The Scout quickly charges an energized orb and sets it right below itself. The orb deals Damage to anyone who touches it and bursts after some time has passed, dealing Damage in a small AoE. The orb will also burst if the player walks into it. When two or more orbs are on the field, the orbs will create an energized beam that connects them. The beam deals Damage. If one of the orbs burst, the beam will disappear. During this whole attack its' core is protected.