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Bows

5 Stars

Amos' Bow

AttributeDescription
Strong-Willed

Increases Normal and Charged Attack DMG by 12%/15%/18%/21%/24%. After a Normal or Charged Attack is fired, DMG dealt increases by a further 8%/10%/12%/14%/16% every 0.1s the arrow is in the air for up to 5 times.

Base ATK46 ~ 608
ATK%10.8% ~ 49.6%

Aqua Simulacra

AttributeDescription
The Cleansing Form

HP is increased by 16%/20%/24%/28%/32%. When there are opponents nearby, the DMG dealt by the wielder of this weapon is increased by 20%/25%/30%/35%/40%. This will take effect whether the character is on-field or not.

Base ATK44 ~ 542
CRIT DMG19.2% ~ 88.2%
Notes:
  • The Cleansing Form does not seem to have a vertical range limit.

Elegy for the End

AttributeDescription
The Parting Refrain

A part of the "Millennial Movement" that wanders amidst the winds. Increases Elemental Mastery by 60/75/90/105/120. When the Elemental Skills or Elemental Bursts of the character wielding this weapon hit opponents, that character gains a Sigil of Remembrance. This effect can be triggered once every 0.2s and can be triggered even if said character is not on the field. When you possess 4 Sigils of Remembrance, all of them will be consumed and all nearby party members will obtain the "Millennial Movement: Farewell Song" effect for 12s. "Millennial Movement: Farewell Song" increases Elemental Mastery by 100/125/150/175/200 and increases ATK by 20%/25%/30%/35%/40%. Once this effect is triggered, you will not gain Sigils of Remembrance for 20s. Of the many effects of the "Millennial Movement," buffs of the same type will not stack.

Base ATK46 ~ 608
Energy Recharge12.0% ~ 55.1%
Notes:
  • Different weapons with the Millennial Movement effect can stack, however effects of the same buff-type will override each other. - rakka#0099
  • Stacking is inconsistent depending on ping, FPS, and the specific character. - Wüolf#3334

Hunter's Path

AttributeDescription
At the End of the Beast-Paths

Gain 12%/15%/18%/21%/24% All Elemental DMG Bonus. Obtain the Tireless Hunt effect after hitting an opponent with a Charged Attack. This effect increases Charged Attack DMG by 160%/200%/240%/280%/320% of Elemental Mastery. This effect will be removed after 12 Charged Attacks or 10s. Only 1 instance of Tireless Hunt can be gained every 12s.

Base ATK44 ~ 542
CRIT Rate9.6% ~ 44.1%
Notes:
  • Hunter's Path passive benefits from percentage-based EM buffs.

Polar Star

AttributeDescription
Daylight's Augury

Elemental Skill and Elemental Burst DMG increased by 12%/15%/18%/21%/24%. After a Normal Attack, Charged Attack, Elemental Skill or Elemental Burst hits an opponent, 1 stack of Ashen Nightstar will be gained for 12s. When 1/2/3/4 stacks of Ashen Nightstar are present, ATK is increased by 10/20/30/48% / 12.5/25/37.5/60% / 15/30/45/72% / 17.5/35/52.5/84% / 20/40/60/96%. The stack of Ashen Nightstar created by the Normal Attack, Charged Attack, Elemental Skill or Elemental Burst will be counted independently of the others.

Base ATK46 ~ 608
CRIT Rate7.2% ~ 33.1%
Notes:
  • Polar Star has no ICD for gaining independent stacks.

Skyward Harp

AttributeDescription
Echoing Ballad

Increases CRIT DMG by 20%/25%/30%/35%/40%. Hits have a 60%/70%/80%/90%/100% chance to inflict a small AoE attack, dealing 125% Physical ATK DMG. Can only occur once every 4/3.5/3/2.5/2s.

Base ATK48 ~ 674
CRIT Rate4.8% ~ 22.1%

The First Great Magic

AttributeDescription
Parsifal the Great

DMG dealt by Charged Attacks increased by 16%/20%/24%/28%/32%. For every party member with the same Elemental Type as the wielder (including the wielder themselves), gain 1 Gimmick stack. For every party member with a different Elemental Type from the wielder, gain 1 Theatrics stack. When the wielder has 1/2/3 or more Gimmick stacks, ATK will be increased by 16%/32%/48% / 20%/40%/60% / 24%/48%/72% / 28%/56%/84% / 32%/64%/96%. When the wielder has 1/2/3 or more Theatrics stacks, Movement SPD will be increased by 4%/7%/10% / 6%/9%/12% / 8%/11%/14% / 10%/13%/16% / 12%/15%/18%.

Base ATK46 ~ 608
CRIT DMG14.4% ~ 66.2%

Thundering Pulse

AttributeDescription
Rule by Thunder

Increases ATK by 20%/25%/30%/35%/40% and grants the might of the Thunder Emblem. At stack levels 1/2/3, the Thunder Emblem increases Normal Attack DMG by 12/24/40% / 15/30/50% / 18/36/60% / 21/42/70% / 24/48/80%. The character will obtain 1 stack of Thunder Emblem in each of the following scenarios: Normal Attack deals DMG (stack lasts 5s), casting Elemental Skill (stack lasts 10s); Energy is less than 100% (stack disappears when Energy is full). Each stack's duration is calculated independently.

Base ATK46 ~ 608
CRIT DMG14.4% ~ 66.2%

4 Stars

Alley Hunter

AttributeDescription
Oppidan Ambush

While the character equipped with this weapon is in the party but not on the field, their DMG increases by 2%/2.5%/3%/3.5%/4% every second up to a max of 20%/25%/30%/35%/40%. When the character is on the field for more than 4s, the aforementioned DMG buff decreases by 4%/5%/6%/7%/8% per second until it reaches 0%.

Base ATK44 ~ 565
ATK%6.0% ~ 27.6%

Blackcliff Warbow

AttributeDescription
Press the Advantage

After defeating an enemy, ATK is increased by 12%/15%/18%/21%/24% for 30s. This effect has a maximum of 3 stacks, and the duration of each stack is independent of the others.

Base ATK44 ~ 565
CRIT DMG8.0% ~ 36.8%
Notes:
  • Passive persists even when holder is off-field - Lix-#3417
  • Passive doesn't activate if an off-field support or coop member kills - Cenpi#3224

Compound Bow

AttributeDescription
Infusion Arrow

Normal Attack and Charged Attack hits increase ATK by 4%/5%/6%/7%/8% and Normal ATK SPD by 1.2%/1.5%/1.8%/2.1%/2.4% for 6s. Max 4 stacks. Can only occur once every 0.3s.

Base ATK41 ~ 454
Physical DMG Bonus15.0% ~ 69.0%

End of the Line

AttributeDescription
Net Snapper

Triggers the Flowrider effect after using an Elemental Skill, dealing 80%/100%/120%/140%/160% ATK as AoE DMG upon hitting an opponent with an attack. Flowrider will be removed after 15s or after causing 3 instances of AoE DMG. Only 1 instance of AoE DMG can be caused every 2s in this way. Flowrider can be triggered once every 12s.

Base ATK42 ~ 510
Energy Recharge10.0% ~ 45.9%

Fading Twilight

AttributeDescription
Radiance of the Deeps

Has three states, Evengleam, Afterglow, and Dawnblaze, which increase DMG dealt by 6%/10%/14% / 7.5%/12.5%/17.5% / 9%/15%/21% / 10.5%/17.5%/24.5% / 12%/20%/28% respectively. When attacks hit opponents, this weapon will switch to the next state. This weapon can change states once every 7s. The character equipping this weapon can still trigger the state switch while not on the field.

Base ATK44 ~ 565
Energy Recharge6.7% ~ 30.6%
Notes:

Favonius Warbow

AttributeDescription
Windfall

CRIT Hits have a 60%/70%/80%/90%/100% chance to generate a small amount of Elemental Particles, which will regenerate 6 Energy for the character. Can only occur once every 12/10.5/9/7.5/6s.

Base ATK41 ~ 454
Energy Recharge13.3% ~ 61.3%
Notes:

Hamayumi

AttributeDescription
Full Draw

Increases Normal Attack DMG by 16%/20%/24%/28%/32% and Charged Attack DMG by 12%/15%/18%/21%/24%. When the equipping character's Energy reaches 100%, this effect is increased by 100%.

Base ATK41 ~ 454
ATK%12.0% ~ 55.1%

Ibis Piercer

AttributeDescription
Secret Wisdom's Favor

The character's Elemental Mastery will increase by 40/50/60/70/80 within 6s after Charged Attacks hit opponents. Max 2 stacks. This effect can be triggered once every 0.5s.

Base ATK44 ~ 565
ATK%6.0% ~ 27.6%

King's Squire

AttributeDescription
Labyrinth Lord's Instruction

Obtain the Teachings of the Forest effect when unleashing Elemental Skills and Bursts, increasing Elemental Mastery by 60/80/100/120/140 for 12s. This effect will be removed when switching characters. When the Teachings of the Forest effect ends or is removed, it will deal 100%/120%/140%/160%/180% of ATK as DMG to 1 nearby opponent. The Teachings of the Forest effect can be triggered once every 20s.

Base ATK41 ~ 454
ATK%12.0% ~ 55.1%

Mitternachts Waltz

AttributeDescription
Evernight Duet

Normal Attack hits on opponents increase Elemental Skill DMG by 20%/25%/30%/35%/40% for 5s. Elemental Skill hits on opponents increase Normal Attack DMG by 20%/25%/30%/35%/40% for 5s.

Base ATK42 ~ 510
Physical DMG Bonus11.3% ~ 51.7%

Mouun's Moon

AttributeDescription
Watatsumi Wavewalker

For every point of the entire party's combined maximum Energy capacity, the Elemental Burst DMG of the character equipping this weapon is increased by 0.12%/0.15%/0.18%/0.21%/0.24%. A maximum of 40%/50%/60%/70%/80% increased Elemental Burst DMG can be achieved this way.

Base ATK44 ~ 565
ATK%6.0% ~ 27.6%

Predator

AttributeDescription
Strong Strike

Effective only on the following platform:
"PlayStation Network"
Dealing Cryo DMG to opponents increases this character's Normal and Charged Attack DMG by 10% for 6s. This effect can have a maximum of 2 stacks. Additionally, when Aloy equips Predator, ATK is increased by 66.

Base ATK42 ~ 510
ATK%9.0% ~ 41.3%

Prototype Crescent

AttributeDescription
Unreturning

Charged Attack hits on weak points increase Movement SPD by 10% and ATK by 36%/45%/54%/63%/72% for 10s.

Base ATK42 ~ 510
ATK%9.0% ~ 41.3%

Range Gauge

AttributeDescription
Masons' Ditty

When the wielder is healed or heals others, they will gain a Unity's Symbol that lasts 30s, up to a maximum of 3 Symbols. When using their Elemental Skill or Burst, all Symbols will be consumed and the Struggle effect will be granted for 10s. For each Symbol consumed, gain 3%/4%/5%/6%/7% ATK and 7%/8.5%/10%/11.5%/13% All Elemental DMG Bonus. The Struggle effect can be triggered once every 15s, and Symbols can be gained even when the character is not on the field.

Base ATK44 ~ 565
ATK%6.0% ~ 27.6%

Royal Bow

AttributeDescription
Focus

Upon damaging an opponent, increases CRIT Rate by 8%/10%/12%/14%/16%. Max 5 stacks. A CRIT Hit removes all stacks.

Base ATK42 ~ 510
ATK%9.0% ~ 41.3%
Notes:
  • Royal Weapons have more effective CRIT Rate the less CRIT Rate rolls you have - Cola#6861
  • The passive also procs even when the unit is off-field - Pleinair#8321 and IonFox#8887
  • Skills that snapshot will maintain low CRIT Rate while still increasing stacks, reducing the chance of losing stacks. This allows high damaging abilities to be cast and fully capitalize on the increased CRIT Rate. - sunnyd#5916
  • AoE abilities snapshot the CRIT Rate increase from Royal Weapons - Bobrokrot#0111
  • Mathematical analysis shows that Royal Weapons have less effective CRIT Rate the more CRIT Rate you build - NZPIEFACE#8439

Rust

AttributeDescription
Rapid Firing

Increases Normal Attack DMG by 40%/50%/60%/70%/80% but decreases Charged Attack DMG by 10%.

Base ATK42 ~ 510
ATK%9.0% ~ 41.3%
Notes:
  • Rust damage reduction is additive and is considered DMG% in calculations

Sacrificial Bow

AttributeDescription
Composed

After damaging an opponent with an Elemental Skill, the skill has a 40%/50%/60%/70%/80% chance to end its own CD. Can only occur once every 30/26/22s/19/16ss.

Base ATK44 ~ 565
Energy Recharge6.7% ~ 30.6%
Notes:
  • Passive does not proc on shielded enemies - Exuma#1917
  • When a character with multiple charges of their Elemental Skill procs the sacrificial passive, the Elemental Skill cooldown shown on the timer is the cooldown that will be reset. - mol#3280
  • The average ER gain from the Sacrificial passive has decreasing returns from increasing refinement - Raladin#3752
  • The passive can proc even if the Elemental Skill is not on cooldown - f̸̒͂ỏ̶̂o̵͌̚s̶͊̏h̷̤̀ḯ̴̊#9920
  • There are certain specific skills that can't proc the passive, despite being considered Elemental Skill DMG, namely Sayu hold E Roll, Anemo Traveler hold E Cutting DMG, Mona A1 and Keqing C1 - f̸̒͂ỏ̶̂o̵͌̚s̶͊̏h̷̤̀ḯ̴̊#9920

Scion of the Blazing Sun

AttributeDescription
The Way of Sunfire

After a Charged Attack hits an opponent, a Sunfire Arrow will descend upon the opponent hit, dealing 60%/75%/90%/105%/120% ATK as DMG, and applying the Heartsearer effect to the opponent damaged by said Arrow for 10s. Opponents affected by Heartsearer take 28%/35%/42%/49%/56% more Charged Attack DMG from the wielder. A Sunfire Arrow can be triggered once every 10s.

Base ATK44 ~ 565
CRIT Rate4.0% ~ 18.4%

Song of Stillness

AttributeDescription
Benthic Pulse

After the wielder is healed, they will deal 16%/20%/24%/28%/32% more DMG for 8s. This can be triggered even when the character is not on the field.

Base ATK42 ~ 510
ATK%9.0% ~ 41.3%

The Stringless

AttributeDescription
Arrowless Song

Increases Elemental Skill and Elemental Burst DMG by 24%/30%/36%/42%/48%.

Base ATK42 ~ 510
Elemental Mastery36 ~ 165

The Viridescent Hunt

AttributeDescription
Verdant Wind

Upon hit, Normal and Charged Attacks have a 50% chance to generate a Cyclone, which will continuously attract surrounding opponents, dealing 40%/50%/60%/70%/80% of ATK as DMG to these opponents every 0.5s for 4s. This effect can only occur once every 14/13/12/11/10s.

Base ATK42 ~ 510
CRIT Rate6.0% ~ 27.6%

Windblume Ode

AttributeDescription
Windblume Wish

After using an Elemental Skill, receive a boon from the ancient wish of the Windblume, increasing ATK by 16%/20%/24%/28%/32% for 6s.

Base ATK42 ~ 510
Elemental Mastery36 ~ 165

3 Stars

Messenger

AttributeDescription
Archer's Message

Charged Attack hits on weak points deal an additional 100%/125%/150%/175%/200% ATK DMG as CRIT DMG. Can only occur once every 10s.

Base ATK40 ~ 448
CRIT DMG6.8% ~ 31.2%

Raven Bow

AttributeDescription
Bane of Flame and Water

Increases DMG against opponents affected by Hydro or Pyro by 12%/15%/18%/21%/24%.

Base ATK40 ~ 448
Elemental Mastery20 ~ 94
Notes:

Recurve Bow

AttributeDescription
Cull the Weak

Defeating an opponent restores 8%/10%/12%/14%/16% HP.

Base ATK38 ~ 354
HP%10.2% ~ 46.9%
Notes:
  • HP restored is affected by Healing Bonus and Incoming Healing Bonus - Daibangden#8410

Sharpshooter's Oath

AttributeDescription
Precise

Increases DMG against weak spots by 24%/30%/36%/42%/48%.

Base ATK39 ~ 401
CRIT DMG10.2% ~ 46.9%

Slingshot

AttributeDescription
Slingshot

If a Normal or Charged Attack hits a target within 0.3s of being fired, increases DMG by 36%/42%/48%/54%/60%. Otherwise, decreases DMG by 10%.

Base ATK38 ~ 354
CRIT Rate6.8% ~ 31.2%
Notes:
  • There is a medium zone where neither buff nor debuff applies. The buff applies until roughly the same distance as it takes for Amos' Bow to move from 3 stack to 4 stack passive for charged shots. - jamberry#7142, ItzSomebody#0029

2 Stars

Seasoned Hunter's Bow

AttributeDescription
Base ATK33 ~ 243

1 Stars

Hunter's Bow

AttributeDescription
Base ATK23 ~ 185

Range Cap for Arrows

By: Poyo#6921

Finding:

There is a cap range for an arrow - damage just falls off after a certain range.

  • Amos Test
  • Sacrificial Bow Test: Streamable link lost to the sands of time

Evidence Vault

📄️ Weapons

Bane of ... Series