Cryo Cicin Mage
A Fatui mage who can command Cryo Cicins in battle..

Fatui Cryo Cicin Mage

Their origins and what they look like under that mask are both mysteries. Reason dictates that those who lack Visions should not be able to control the elements as these mages do. However, in addition to using Mist Grass to control the Cryo Cicins, they also boldly wield the might of frost. Seeing them as they wander the land in their seemingly aimless way, one can't help but wonder about the duty that must compel them...

Weakspot Details

Head.

Energy drops

HP Threshold
Type
Element
66% HP
1 orb
common
33% HP
1 orb
common
Death
1 orb
common

Resistance Table

Damage Type
Resistance
Physical
-20%
Pyro
10%
Dendro
10%
Hydro
10%
Electro
10%
Anemo
10%
Cryo
50%
Geo
10%

Stat Block

Level
HP
60
41906
65
49914
70
65260
75
74604
80
92829
85
102122
90
121770
95
138744
100
183826

Attacks

  • Summons three Cryo Cicins.
    • Summoned Cicins will despawn when the Cryo Cicin Mage is defeated.
    • The mage will only use this ability when no Cicins are summoned.
  • Commands summoned Cicins to quickly surround the target and simultaneously release a burst of AoE Cryo DMG after a brief delay. After the attack, the Cicins become immobilized briefly.
  • Teleports summoned Cicins somewhere around the target, then commands them to sequentially charge to the target and release a burst of AoE Cryo DMG after a brief delay.
    • While charging, Cicins deal Cryo DMG on contact.
  • Swaps positions with summoned Cicin(s).
  • Conjures or completely replenishes a Cryo Shield with energy from summoned Cryo Cicin(s).
    • The Shield disappears when all Cryo Cicins are defeated.
  • Channels Cryo energy to disgorge ice shards from the ground in a small AoE.