10/20/30/48% / 12.5/25/37.5/60% / 15/30/45/72% / 17.5/35/52.5/84% / 20/40/60/96%. The stack of Ashen Nightstar created by the Normal Attack, Charged Attack, Elemental Skill or Elemental Burst will be counted independently of the others. |
Base ATK | 46 ~ 608 |
CRIT Rate | 7.2% ~ 33.1% |
- Polar Star has no ICD for gaining independent stacks.
Asc. | Lv. | Base ATK | CRIT Rate |
---|---|---|---|
A0 | 1 | 46 | 7.2% |
A6 | 90 | 608 | 33.1% |
Click to expand... |
Skyward Harp
- Description
- Stats Table

Attribute | Description |
---|---|
Echoing Ballad | Increases CRIT DMG by 20%/25%/30%/35%/40%. Hits have a 60%/70%/80%/90%/100% chance to inflict a small AoE attack, dealing 125% Physical ATK DMG. Can only occur once every 4/3.5/3/2.5/2s. |
Base ATK | 48 ~ 674 |
CRIT Rate | 4.8% ~ 22.1% |
Asc. | Lv. | Base ATK | CRIT Rate |
---|---|---|---|
A0 | 1 | 48 | 4.8% |
A6 | 90 | 674 | 22.1% |
Click to expand... |
The First Great Magic
- Description
- Stats Table

Attribute | Description |
---|---|
Parsifal the Great | DMG dealt by Charged Attacks increased by 16%/20%/24%/28%/32%. For every party member with the same Elemental Type as the wielder (including the wielder themselves), gain 1 Gimmick stack. For every party member with a different Elemental Type from the wielder, gain 1 Theatrics stack. When the wielder has 1/2/3 or more Gimmick stacks, ATK will be increased by 16%/32%/48% / 20%/40%/60% / 24%/48%/72% / 28%/56%/84% / 32%/64%/96%. When the wielder has 1/2/3 or more Theatrics stacks, Movement SPD will be increased by 4%/7%/10% / 6%/9%/12% / 8%/11%/14% / 10%/13%/16% / 12%/15%/18%. |
Base ATK | 46 ~ 608 |
CRIT DMG | 14.4% ~ 66.2% |
Asc. | Lv. | Base ATK | CRIT DMG |
---|---|---|---|
A0 | 1 | 46 | 14.4% |
A6 | 90 | 608 | 66.2% |
Click to expand... |
Thundering Pulse
- Description
- Stats Table

Attribute | Description |
---|---|
Rule by Thunder | Increases ATK by 20%/25%/30%/35%/40% and grants the might of the Thunder Emblem. At stack levels 1/2/3, the Thunder Emblem increases Normal Attack DMG by 12/24/40% / 15/30/50% / 18/36/60% / 21/42/70% / 24/48/80%. The character will obtain 1 stack of Thunder Emblem in each of the following scenarios: Normal Attack deals DMG (stack lasts 5s), casting Elemental Skill (stack lasts 10s); Energy is less than 100% (stack disappears when Energy is full). Each stack's duration is calculated independently. |
Base ATK | 46 ~ 608 |
CRIT DMG | 14.4% ~ 66.2% |
Asc. | Lv. | Base ATK | CRIT DMG |
---|---|---|---|
A0 | 1 | 46 | 14.4% |
A6 | 90 | 608 | 66.2% |
Click to expand... |
4 Stars
Alley Hunter
- Description
- Stats Table

Attribute | Description |
---|---|
Oppidan Ambush | While the character equipped with this weapon is in the party but not on the field, their DMG increases by 2%/2.5%/3%/3.5%/4% every second up to a max of 20%/25%/30%/35%/40%. When the character is on the field for more than 4s, the aforementioned DMG buff decreases by 4%/5%/6%/7%/8% per second until it reaches 0%. |
Base ATK | 44 ~ 565 |
ATK% | 6.0% ~ 27.6% |
Asc. | Lv. | Base ATK | ATK% |
---|---|---|---|
A0 | 1 | 44 | 6.0% |
A6 | 90 | 565 | 27.6% |
Click to expand... |
Blackcliff Warbow
- Description
- Stats Table

Attribute | Description |
---|---|
Press the Advantage | After defeating an enemy, ATK is increased by 12%/15%/18%/21%/24% for 30s. This effect has a maximum of 3 stacks, and the duration of each stack is independent of the others. |
Base ATK | 44 ~ 565 |
CRIT DMG | 8.0% ~ 36.8% |
- Passive persists even when holder is off-field - Lix-#3417
- Passive doesn't activate if an off-field support or coop member kills - Cenpi#3224
Asc. | Lv. | Base ATK | CRIT DMG |
---|---|---|---|
A0 | 1 | 44 | 8.0% |
A6 | 90 | 565 | 36.8% |
Click to expand... |
Compound Bow
- Description
- Stats Table

Attribute | Description |
---|---|
Infusion Arrow | Normal Attack and Charged Attack hits increase ATK by 4%/5%/6%/7%/8% and Normal ATK SPD by 1.2%/1.5%/1.8%/2.1%/2.4% for 6s. Max 4 stacks. Can only occur once every 0.3s. |
Base ATK | 41 ~ 454 |
Physical DMG Bonus | 15.0% ~ 69.0% |
Asc. | Lv. | Base ATK | Physical DMG Bonus |
---|---|---|---|
A0 | 1 | 41 | 15.0% |
A6 | 90 | 454 | 69.0% |
Click to expand... |
Cloudforged
- Description
- Stats Table

Attribute | Description |
---|---|
Crag-Chiseled Forge | After Elemental Energy is decreased, the equipping character's Elemental Mastery will increase by 40/50/60/70/80 for 18s. Max 2 stacks. |
Base ATK | 42 ~ 510 |
Elemental Mastery | 36 ~ 165 |
- Gaining a stack of Cloudforged's passive refreshes both stacks.
Asc. | Lv. | Base ATK | Elemental Mastery |
---|---|---|---|
A0 | 1 | 42 | 36 |
A6 | 90 | 510 | 165 |
Click to expand... |
End of the Line
- Description
- Stats Table

Attribute | Description |
---|---|
Net Snapper | Triggers the Flowrider effect after using an Elemental Skill, dealing 80%/100%/120%/140%/160% ATK as AoE DMG upon hitting an opponent with an attack. Flowrider will be removed after 15s or after causing 3 instances of AoE DMG. Only 1 instance of AoE DMG can be caused every 2s in this way. Flowrider can be triggered once every 12s. |
Base ATK | 42 ~ 510 |
Energy Recharge | 10.0% ~ 45.9% |
Asc. | Lv. | Base ATK | Energy Recharge |
---|---|---|---|
A0 | 1 | 42 | 10.0% |
A6 | 90 | 510 | 45.9% |
Click to expand... |
Fading Twilight
- Description
- Stats Table

Attribute | Description |
---|---|
Radiance of the Deeps | Has three states, Evengleam, Afterglow, and Dawnblaze, which increase DMG dealt by 6%/10%/14% / 7.5%/12.5%/17.5% / 9%/15%/21% / 10.5%/17.5%/24.5% / 12%/20%/28% respectively. When attacks hit opponents, this weapon will switch to the next state. This weapon can change states once every 7s. The character equipping this weapon can still trigger the state switch while not on the field. |
Base ATK | 44 ~ 565 |
Energy Recharge | 6.7% ~ 30.6% |
- Fading Twilight does not snapshot - TheFirstRapher#9207
Asc. | Lv. | Base ATK | Energy Recharge |
---|---|---|---|
A0 | 1 | 44 | 6.7% |
A6 | 90 | 565 | 30.6% |
Click to expand... |
Favonius Warbow
- Description
- Stats Table

Attribute | Description |
---|---|
Windfall | CRIT Hits have a 60%/70%/80%/90%/100% chance to generate a small amount of Elemental Particles, which will regenerate 6 Energy for the character. Can only occur once every 12/10.5/9/7.5/6s. |
Base ATK | 41 ~ 454 |
Energy Recharge | 13.3% ~ 61.3% |
- Passive does not proc on shielded enemies - Sakuno#7950
- See the Favonius proc calculator for details on how to calculate the probability of the Passive.
Asc. | Lv. | Base ATK | Energy Recharge |
---|---|---|---|
A0 | 1 | 41 | 13.3% |
A6 | 90 | 454 | 61.3% |
Click to expand... |
Hamayumi
- Description
- Stats Table

Attribute | Description |
---|---|
Full Draw | Increases Normal Attack DMG by 16%/20%/24%/28%/32% and Charged Attack DMG by 12%/15%/18%/21%/24%. When the equipping character's Energy reaches 100%, this effect is increased by 100%. |
Base ATK | 41 ~ 454 |
ATK% | 12.0% ~ 55.1% |
Asc. | Lv. | Base ATK | ATK% |
---|---|---|---|
A0 | 1 | 41 | 12.0% |
A6 | 90 | 454 | 55.1% |
Click to expand... |
Ibis Piercer
- Description
- Stats Table

Attribute | Description |
---|---|
Secret Wisdom's Favor | The character's Elemental Mastery will increase by 40/50/60/70/80 within 6s after Charged Attacks hit opponents. Max 2 stacks. This effect can be triggered once every 0.5s. |
Base ATK | 44 ~ 565 |
ATK% | 6.0% ~ 27.6% |
Asc. | Lv. | Base ATK | ATK% |
---|---|---|---|
A0 | 1 | 44 | 6.0% |
A6 | 90 | 565 | 27.6% |
Click to expand... |
King's Squire
- Description
- Stats Table

Attribute | Description |
---|---|
Labyrinth Lord's Instruction | Obtain the Teachings of the Forest effect when unleashing Elemental Skills and Bursts, increasing Elemental Mastery by 60/80/100/120/140 for 12s. This effect will be removed when switching characters. When the Teachings of the Forest effect ends or is removed, it will deal 100%/120%/140%/160%/180% of ATK as DMG to 1 nearby opponent. The Teachings of the Forest effect can be triggered once every 20s. |
Base ATK | 41 ~ 454 |
ATK% | 12.0% ~ 55.1% |
Asc. | Lv. | Base ATK | ATK% |
---|---|---|---|
A0 | 1 | 41 | 12.0% |
A6 | 90 | 454 | 55.1% |
Click to expand... |
Mitternachts Waltz
- Description
- Stats Table

Attribute | Description |
---|---|
Evernight Duet | Normal Attack hits on opponents increase Elemental Skill DMG by 20%/25%/30%/35%/40% for 5s. Elemental Skill hits on opponents increase Normal Attack DMG by 20%/25%/30%/35%/40% for 5s. |
Base ATK | 42 ~ 510 |
Physical DMG Bonus | 11.3% ~ 51.7% |
Asc. | Lv. | Base ATK | Physical DMG Bonus |
---|---|---|---|
A0 | 1 | 42 | 11.3% |
A6 | 90 | 510 | 51.7% |
Click to expand... |
Mouun's Moon
- Description
- Stats Table

Attribute | Description |
---|---|
Watatsumi Wavewalker | For every point of the entire party's combined maximum Energy capacity, the Elemental Burst DMG of the character equipping this weapon is increased by 0.12%/0.15%/0.18%/0.21%/0.24%. A maximum of 40%/50%/60%/70%/80% increased Elemental Burst DMG can be achieved this way. |
Base ATK | 44 ~ 565 |
ATK% | 6.0% ~ 27.6% |
Asc. | Lv. | Base ATK | ATK% |
---|---|---|---|
A0 | 1 | 44 | 6.0% |
A6 | 90 | 565 | 27.6% |
Click to expand... |
Predator
- Description
- Stats Table

Attribute | Description |
---|---|
Strong Strike | Effective only on the following platform: |
Base ATK | 42 ~ 510 |
ATK% | 9.0% ~ 41.3% |
Asc. | Lv. | Base ATK | ATK% |
---|---|---|---|
A0 | 1 | 42 | 9.0% |
A6 | 90 | 510 | 41.3% |
Click to expand... |
Prototype Crescent
- Description
- Stats Table

Attribute | Description |
---|---|
Unreturning | Charged Attack hits on weak points increase Movement SPD by 10% and ATK by 36%/45%/54%/63%/72% for 10s. |
Base ATK | 42 ~ 510 |
ATK% | 9.0% ~ 41.3% |
Asc. | Lv. | Base ATK | ATK% |
---|---|---|---|
A0 | 1 | 42 | 9.0% |
A6 | 90 | 510 | 41.3% |
Click to expand... |
Range Gauge
- Description
- Stats Table

Attribute | Description |
---|---|
Masons' Ditty | When the wielder is healed or heals others, they will gain a Unity's Symbol that lasts 30s, up to a maximum of 3 Symbols. When using their Elemental Skill or Burst, all Symbols will be consumed and the Struggle effect will be granted for 10s. For each Symbol consumed, gain 3%/4%/5%/6%/7% ATK and 7%/8.5%/10%/11.5%/13% All Elemental DMG Bonus. The Struggle effect can be triggered once every 15s, and Symbols can be gained even when the character is not on the field. |
Base ATK | 44 ~ 565 |
ATK% | 6.0% ~ 27.6% |
Asc. | Lv. | Base ATK | ATK% |
---|---|---|---|
A0 | 1 | 44 | 6.0% |
A6 | 90 | 565 | 27.6% |
Click to expand... |
Royal Bow
- Description
- Stats Table

Attribute | Description |
---|---|
Focus | Upon damaging an opponent, increases CRIT Rate by 8%/10%/12%/14%/16%. Max 5 stacks. A CRIT Hit removes all stacks. |
Base ATK | 42 ~ 510 |
ATK% | 9.0% ~ 41.3% |
- Royal Weapons have more effective CRIT Rate the less CRIT Rate rolls you have - Cola#6861
- The passive also procs even when the unit is off-field - Pleinair#8321 and IonFox#8887
- Skills that snapshot will maintain low CRIT Rate while still increasing stacks, reducing the chance of losing stacks. This allows high damaging abilities to be cast and fully capitalize on the increased CRIT Rate. - sunnyd#5916
- AoE abilities snapshot the CRIT Rate increase from Royal Weapons - Bobrokrot#0111
- Mathematical analysis shows that Royal Weapons have less effective CRIT Rate the more CRIT Rate you build - NZPIEFACE#8439
Asc. | Lv. | Base ATK | ATK% |
---|---|---|---|
A0 | 1 | 42 | 9.0% |
A6 | 90 | 510 | 41.3% |
Click to expand... |
Rust
- Description
- Stats Table

Attribute | Description |
---|---|
Rapid Firing | Increases Normal Attack DMG by 40%/50%/60%/70%/80% but decreases Charged Attack DMG by 10%. |
Base ATK | 42 ~ 510 |
ATK% | 9.0% ~ 41.3% |
- Rust damage reduction is additive and is considered DMG% in calculations
Asc. | Lv. | Base ATK | ATK% |
---|---|---|---|
A0 | 1 | 42 | 9.0% |
A6 | 90 | 510 | 41.3% |
Click to expand... |
Sacrificial Bow
- Description
- Stats Table

Attribute | Description |
---|---|
Composed | After damaging an opponent with an Elemental Skill, the skill has a 40%/50%/60%/70%/80% chance to end its own CD. Can only occur once every 30/26/22s/19/16ss. |
Base ATK | 44 ~ 565 |
Energy Recharge | 6.7% ~ 30.6% |
- Passive does not proc on shielded enemies - Exuma#1917
- When a character with multiple charges of their Elemental Skill procs the sacrificial passive, the Elemental Skill cooldown shown on the timer is the cooldown that will be reset. - mol#3280
- The average ER gain from the Sacrificial passive has decreasing returns from increasing refinement - Raladin#3752
- The passive can proc even if the Elemental Skill is not on cooldown - f̸̒͂ỏ̶̂o̵͌̚s̶͊̏h̷̤̀ḯ̴̊#9920
- There are certain specific skills that can't proc the passive, despite being considered Elemental Skill DMG, namely Sayu hold E Roll, Anemo Traveler hold E Cutting DMG, Mona A1 and Keqing C1 - f̸̒͂ỏ̶̂o̵͌̚s̶͊̏h̷̤̀ḯ̴̊#9920
Asc. | Lv. | Base ATK | Energy Recharge |
---|---|---|---|
A0 | 1 | 44 | 6.7% |
A6 | 90 | 565 | 30.6% |
Click to expand... |
Scion of the Blazing Sun
- Description
- Stats Table

Attribute | Description |
---|---|
The Way of Sunfire | After a Charged Attack hits an opponent, a Sunfire Arrow will descend upon the opponent hit, dealing 60%/75%/90%/105%/120% ATK as DMG, and applying the Heartsearer effect to the opponent damaged by said Arrow for 10s. Opponents affected by Heartsearer take 28%/35%/42%/49%/56% more Charged Attack DMG from the wielder. A Sunfire Arrow can be triggered once every 10s. |
Base ATK | 44 ~ 565 |
CRIT Rate | 4.0% ~ 18.4% |
- Scion of the Blazing Sun does AoE physical damage, and the effect is applied to all enemies hit.
Asc. | Lv. | Base ATK | CRIT Rate |
---|---|---|---|
A0 | 1 | 44 | 4.0% |
A6 | 90 | 565 | 18.4% |
Click to expand... |
Song of Stillness
- Description
- Stats Table

Attribute | Description |
---|---|
Benthic Pulse | After the wielder is healed, they will deal 16%/20%/24%/28%/32% more DMG for 8s. This can be triggered even when the character is not on the field. |
Base ATK | 42 ~ 510 |
ATK% | 9.0% ~ 41.3% |
- Song of Stillness passive triggers on overheals.
- The DMG% does not show up in the stats page but it can be snapshotted.
Asc. | Lv. | Base ATK | ATK% |
---|---|---|---|
A0 | 1 | 42 | 9.0% |
A6 | 90 | 510 | 41.3% |
Click to expand... |
The Stringless
- Description
- Stats Table

Attribute | Description |
---|---|
Arrowless Song | Increases Elemental Skill and Elemental Burst DMG by 24%/30%/36%/42%/48%. |
Base ATK | 42 ~ 510 |
Elemental Mastery | 36 ~ 165 |
Asc. | Lv. | Base ATK | Elemental Mastery |
---|---|---|---|
A0 | 1 | 42 | 36 |
A6 | 90 | 510 | 165 |
Click to expand... |
The Viridescent Hunt
- Description
- Stats Table

Attribute | Description |
---|---|
Verdant Wind | Upon hit, Normal and Charged Attacks have a 50% chance to generate a Cyclone, which will continuously attract surrounding opponents, dealing 40%/50%/60%/70%/80% of ATK as DMG to these opponents every 0.5s for 4s. This effect can only occur once every 14/13/12/11/10s. |
Base ATK | 42 ~ 510 |
CRIT Rate | 6.0% ~ 27.6% |
Asc. | Lv. | Base ATK | CRIT Rate |
---|---|---|---|
A0 | 1 | 42 | 6.0% |
A6 | 90 | 510 | 27.6% |
Click to expand... |
Windblume Ode
- Description
- Stats Table

Attribute | Description |
---|---|
Windblume Wish | After using an Elemental Skill, receive a boon from the ancient wish of the Windblume, increasing ATK by 16%/20%/24%/28%/32% for 6s. |
Base ATK | 42 ~ 510 |
Elemental Mastery | 36 ~ 165 |
Asc. | Lv. | Base ATK | Elemental Mastery |
---|---|---|---|
A0 | 1 | 42 | 36 |
A6 | 90 | 510 | 165 |
Click to expand... |
3 Stars
Messenger
- Description
- Stats Table

Attribute | Description |
---|---|
Archer's Message | Charged Attack hits on weak points deal an additional 100%/125%/150%/175%/200% ATK DMG as CRIT DMG. Can only occur once every 10s. |
Base ATK | 40 ~ 448 |
CRIT DMG | 6.8% ~ 31.2% |
Asc. | Lv. | Base ATK | CRIT DMG |
---|---|---|---|
A0 | 1 | 40 | 6.8% |
A6 | 90 | 448 | 31.2% |
Click to expand... |
Raven Bow
- Description
- Stats Table

Attribute | Description |
---|---|
Bane of Flame and Water | Increases DMG against opponents affected by Hydro or Pyro by 12%/15%/18%/21%/24%. |
Base ATK | 40 ~ 448 |
Elemental Mastery | 20 ~ 94 |
- Passive applies to all incoming damage - Doug#8888
- Passive works, even if wielder is off-field - mikan#2834 and IonFox#8887
- Passive applies for amplifying reactions, but not transformative reactions - Lix-#3417
Asc. | Lv. | Base ATK | Elemental Mastery |
---|---|---|---|
A0 | 1 | 40 | 20 |
A6 | 90 | 448 | 94 |
Click to expand... |
Recurve Bow
- Description
- Stats Table

Attribute | Description |
---|---|
Cull the Weak | Defeating an opponent restores 8%/10%/12%/14%/16% HP. |
Base ATK | 38 ~ 354 |
HP% | 10.2% ~ 46.9% |
- HP restored is affected by Healing Bonus and Incoming Healing Bonus - Daibangden#8410
Asc. | Lv. | Base ATK | HP% |
---|---|---|---|
A0 | 1 | 38 | 10.2% |
A6 | 90 | 354 | 46.9% |
Click to expand... |
Sharpshooter's Oath
- Description
- Stats Table

Attribute | Description |
---|---|
Precise | Increases DMG against weak spots by 24%/30%/36%/42%/48%. |
Base ATK | 39 ~ 401 |
CRIT DMG | 10.2% ~ 46.9% |
Asc. | Lv. | Base ATK | CRIT DMG |
---|---|---|---|
A0 | 1 | 39 | 10.2% |
A6 | 90 | 401 | 46.9% |
Click to expand... |
Slingshot
- Description
- Stats Table

Attribute | Description |
---|---|
Slingshot | If a Normal or Charged Attack hits a target within 0.3s of being fired, increases DMG by 36%/42%/48%/54%/60%. Otherwise, decreases DMG by 10%. |
Base ATK | 38 ~ 354 |
CRIT Rate | 6.8% ~ 31.2% |
- There is a medium zone where neither buff nor debuff applies. The buff applies until roughly the same distance as it takes for Amos' Bow to move from 3 stack to 4 stack passive for charged shots. - jamberry#7142, ItzSomebody#0029
Asc. | Lv. | Base ATK | CRIT Rate |
---|---|---|---|
A0 | 1 | 38 | 6.8% |
A6 | 90 | 354 | 31.2% |
Click to expand... |
2 Stars
Seasoned Hunter's Bow
- Description
- Stats Table

Attribute | Description |
---|---|
Base ATK | 33 ~ 243 |
Asc. | Lv. | Base ATK |
---|---|---|
A0 | 1 | 33 |
A4 | 70 | 243 |
Click to expand... |
1 Stars
Hunter's Bow
- Description
- Stats Table

Attribute | Description |
---|---|
Base ATK | 23 ~ 185 |
Asc. | Lv. | Base ATK |
---|---|---|
A0 | 1 | 23 |
A4 | 70 | 185 |
Click to expand... |
Range Cap for Arrows
By: Poyo#6921
Finding:
There is a cap range for an arrow - damage just falls off after a certain range.
- Amos Test
- Sacrificial Bow Test: Streamable link lost to the sands of time
External Links
Evidence Vault
📄️ Weapons
Bane of ... Series