Nahida
A caged bird secluded within the confines of the Sanctuary of Surasthana who can only see the world in her dreams.
Resources
Base Stats
Asc. | Lv. | Base HP | Base ATK | Base DEF | CRIT Rate | CRIT DMG | Elemental Mastery |
---|---|---|---|---|---|---|---|
A0 | 1 | 807 | 23 | 49 | 5.0% | 50.0% | 0 |
A6 | 90 | 10360 | 299 | 630 | 5.0% | 50.0% | 115 |
Click to expand... |
Attacks
- Normal Attacks
- Skill
- Burst
Normal Attack
Performs up to 4 attacks that deal Dendro DMG to opponents in front of her.
String | Talent 9% | Frames | MV/s | Poise Damage | Impulse Type |
---|---|---|---|---|---|
1-Hit | 68.52% | 30 | 137.04%/s | 7.56 | 2 |
2-Hit | 62.86% | 22 | 171.44%/s | 6.93 | 2 |
3-Hit | 77.99% | 38 | 123.14%/s | 8.60 | 2 |
4-Hit | 99.29% | 71 | 83.91%/s | 10.95 | 3 |
Charged Attack
Consumes a certain amount of Stamina to deal AoE Dendro DMG to opponents in front of her after a short casting time.
String | Talent 9% | Frames | MV/s | Poise Damage | Impulse Type |
---|---|---|---|---|---|
CA | 224.4% | 65 | 207.14%/s | 80 | 5 |
Plunging Attack
Calling upon the might of Dendro, Nahida plunges towards the ground from mid-air, damaging all opponents in her path. Deals AoE Dendro DMG upon impact with the ground.
Damage Type | Talent 9% | Poise Damage | Impulse Type |
---|---|---|---|
Plunge DMG | 104.41% | 5 | 2 |
Low Plunge DMG | 208.77% | 50 | 3 |
High Plunge DMG | 260.76% | 100 | 4 |
Notes
- MV/s are calculated using the shortest possible frames without any animation cancels, for different cancels see below.
- NA and CA ICDs are not shared.
Sends forth karmic bonds of wood and tree from her side, dealing AoE Dendro DMG and marking up to 8 opponents hit with the Seed of Skandha.
When held, this skill will trigger differently.
Hold
Enters Aiming Mode, which will allow you to select a limited number of opponents within a limited area. During this time, Nahida's resistance to interruption will be increased.
When released, this skill deals Dendro DMG to these opponents and marks them with the Seed of Skandha.
Aiming Mode will last up to 5s and can select a maximum of 8 opponents.
Seed of Skandha
Opponents who have been marked by the Seed of Skandha will be linked to one another up till a certain distance.
After you trigger Elemental Reactions on opponents who are affected by the Seeds of Skandha or when they take DMG from Dendro Cores (including Burgeon and Hyperbloom DMG), Nahida will unleash Tri-Karma Purification on the opponents and all connected opponents, dealing Dendro DMG based on her ATK and Elemental Mastery.
You can trigger at most 1 Tri-Karma Purification within a short period of time.
Lo, the god of grass and trees shines her ultimate truth into the void, illuminating the origin and destruction of the three karmas.
Attribute | Tap | Hold | Tri-Karma Purification |
---|---|---|---|
DMG (T9%) | 167.28% | 221.68% | 175.44% ATK + 350.88% EM |
Particles | 0 | 0 | 3 (7s ICD) |
GU | 1U | 1U | 1.5U |
ICD | None | None | 1s |
Snapshot | Dynamic | Dynamic | Dynamic |
Damage Element | Dendro | Dendro | Dendro |
Damage Type | Skill | Skill | Skill |
Tick Rate | - | - | 2.5s |
Duration | - | - | 25 |
CD | 5 | 6 | - |
Poise Damage | 75 | 100 | 30 |
Impulse Type | 2 | 2 | 2 |
Notes
- All Schemes to Know initial hit and Tri-Karma Purification ICDs are not shared.
- Tri-Karma Purification:
- Can be triggered by triggering a reaction after casting All Schemes to Know (including Second-stage Bloom reactions, reactions triggered by the environment or enemies, and re-applying Cryo or Hydro to a Frozen target).
- Cannot be triggered by casting All Schemes to Know on an enemy with a pre-existing aura, Burning ticks, or re-applying Dendro.
- Upon casting All Schemes to Know, the initial hit deals Dendro DMG before the target is marked with the Seed of Skandha.
- Raiden's coordinated attack hits after the enemies are marked.
- Up to 8 enemies can be marked with THE Seed of Skandha at a time, however, more than 8 can be marked and linked with multiple uses of All Schemes to Know.
- The hold version of All Schemes to Know can mark inactive enemies (e.g. Ruin Guards) and "wake" them up, but the tap version cannot.
- It can also mark enemies from behind Nahida, this is affected by the camera position.
- It lifts Nahida, allowing her to float in the air and avoid getting hit by certain enemy attacks.
- It can mark some "invisible" enemies but not others.
- It can mark enemies through the terrain.
- Nahida gains a lot of Interruption Resistance, allowing her to tank things such as Explosive Barrels while holding her Skill.
- Aim speed is limited when using controllers, which affects how fast Nahida can spin during Hold E.
- The range of All Schemes to Know is about 9 meters for Press E and 26 meters for Hold E.
- Fischl A4 happens before Nahida E (at ~200ms ping).
- Tri-Karma Purification can be triggered by the Shatter reaction.
- Spiders cannot be marked with All Schemes to Know.
Manifests the Court of Dreams and expands the Shrine of Maya.
When the Shrine of Maya field is unleashed, the following effects will be separately unleashed based on the Elemental Types present within the party.
- Pyro: While Nahida remains within the Shrine of Maya, the DMG dealt by Tri-Karma Purification from "All Schemes to Know" is increased.
- Electro: While Nahida remains within the Shrine of Maya, the interval between each Tri-Karma Purification from "All Schemes to Know" is decreased.
- Hydro: The Shrine of Maya's duration is increased.
If there are at least 2 party members of the aforementioned Elemental Types present when the field is deployed, the aforementioned effects will be increased further.
Even if Nahida is not on the field, these bonuses will still take effect so long as party members are within the Shrine of Maya.
Perhaps all that dwell under the bowers of trees are naught but a fleeting upside-down dream in the eyes of the God of Wisdom.
Attribute | Cast | Pyro | Electro | Hydro |
---|---|---|---|---|
Buffs (T9%) | - | 25.3%/37.94% DMG Bonus | 0.422s/0.632s Interval Decrease | 5.685s/8.527s Duration Extension |
Snapshot | - | Snapshot | Snapshot | Snapshot |
Energy Cost | 15 | - | - | - |
Duration | 15 | - | - | - |
Cooldown | 13.5 | - | - | - |
Notes
- Buffs are for 1 character and 2 characters respectively.
- Buffs snapshot but the EM bonus from A1 does not snapshot.
Frames
- NA
- CA
- Skill
- Burst
- Other
Name | Hitmark | Hitlag | Next NA | CA | Skill | Burst | Walk | Dash | Jump | Swap |
---|---|---|---|---|---|---|---|---|---|---|
N1 | 23 | 0 | 30 | 26 | 21 | 21 | 35 | 21 | 23 | 21 |
N2 | 15 | 0 | 22 | 23 | 13 | 13 | 31 | 13 | 13 | 13 |
N3 | 26 | 0 | 38 | 37 | 24 | 24 | 45 | 26 | 25 | 24 |
N4 | 40 | 0 | 71 | 69 | 40 | 40 | 68 | 39 | 39 | 39 |
Name | Hitmark | Hitlag | N1 | CA | Skill | Burst | Walk | Dash | Jump | Swap |
---|---|---|---|---|---|---|---|---|---|---|
CA | 65 | 0 | 65 | 65 | 65 | 64 | 69 | 21 | 21 | 21 |
Name | Hitmark | N1 | CA | Skill | Burst | Walk | Dash | Jump | Swap | CD |
---|---|---|---|---|---|---|---|---|---|---|
Press | 13 | 28 | 28 | 32 | 32 | 32 | 27 | 26 | 25 | 11 |
Hold | 33 | 57 | 58 | 62 | 62 | 63 | 59 | 62 | 57 | 30 |
Notes
- Tri-Karma Purification procs 4f after a reaction
- Max duration for Hold E: 330f
Name | N1 | CA | Skill | Walk | Dash | Jump | Swap | CD | Energy |
---|---|---|---|---|---|---|---|---|---|
Cast | 112 | 112 | 112 | 112 | 112 | 112 | 112 | 0 | 6 |
Notes
- Field start: 66f
- Field duration: 920f (counting from when the field starts)
Name | Default |
---|---|
Dash | 21 |
Jump | 29 |
For details on a specific character, see the respective Evidence Vault.
Ascension Passives
- Passive
- Ascension 1
- Ascension 4
Nahida can use All Schemes to Know to interact with some harvestable items within a fixed AoE.
This skill may even have some other effects...
Notes
- Nahida can only collect up to 5 items at a time, enemies do not count.
- Both Tap and Hold E can collect harvestable items, although it is inconsistent.
- Things that can be collected: Onikabutos, mushrooms from Shroomboars, seeds, etc.
- Things that cannot be collected: ores, pigeons, Crystalflies, Dandelions, mimic Whopperflowers, etc.
- During quests, NPCs have different voice lines that are unvoiced.
- Hold E can reach harvestable items that are usually unreachable by the camera's vertical limit when aiming straight up or down before using Hold E.
When unleashing Illusory Heart, the Shrine of Maya will gain the following effects:
The Elemental Mastery of the active character within the field will be increased by 25% of the Elemental Mastery of the party member with the highest Elemental Mastery.
You can gain a maximum of 250 Elemental Mastery in this manner.
Notes
- Snapshots EM value on-cast.
- The buff can be snapshotted for Amplifying Reactions.
- External sources of EM that work with A1:
- External sources of EM that do not work with A1:
Each point of Nahida's Elemental Mastery beyond 200 will grant 0.1% Bonus DMG and 0.03% CRIT Rate to Tri-Karma Purification from All Schemes to Know.
A maximum of 80% Bonus DMG and 24% CRIT Rate can be granted to Tri-Karma Purification in this manner.
Notes
- A4 takes the DMG Bonus from A1 into account.
- A4 is dynamic and receptive to EM buffs.
Constellations
- C1
- C2
- C3
- C4
- C5
- C6
When the Shrine of Maya is unleashed and the Elemental Types of the party members are being tabulated, the count will add 1 to the number of Pyro, Electro, and Hydro characters respectively.
Notes
- C1 does not require the presence of an Element to add to the count.
Opponents that are marked by Seeds of Skandha applied by Nahida herself will be affected by the following effects:
- Burning, Bloom, Hyperbloom, and Burgeon Reaction DMG they receive can score CRIT Hits. CRIT Rate and CRIT DMG are fixed at 20% and 100% respectively.
- Within 8s of being affected by Quicken, Aggravate, Spread, DEF is decreased by 30%.
Notes
- CRIT:
- Dependent on the target, not the source attack.
- Allows Bloom, Hyperbloom, and Burgeon to trigger the Favonius passive, but not Burning.
- DEF Shred:
- Also applies to non-Electro non-Dendro damage.
- Does not apply to the hit that triggers it.
- It likely triggers under the condition of "a Catalyze [reaction is triggered on]/[aura is applied to] an enemy marked with a Seed of Skandha".
- Persists for its full duration even when this character leaves party. Click here for the finding.
Increases the Level of All Schemes to Know by 3.
Maximum upgrade level is 15.
When 1/2/3/4 (or more) nearby opponents are affected by All Schemes to Know's Seeds of Skandha, Nahida's Elemental Mastery will be increased by 100/120/140/160.
Increases the Level of Illusory Heart by 3.
Maximum upgrade level is 15.
When Nahida hits an opponent affected by All Schemes to Know's Seeds of Skandha with Normal or Charged Attacks after unleashing Illusory Heart, she will use Tri-Karma Purification: Karmic Oblivion on this opponent and all connected opponents, dealing Dendro DMG based on 200% of Nahida's ATK and 400% of her Elemental Mastery.
DMG dealt by Tri-Karma Purification: Karmic Oblivion is considered Elemental Skill DMG and can be triggered once every 0.2s.
This effect can last up to 10s and will be removed after Nahida has unleashed 6 instances of Tri-Karma Purification: Karmic Oblivion.
Attribute | Karmic Oblivion |
---|---|
GU | 1U |
ICD | Standard |
Damage Element | Dendro |
Damage Type | Skill |
Poise Damage | 30 |
Impulse Type | 2 |
Notes
- C6 is affected by the DMG Bonus from Nahida's Burst and A4.
Full Talent Values
- Normal Attack: Akara
- All Schemes to Know
- Illusory Heart
Name | Lv. 1 | Lv. 2 | Lv. 3 | Lv. 4 | Lv. 5 | Lv. 6 | Lv. 7 | Lv. 8 | Lv. 9 | Lv. 10 | Lv. 11 |
---|---|---|---|---|---|---|---|---|---|---|---|
1-Hit DMG | 40.3% | 43.3% | 46.4% | 50.4% | 53.4% | 56.4% | 60.5% | 64.5% | 68.5% | 72.5% | 76.6% |
2-Hit DMG | 37.0% | 39.7% | 42.5% | 46.2% | 49.0% | 51.8% | 55.5% | 59.2% | 62.9% | 66.6% | 70.3% |
3-Hit DMG | 45.9% | 49.3% | 52.8% | 57.3% | 60.8% | 64.2% | 68.8% | 73.4% | 78.0% | 82.6% | 87.2% |
4-Hit DMG | 58.4% | 62.8% | 67.2% | 73.0% | 77.4% | 81.8% | 87.6% | 93.5% | 99.3% | 105.1% | 111.0% |
Charged Attack DMG | 132.0% | 141.9% | 151.8% | 165.0% | 174.9% | 184.8% | 198.0% | 211.2% | 224.4% | 237.6% | 250.8% |
Plunge DMG | 56.8% | 61.5% | 66.1% | 72.7% | 77.3% | 82.6% | 89.9% | 97.1% | 104.4% | 112.3% | 120.3% |
Low/High Plunge DMG | 114% | 123% | 132% | 145% | 155% | 165% | 180% | 194% | 209% | 225% | 240% |
Name | Lv. 1 | Lv. 2 | Lv. 3 | Lv. 4 | Lv. 5 | Lv. 6 | Lv. 7 | Lv. 8 | Lv. 9 | Lv. 10 | Lv. 11 | Lv. 12 | Lv. 13 |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Press DMG | 98.4% | 105.8% | 113.2% | 123.0% | 130.4% | 137.8% | 147.6% | 157.4% | 167.3% | 177.1% | 187.0% | 196.8% | 209.1% |
Hold DMG | 130.4% | 140.2% | 150.0% | 163.0% | 172.8% | 182.6% | 195.6% | 208.6% | 221.7% | 234.7% | 247.8% | 260.8% | 277.1% |
Tri-Karma Purification DMG | 103.2% | 110.9% | 118.7% | 129.0% | 136.7% | 144.5% | 154.8% | 165.1% | 175.4% | 185.8% | 196.1% | 206.4% | 219.3% |
Seed of Skandha Duration: 25.0s
Press CD: 5.0s
Hold CD: 6.0s
Name | Lv. 1 | Lv. 2 | Lv. 3 | Lv. 4 | Lv. 5 | Lv. 6 | Lv. 7 | Lv. 8 | Lv. 9 | Lv. 10 | Lv. 11 | Lv. 12 | Lv. 13 |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Pyro: DMG Bonus | 1 Character 14.9% | 1 Character 16.0% | 1 Character 17.1% | 1 Character 18.6% | 1 Character 19.7% | 1 Character 20.8% | 1 Character 22.3% | 1 Character 23.8% | 1 Character 25.3% | 1 Character 26.8% | 1 Character 28.3% | 1 Character 29.8% | 1 Character 31.6% |
Pyro: DMG Bonus | 2 Characters 22.3% | 2 Characters 24.0% | 2 Characters 25.7% | 2 Characters 27.9% | 2 Characters 29.6% | 2 Characters 31.2% | 2 Characters 33.5% | 2 Characters 35.7% | 2 Characters 37.9% | 2 Characters 40.2% | 2 Characters 42.4% | 2 Characters 44.6% | 2 Characters 47.4% |
Electro: Trigger Interval Decrease | 1 Character 0.25s | 1 Character 0.27s | 1 Character 0.29s | 1 Character 0.31s | 1 Character 0.33s | 1 Character 0.35s | 1 Character 0.37s | 1 Character 0.40s | 1 Character 0.42s | 1 Character 0.45s | 1 Character 0.47s | 1 Character 0.50s | 1 Character 0.53s |
Electro: Trigger Interval Decrease | 2 Characters 0.37s | 2 Characters 0.40s | 2 Characters 0.43s | 2 Characters 0.47s | 2 Characters 0.49s | 2 Characters 0.52s | 2 Characters 0.56s | 2 Characters 0.60s | 2 Characters 0.63s | 2 Characters 0.67s | 2 Characters 0.71s | 2 Characters 0.74s | 2 Characters 0.79s |
Hydro: Duration Extension | 1 Character 3.34s | 1 Character 3.59s | 1 Character 3.85s | 1 Character 4.18s | 1 Character 4.43s | 1 Character 4.68s | 1 Character 5.02s | 1 Character 5.35s | 1 Character 5.68s | 1 Character 6.02s | 1 Character 6.35s | 1 Character 6.69s | 1 Character 7.11s |
Hydro: Duration Extension | 2 Characters 5.02s | 2 Characters 5.39s | 2 Characters 5.77s | 2 Characters 6.27s | 2 Characters 6.65s | 2 Characters 7.02s | 2 Characters 7.52s | 2 Characters 8.03s | 2 Characters 8.53s | 2 Characters 9.03s | 2 Characters 9.53s | 2 Characters 10.03s | 2 Characters 10.66s |
CD: 13.5s
Energy Cost: 50
Evidence Vault
📄️ Nahida
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