Baizhu
The owner of Bubu Pharmacy, who is rarely seen without the white snake named Changsheng. His medicinal knowledge is encyclopedic, and his personal intrigues subtle.
Resources
Base Stats
Asc. | Lv. | Base HP | Base ATK | Base DEF | CRIT Rate | CRIT DMG | HP% |
---|---|---|---|---|---|---|---|
A0 | 1 | 1039 | 15 | 39 | 5.0% | 50.0% | 0.0% |
A6 | 90 | 13348 | 193 | 500 | 5.0% | 50.0% | 28.8% |
Click to expand... |
Attacks
- Normal Attacks
- Skill
- Burst
Normal Attack
Performs up to 4 attacks that deal Dendro DMG to opponents in front of him.
String | Talent 9% | Frames | MV/s | Poise Damage | Impulse Type |
---|---|---|---|---|---|
1-Hit | 63.50% | 22 | 173.18%/s | 7.2801 | 1 |
2-Hit | 61.90% | 33 | 112.55%/s | 6.9396 | 1 |
3-Hit | 76.60% | 40 | 114.9%/s | 4.2913 x2 | 1 x2 |
4-Hit | 92.00% | 67 | 82.39%/s | 10.3056 | 3 |
Charged Attack
Consumes a certain amount of Stamina to deal AoE Dendro DMG to opponents in front of him after a short casting time.
String | Talent 9% | Frames | MV/s | Poise Damage | Impulse Type |
---|---|---|---|---|---|
CA | 205.80% | 70 | 176.4%/s | 3 |
Plunging Attack
Calling upon the might of Dendro, Baizhu plunges towards the ground from mid-air, damaging all opponents in his path. Deals AoE Dendro DMG upon impact with the ground.
Damage Type | Talent 9% | Poise Damage | Impulse Type |
---|---|---|---|
Plunge DMG | 104.4% | 5 | 2 |
Low Plunge DMG | 209% | 50 | 3 |
High Plunge DMG | 261% | 100 | 4 |
Notes
- MV/s are calculated using the shortest possible frames without any animation cancels, for different cancels see below.
Controls a Gossamer Sprite that cruises and attacks nearby opponents, dealing Dendro DMG.
After it performs 3 attacks or if there are no opponents nearby, the Sprite will return, healing all nearby party members based on Baizhu's Max HP.
Those in the medical field who can read true signs of illness from false ones may even cure people before any symptoms can show.
Attribute | Tap |
---|---|
DMG (T9%) | 134.64% |
Particles | 3~4 (1:1) |
GU | 1U |
ICD | 2s |
Snapshot | Snapshot |
Damage Element | Dendro |
Damage Type | Skill |
Duration | |
CD | 10s |
Poise Damage | 30 |
Impulse Type | 3 |
Notes
- His Skill does 1 twirl, then returns to him if it finds no target.
- If his Skill finds a target, the 2nd and 3rd hits may not cause an enemy to become aggro'd.
- Skill can target the same enemy more than once but always prioritizes a new enemy if it can.
- Skill range is approximately 8 abyss tiles, with the homing range being half that for ~12 total before it fails to find a target.
- Baizhu skill has no particle generation ICD even with C1 and Sacrificial Fragments.
Enters the Pulsing Clarity state, creating a Seamless Shield that absorbs Dendro DMG with 250% effectiveness.
While in this state, Baizhu will generate a new Seamless Shield every 2.5s.
The Seamless Shield will heal your own active character based on Baizhu's Max HP and attack opponents by unleashing Spiritveins, dealing Dendro DMG under the following circumstances:
- When a character is under the protection of a Seamless Shield and a new Seamless Shield is generated.
- When the Seamless Shield's effects expire, or when it is shattered.
If you can perceive the heavens and the earth, defend against malignant auras with the flow of qi, and keep your mind clear, surely nothing can hinder you.
Attribute | Burst |
---|---|
DMG (T9%) | 165.01% |
GU | 1U |
ICD | None |
Snapshot | Snapshot |
Damage Element | Dendro |
Damage Type | Burst |
Energy Cost | 80 |
Duration | Seamless Shield: 2.5s Pulsing Clarity: 14s |
Cooldown | 20s |
Poise Damage | 50 |
Impulse Type | 1 |
Frames
- NA
- CA
- Skill
- Burst
- Other
Name | Release | Hitlag | Next NA | CA | Walk |
---|---|---|---|---|---|
N1 | 17 | 0 | 22 | 19 | 33 |
N2 | 25 | 0 | 33 | 31 | 39 |
N3 | 23, 12 | 0, 0 | 40 | 39 | 46 |
N4 | 30 | 0 | 67 | 57 | 62 |
Name | Hitmark | Hitlag | N1 | CA | Skill | Burst | Walk | Dash | Jump | Swap |
---|---|---|---|---|---|---|---|---|---|---|
CA | 59 | 0 | 70 | 70 | 69 | 70 | 75 | 53 | 53 | 68 |
Notes
- CA Hitmark is ~14f faster if preceded by N1/N2/N3/N4
Name | Hitmark | N1 | CA | Burst | Walk | Dash | Jump | Swap | CD |
---|---|---|---|---|---|---|---|---|---|
Cast | 13, 61, 109, 160 | 49 | 48 | 30 | 47 | 29 | 30 | 28 | 23 |
Name | Hitmark | N1 | CA | Skill | Walk | Dash | Jump | Swap | CD | Energy |
---|---|---|---|---|---|---|---|---|---|---|
Cast | 252, 427, 602, 777, 952, 1133 | 104 | 104 | 104 | 104 | 104 | 104 | 104 | 0 | 4 |
Notes
- First Shield: 81f
- Shield Refresh: 223f, 398f, 573f, 748f, 923f
- Shield Expiry: 1104f
- Release + Travel frames taken for hitmark
Name | Default |
---|---|
Dash | 19 |
Jump | 28 |
For details on a specific character, see the respective Evidence Vault.
Ascension Passives
- Passive
- Ascension 1
- Ascension 4
When Baizhu is in the party, interacting with certain harvestable items will heal your current active character for 2.5% of Baizhu's Max HP.
Baizhu gains different effects according to the current HP of your current active character:
- When their HP is less than 50%, Baizhu gains 20% Healing Bonus.
- When their HP is equal to or more than 50%, Baizhu gains 25% Dendro DMG Bonus.
Characters who are healed by Seamless Shields will gain the Year of Verdant Favor effect: Each 1,000 Max HP that Baizhu possesses that does not exceed 50,000 will increase the Burning, Bloom, Hyperbloom, and Burgeon reaction DMG dealt by these characters by 2%, and will increase the DMG Bonus provided by Aggravate and Spread by 0.8%. This effect lasts 6s.
Constellations
- C1
- C2
- C3
- C4
- C5
- C6
Universal Diagnosis gains 1 additional charge.
When your own active character hits a nearby opponent with their attacks, Baizhu will unleash a Gossamer Sprite: Splice.
Gossamer Sprite: Splice will initiate 1 attack before returning, dealing 250% of Baizhu's ATK as Dendro DMG and healing for 20% of Universal Diagnosis's Gossamer Sprite's normal healing.
DMG dealt this way is considered Elemental Skill DMG.
This effect can be triggered once every 5s.
Notes
- Hits from the on field character to enemies will trigger Baizhu's C2, whether they do damage or not. There is no condition required (e.g., burst is active).
- Baizhu C2 has no ICD and applies 1U Dendro.
Increases the Level of Holistic Revivification by 3.
Maximum upgrade level is 15.
For 15s after Holistic Revivification is used, Baizhu will increase all nearby party members' Elemental Mastery by 80.
Increases the Level of Universal Diagnosis by 3.
Maximum upgrade level is 15.
Increases the DMG dealt by Holistic Revivification's Spiritveins by 8% of Baizhu's Max HP.
Additionally, when a Gossamer Sprite or Gossamer Sprite: Splice hits opponents, there is a 100% chance of generating one of Holistic Revivification's Seamless Shields. This effect can only be triggered once by each Gossamer Sprite or Gossamer Sprite: Splice.
Full Talent Values
- Normal Attack: The Classics of Acupuncture
- Universal Diagnosis
- Holistic Revivification
Name | Lv. 1 | Lv. 2 | Lv. 3 | Lv. 4 | Lv. 5 | Lv. 6 | Lv. 7 | Lv. 8 | Lv. 9 | Lv. 10 | Lv. 11 |
---|---|---|---|---|---|---|---|---|---|---|---|
1-Hit DMG | 37.4% | 40.2% | 43.0% | 46.7% | 49.5% | 52.3% | 56.1% | 59.8% | 63.5% | 67.3% | 71.0% |
2-Hit DMG | 36.4% | 39.2% | 41.9% | 45.5% | 48.3% | 51.0% | 54.6% | 58.3% | 61.9% | 65.6% | 69.2% |
3-Hit DMG | 22.5% | 24.2% | 25.9% | 28.2% | 29.9% | 31.6% | 33.8% | 36.1% | 38.3% | 40.6% | 42.8% |
4-Hit DMG | 54.1% | 58.2% | 62.3% | 67.7% | 71.7% | 75.8% | 81.2% | 86.6% | 92.0% | 97.4% | 102.9% |
Charged Attack DMG | 121.0% | 130.1% | 139.2% | 151.3% | 160.4% | 169.5% | 181.6% | 193.7% | 205.8% | 217.9% | 230.0% |
Plunge DMG | 56.8% | 61.5% | 66.1% | 72.7% | 77.3% | 82.6% | 89.9% | 97.1% | 104.4% | 112.3% | 120.3% |
Low/High Plunge DMG | 114% | 123% | 132% | 145% | 155% | 165% | 180% | 194% | 209% | 225% | 240% |
Name | Lv. 1 | Lv. 2 | Lv. 3 | Lv. 4 | Lv. 5 | Lv. 6 | Lv. 7 | Lv. 8 | Lv. 9 | Lv. 10 | Lv. 11 | Lv. 12 | Lv. 13 |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Skill DMG | 79.2% | 85.1% | 91.1% | 99.0% | 104.9% | 110.9% | 118.8% | 126.7% | 134.6% | 142.6% | 150.5% | 158.4% | 168.3% |
Healing | 8.00% | 8.60% | 9.20% | 10.00% | 10.60% | 11.20% | 12.00% | 12.80% | 13.60% | 14.40% | 15.20% | 16.00% | 17.00% |
Name | Lv. 1 | Lv. 2 | Lv. 3 | Lv. 4 | Lv. 5 | Lv. 6 | Lv. 7 | Lv. 8 | Lv. 9 | Lv. 10 | Lv. 11 | Lv. 12 | Lv. 13 |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Seamless Shield DMG Absorption | 0.80% | 0.86% | 0.92% | 1.00% | 1.06% | 1.12% | 1.20% | 1.28% | 1.36% | 1.44% | 1.52% | 1.60% | 1.70% |
Seamless Shield Healing | 5.20% | 5.59% | 5.98% | 6.50% | 6.89% | 7.28% | 7.80% | 8.32% | 8.84% | 9.36% | 9.88% | 10.40% | 11.05% |
Spiritvein DMG | 97.1% | 104.3% | 111.6% | 121.3% | 128.6% | 135.9% | 145.6% | 155.3% | 165.0% | 174.7% | 184.4% | 194.1% | 206.3% |
Pulsing Clarity Duration: 14.0s
CD: 20.0s
Energy Cost: 80
Evidence Vault
📄️ Baizhu
Main Page: