Skip to main content

Sangonomiya Kokomi

The Divine Priestess of Watatsumi Island. All of the island's affairs are at this young lady's fingertips.

Resources​

Base Stats​

Asc.Lv.Base HPBase ATKBase DEFCRIT RateCRIT DMGHydro DMG Bonus
A01104918515.0%50.0%0.0%
A690134712346575.0%50.0%28.8%
A6100144282877045.0%50.0%28.8%
Click to expand...

Attacks​

The Shape of Water Icon
The Shape of Water

Normal Attack
Performs up to 3 consecutive attacks that take the form of swimming fish, dealing Hydro DMG.

StringTalent 9%FramesMV/sGUPoise DamageImpulse Type
1-Hit116.24%14498.17%/s1U12.821 / 3*
2-Hit104.62%30209.24%/s1U11.531 / 3*
3-Hit160.32%65147.99%/s1U17.681 / 3*

Charged Attack
Consumes a certain amount of Stamina to deal AoE Hydro DMG after a short casting time.

StringTalent 9%FramesMV/sGUPoise DamageImpulse Type
Charged Attack DMG252.14%61248.01%/s1U1001 / Air, 0, 600*

Plunging Attack
Gathering the might of Hydro, Kokomi plunges towards the ground from mid-air, damaging all opponents in her path. Deals AoE Hydro DMG upon impact with the ground.

TypeTalent 9%GUPoise DamageImpulse Type
Plunge DMG104.41%-52
Low Plunge DMG208.77%1U503
High Plunge DMG260.76%1U1004

* During her Elemental Burst, Ceremonial Garment.

Notes

  • MV/s are calculated using the shortest possible frames without any animation cancels, for different cancels see below.
  • Kokomi's Normal Attacks:
    • Apply Hydro and share standard ICD.
    • Have a range of ~6 tiles before it stops auto-targeting.
    • Hit in a small AoE.
  • Kokomi's 2nd Normal Attack sometimes has a delay before it comes out. This delay is inconsistent, but can usually be mitigated by performing Dash or Jump cancel.
  • Kokomi's Charged Attack applies Hydro and has no ICD.
  • Kokomi's Low/High Plunge Attacks apply Hydro and have no ICD.

Frames​

NameReleaseHitlagNext NACAWalk
N140141930
N2120303435
N3280655961
For general information, see the frames page or the database.
For details on a specific character, see the respective Evidence Vault.

Ascension Passives​

Princess of Watatsumi Icon
Princess of Watatsumi

Decreases swimming Stamina consumption for your own party members by 20%.
Not stackable with Passive Talents that provide the exact same effects.

Constellations​

At Water's Edge Icon
At Water's Edge

While donning the Ceremonial Garment created by Nereid's Ascension, the final Normal Attack in Sangonomiya Kokomi's combo will unleash a swimming fish to deal 30% of her Max HP as Hydro DMG.
This DMG is not considered Normal Attack DMG.

Notes

  • The Swimming Fish from At Water's Edge does not have ICD and isn't shared with her Normal Attack string.

Full Talent Values​

NameLv. 1Lv. 2Lv. 3Lv. 4Lv. 5Lv. 6Lv. 7Lv. 8Lv. 9Lv. 10Lv. 11
1-Hit DMG68.4%73.5%78.6%85.5%90.6%95.7%102.6%109.4%116.2%123.1%129.9%
2-Hit DMG61.5%66.2%70.8%76.9%81.5%86.2%92.3%98.5%104.6%110.8%116.9%
3-Hit DMG94.3%101.4%108.5%117.9%125.0%132.0%141.5%150.9%160.3%169.8%179.2%
Charged Attack DMG148%159%171%185%197%208%222%237%252%267%282%
Plunge DMG56.8%61.5%66.1%72.7%77.3%82.6%89.9%97.1%104.4%112.3%120.3%
Low/High Plunge DMG114%/142%123%/153%132%/165%145%/182%155%/193%165%/206%180%/224%194%/243%209%/261%225%/281%240%/300%
Charged Attack Stamina Cost: 50.0

Evidence Vault​

📄️Kokomi

Main Page: