Yelan
A mysterious person who claims to work for the Ministry of Civil Affairs, but is a "non-entity" on the Ministry of Civil Affairs' list.

Yelan

Base Stats

Lv
Base HP
Base ATK
Base DEF
CRIT Rate
60
9374
158
355
14.60%
60+
10059
170
381
14.60%
70
11056
187
419
14.60%
70+
11741
198
445
19.40%
80
12749
215
483
19.40%
80+
13434
227
509
24.20%
90
14450
244
548
24.20%

Attacks

Normal Attack: Stealthy Bowshot
Lingering Lifeline
Depth-Clarion Dice
Normal Attack Performs up to 4 consecutive shots with a bow.
String
Talent 9%
Frames
MV/s
Poise Damage
Impulse Type
1-Hit DMG
74.73%
14
320.27%
14.19
1
2-Hit DMG
71.73%
29
286.92%
13.62
1
3-Hit DMG
94.8%
54
227.52%
18
1
4-Hit DMG
59.72% x2
88 + 102
105.38% + 255.94%
7.56 ×2
1
Recovery
-
142
-
-
-
Notes:
  • N4 appears behind Yelan and will not go through if she is standing with her back to a wall.
Charged Attack Perform a more precise Aimed Shot with increased DMG. While aiming, flowing water will accumulate on the arrowhead. A fully charged torrential arrow will deal Hydro DMG.
String
Talent 9%
Frames
MV/s
Poise Damage
Impulse Type
Aimed Shot
80.58%
15
322.32%
10 (Headshot: 30)
2
With Recovery
-
25
193.39%
-
-
Fully-Charged Aimed Shot
210.8%
86
147.07%
20 (Headshot: 60)
5
With Recovery
-
96
131.75%
-
-
Notes:
  • Charged Attack frame counts are done using by holding and releasing the Normal Attack button.
Breakthrough Yelan will enter a "Breakthrough" state after spending 5s out of combat, which will cause her next Charged Aimed Shot to have 80% decreased charge time, and once charged, she can fire a "Breakthrough Barb" that will deal AoE Hydro DMG based on Yelan's Max HP.
Breakthrough Barb DMG
String
Talent 9%
Frames
MV/s
Poise Damage
Impulse Type
Breakthrough Barb DMG
19.68% Max HP
32
36.90% Max HP
100
3
With Recovery
-
42
28.13% Max HP
-
-
Notes:
  • Breakthrough Barb does not reset after spending 5s off-field and in combat.
  • Yelan can gain Breakthrough Barb while charging a Fully-Charged Aimed Shot.
  • Breakthrough Barb has a 0 damage hit on top of Breakthrough Barb DMG.
Plunge Fires off a shower of arrows in mid-air before falling and striking the ground, dealing AoE DMG upon impact.
Damage Type
Talent 9%
Poise Damage
Impulse Type
Plunge DMG
104.41%
10
2
Low Plunge DMG
208.77%
50
2
High Plunge DMG
260.76%
100
3
Notes:
  • Yelan can plunge from standing.
Fires off a Lifeline that allows her to move rapidly, entangling and marking opponents along its path. When this rapid movement ends, the Lifeline will explode, dealing Hydro DMG to the marked opponents based on Yelan's Max HP.
Tap Moves a certain distance forward swiftly.
Hold Engages in continuous, swift movement, during which Yelan's resistance to interruption is increased. During this time, Yelan can control this rapid movement and end it by using this Skill again. Additionally, each opponent marked by the Lifeline when it explodes grants Yelan a 34% chance to reset her Breakthrough state.
Attribute
Skill
DMG (T9%)
38.44% Max HP
Particles
4 (-)
Frames
Tap: 40 Hold: 42-257
GU
1A
ICD
Standard
Snapshot
-
Damage Element
Hydro
Damage Type
Skill
Max Duration (Hold)
3s
CD
10s
Poise Damage
120
Impulse Type
Air, 400, 800
Notes:
  • Lingering Lifeline CD begins when Yelan exists the rapid movement state.
  • The rapid movement state is affected by movement speed buffs.
  • Stamina can be regenerated during the rapid movement state.
  • Enemies can i-frame Lifeline, causing it to deal no damage but produce Particles.
  • Things can be picked up via the interaction key during the rapid movement state.
  • The rapid movement state does not do anything to Abyss Lector furnace, Parametric Transformer, or animals.
  • Yelan can escape Mirror Maiden prisons during the rapid movement state.
Deals AoE Hydro DMG and creates an "Exquisite Throw," which aids her in battle.
Exquisite Throw Follows the character around and will initiate a coordinated attack under the following circumstances, dealing Hydro DMG based on Yelan's Max HP:
  • Can occur once every second when your active character uses a Normal Attack.
  • Will occur each time Yelan's Lifeline explodes and hits opponents.
Attribute
Skill
Exquisite Throw
DMG (T9%)
12.42% Max HP
8.28% Max HP ×3
Cast Frames
91
-
Energy Frame
10
-
CD Frame
1
-
GU
2B
1A
ICD
3-hit / 2.5s
3-hit / 2s
Snapshot
-
Dynamic
Damage Element
Hydro
Hydro
Damage Type
Burst
Burst
Energy Cost
70
-
Duration
15s
-
CD
18s
-
Poise Damage
100
Air, 200, 600
Impulse Type
30
1
Notes:
  • Initial hit and Exquisite Throws have separate ICDs.
  • Exquisite Throws have variable time intervals between each hit.
  • Exquisite Throws can be buffered.
  • If the duration of Depth-Clarion Dice ends while a wave of Exquisite Throw is triggered, it may not shoot the entire wave.
  • Exquisite Throws can trigger very early into a Normal Attack animation and N0 will trigger a wave.
  • The 15 second timer starts 73 frames after Q is pressed.
  • The Burst can be double prefunneled.
Notes:
  • The damage of each coordinated attack snapshots separately after being generated.

Ascension Passives

Passive
Ascension 1
Ascension 4

Necessary Calculation

Gains 25% more rewards when dispatched on a Liyue Expedition for 20 hours.

Turn Control

When the party has 1/2/3/4 Elemental Types, Yelan's Max HP is increased by 6%/12%/18%/30%.
Notes:
  • This is additive to other sources of HP%.

Adapt With Ease

So long as an Exquisite Throw is in play, your own active character deals 1% more DMG. This increases by a further 3.5% DMG every second. The maximum increase to DMG dealt is 50%. The pre-existing effect will be dispelled if Depth-Clarion Dice is recast during its duration.
Notes:
  • It only applies to the character on-field but is not tied to a single character.
  • The damage increase does not snapshot or reset when switching characters.

Constellations

C1
C2
C3
C4
C5
C6

Enter the Plotters

Lingering Lifeline gains 1 additional charge.
Notes:
  • CD of the second Lingering Lifeline is added after the CD of the first Lingering Lifeline ends.

Taking All Comers

When Exquisite Throw conducts a coordinated attack, it will fire an additional water arrow that will deal 14% of Yelan's Max HP as Hydro DMG. This effect can trigger once every 1.8s.

Beware the Trickster's Dice

Increases the Level of Depth-Clarion Dice by 3. Maximum upgrade level is 15.

Bait-and-Switch

Increases all party members' Max HP by 10% for 25s for every opponent marked by Lifeline when the Lifeline explodes. A maximum increase of 40% Max HP can be attained in this manner.
Notes:
  • Multiple stacks can be gained from a single enemy.
  • Each stack refreshes the timer.
  • All party members' Current HP is increased proportionally to their Max HP, and will be decreased again once the duration ends.

Dealer's Sleight

Increases the Level of Lingering Lifeline by 3. Maximum upgrade level is 15.

Winner Takes All

After using Depth-Clarion Dice, Yelan will enter the Mastermind state. In this state, all of Yelan's Normal Attacks will be special Breakthrough Barbs. These Breakthrough Barbs will have similar abilities to normal ones and the DMG dealt will be considered Charged Attack DMG, dealing 156% of a normal Breakthrough Barb's DMG. The Mastermind state lasts 20s and will be cleared after Yelan fires 5 arrows.
Notes:

Full Talent Values

Normal Attack: Stealthy Bowshot
Lingering Lifeline
Depth-Clarion Dice

Normal Attacks

Text
Lv1
Lv2
Lv3
Lv4
Lv5
Lv6
Lv7
Lv8
Lv9
Lv10
Lv11
1-Hit DMG
40.68%
43.99%
47.30%
52.03%
55.34%
59.13%
64.33%
69.53%
74.73%
80.41%
86.09%
2-Hit DMG
39.04%
42.22%
45.40%
49.94%
53.12%
56.75%
61.74%
66.74%
71.73%
77.18%
82.63%
3-Hit DMG
51.60%
55.80%
60%
66%
70.20%
75%
81.60%
88.20%
94.80%
102%
109.20%
4-Hit DMG
32.51% x2
35.15% x2
37.8% x2
41.58% x2
44.23% x2
47.25% x2
51.41% x2
55.57% x2
59.72% x2
64.26% x2
68.8% x2

Charged Attack

Text
Lv1
Lv2
Lv3
Lv4
Lv5
Lv6
Lv7
Lv8
Lv9
Lv10
Lv11
Aimed Shot
43.86%
47.43%
51%
56.10%
59.67%
63.75%
69.36%
74.97%
80.58%
86.70%
92.82%
Fully-Charged Aimed Shot
124%
133.30%
142.60%
155%
164.30%
173.60%
186%
198.40%
210.80%
223.20%
235.60%

Breakthrow Barb

Text
Lv1
Lv2
Lv3
Lv4
Lv5
Lv6
Lv7
Lv8
Lv9
Lv10
Lv11
Breakthrough Barb DMG
11.58% Max HP
12.44% Max HP
13.31% Max HP
14.47% Max HP
15.34% Max HP
16.21% Max HP
17.36% Max HP
18.52% Max HP
19.68% Max HP
20.84% Max HP
21.99% Max HP

Plunge

Text
Lv1
Lv2
Lv3
Lv4
Lv5
Lv6
Lv7
Lv8
Lv9
Lv10
Lv11
Plunge DMG
56.83%
61.45%
66.08%
72.69%
77.31%
82.60%
89.87%
97.14%
104.41%
112.34%
120.27%
Low Plunge DMG
113.63%
122.88%
132.13%
145.35%
154.59%
165.17%
179.70%
194.23%
208.77%
224.62%
240.48%
High Plunge DMG
141.93%
153.49%
165.04%
181.54%
193.10%
206.30%
224.45%
242.61%
260.76%
280.57%
300.37%
Text
Lv1
Lv2
Lv3
Lv4
Lv5
Lv6
Lv7
Lv8
Lv9
Lv10
Lv11
Lv12
Lv13
Skill DMG
22.61% Max HP
24.31% Max HP
26.01% Max HP
28.27% Max HP
29.96% Max HP
31.66% Max HP
33.92% Max HP
36.18% Max HP
38.44% Max HP
40.7% Max HP
42.97% Max HP
45.23% Max HP
48.05% Max HP
Max Duration (Hold): 3s Cooldown: 10s
Text
Lv1
Lv2
Lv3
Lv4
Lv5
Lv6
Lv7
Lv8
Lv9
Lv10
Lv11
Lv12
Lv13
Skill DMG
7.31% Max HP
7.86% Max HP
8.4% Max HP
9.14% Max HP
9.68% Max HP
10.23% Max HP
10.96% Max HP
11.69% Max HP
12.42% Max HP
13.15% Max HP
13.89% Max HP
14.62% Max HP
15.53% Max HP
Exquisite Throw DMG
4.87% Max HP ×3
5.24% Max HP ×3
5.6% Max HP ×3
6.09% Max HP ×3
6.46% Max HP ×3
6.82% Max HP ×3
7.31% Max HP ×3
7.8% Max HP ×3
8.28% Max HP ×3
8.77% Max HP ×3
9.26% Max HP ×3
9.74% Max HP ×3
10.35% Max HP ×3
Energy Cost: 70 Duration: 15s Cooldown: 18s

Evidence Vault

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On this page
Yelan
Base Stats
Attacks
Ascension Passives
Constellations
Full Talent Values
Evidence Vault