Jean
The righteous and rigorous Dandelion Knight, and Acting Grand Master of Mondstadt's Knights of Favonius.
Resources
Base Stats
Asc. | Lv. | Base HP | Base ATK | Base DEF | CRIT Rate | CRIT DMG | Healing Bonus |
---|---|---|---|---|---|---|---|
A0 | 1 | 1144 | 19 | 60 | 5.0% | 50.0% | 0.0% |
A6 | 90 | 14695 | 239 | 769 | 5.0% | 50.0% | 22.1% |
Click to expand... |
Attacks
- Normal Attacks
- Skill
- Burst
Normal Attack
Performs up to 5 consecutive strikes.
String | Talent 9% | Frames | MV/s | Poise Damage | Impulse Type |
---|---|---|---|---|---|
1-Hit | 88.80% | 28 | 190.29%/s | 37.8 | 3 |
2-Hit | 83.74% | 20 | 251.22%/s | 35.1 | 3 |
3-Hit | 110.76% | 36 | 184.60%/s | 48.6 | 3 |
4-Hit | 121.03% | 52 | 139.65%/s | 54 | 3 |
5-Hit | 145.52% | 80 | 109.14%/s | 60.3 | 6 |
Charged Attack
Consumes a certain amount of stamina to launch an opponent using the power of wind.
Launched opponents will slowly fall to the ground.
String | Talent 9% | Frames | MV/s | Poise Damage | Impulse Type |
---|---|---|---|---|---|
CA | 297.67% | 56 | 318.93%/s | 200 | Air, 0, 1050 |
Plunging Attack
Plunges from mid-air to strike the ground below, damaging opponents along the path and dealing AoE DMG upon impact.
Damage Type | Talent 9% | Poise Damage | Impulse Type |
---|---|---|---|
Plunge DMG | 117.46% | 25 | 2 |
Low Plunge DMG | 234.86% | 100 | 4 |
High Plunge DMG | 293.36% | 150 | 7 |
Notes
- MV/s are calculated using the shortest possible frames without any animation cancels, for different cancels see below.
- The Charged Attack visual and audio effect will appear on more than just enemies, as well as even appearing on enemies that don't get lifted at all.
Focusing the might of the formless wind around her blade, Jean releases a miniature storm, launching opponents in the direction she aims at, dealing massive Anemo DMG.
Hold
At the cost of continued stamina consumption, Jean can command the whirlwind to pull surrounding opponents and objects towards her front.
Direction can be adjusted.
Character is immobile during skill duration.
That which follows Jean, the wholehearted defender, is a guardian wind that can banish danger from her comrades' presence.
Attribute | Skill |
---|---|
Skill DMG (T9%) | 496.40% |
Particles | 2~3 (1:2) |
GU | 2U |
ICD | None |
Snapshot | Dynamic |
Damage Element | Anemo |
Damage Type | Skill |
Max Duration | 5s |
CD | 6s |
Poise Damage | 250 |
Impulse Type | 9 |
Notes
- Costs 20 stamina per second to hold.
- Enemies launched by Gale Blade can incur fall damage against the ground or walls.
- Fall damage is based on a percentage of enemy health making it very useful against enemies with high health and low interruption resistance.
- While Jean cannot move you can move the camera to change where you are aiming with the blade.
- To be able to lift an enemy, Jean's level must be no more than 20 levels below the enemy's level.
- Fall damage for the hold variant can vary somewhat arbitrarily, as enemies held in Gale Blade will not be held completely still.
- If Gale Blade (E) is held while looking down on falling enemies, they can take fall damage before being launched up again for a second instance of fall damage.
Calling upon the wind's protection, Jean creates a swirling Dandelion Field, launching surrounding opponents and dealing Anemo DMG.
At the same time, she instantly regenerates a large amount of HP for all party members. The amount of HP restored scales off Jean's ATK.
Dandelion Field
- Continuously regenerates HP of characters within the AoE and continuously imbues them with Anemo.
- Deals Anemo DMG to opponents entering or exiting the Dandelion Field.
Jean's magnanimity is as vast as the dandelion fields, and it is the root of her wish to protect others.
Attribute | Burst |
---|---|
Burst DMG (T9%) | 722.16% |
Field Enter/Exit DMG (T9%) | 133.28% |
Burst Healing (T9%) | 427.04% ATK + 3132 |
Continuous Healing (T9%) | 42.7% ATK + 313 |
GU | 2U |
ICD | None |
Snapshot | Snapshots |
Damage Element | Anemo |
Damage Type | Burst |
Energy Cost | 80 |
Duration | 10s |
CD | 20s |
Burst Poise Damage | 400 |
Burst Impulse Type | 4 |
Field Enter/Exit Poise Damage | 50 |
Field Enter/Exit Impulse Type | 2 |
Notes
- Cast also knocks away light enemies.
- The Dandelion Field deals Anemo damage to enemies crossing the border of the field.
- Dandelion Breeze deals Field Enter/Exit DMG to enemies within its AoE on initial cast and when the duration of the Dandelion Field ends.
- Heals and applies Anemo continuously to the active character inside the field cleansing debuffs.
- The continuous swirling of auras allows elements to spread to surrounding opponents when self-afflicted with an Element.
- With precise timing, Anemo can be the aura for self-swirls occasionally.
- This self-swirl interaction does not count as a reaction for Freedom-Sworn Passive stacks and 4-Piece Instructor set effect.
- In Sunfire (when Jean's Burst and Bennett's Burst overlap), if Jean triggers Overload the Freedom-Sworn Passive will be activated.
- In Sunfire, Bennett can trigger the 4-Piece VV effect set himself if he's the one that triggers Sunfire self-Swirl.
- If Jean casts her Burst right before the Final Calamity begins during the Raiden Shogun weekly boss fight, the Dandelion Breeze field exit damage at end of Burst duration will proc Electro Swirl off of invisible Raiden Shogun's shield.
Frames
- NA
- CA
- Skill
- Burst
Name | Hitmark | Hitlag | Next NA | CA |
---|---|---|---|---|
N1 | 13 | 0.03 | 28 | 31 |
N2 | 6 | 0.03 | 20 | 26 |
N3 | 17 | 0.06 | 36 | 39 |
N4 | 37 | 0.06 | 52 | 57 |
N5 | 25 | 0.12 | 80 | N/A |
Name | Hitmark | Hitlag | N1 | Skill | Burst | Swap |
---|---|---|---|---|---|---|
CA | 36 | 0 | 56 | 56 | 56 | 39 |
Name | Hitmark | N1 | Burst | Dash | Jump | Swap | CD |
---|---|---|---|---|---|---|---|
Press | 21 | 46 | 46 | 27 | 28 | 45 | 19 |
Name | Hitmark | N1 | Skill | Dash | Jump | Swap | CD | Energy |
---|---|---|---|---|---|---|---|---|
Cast | 40 | 88 | 89 | 90 | 90 | 88 | 38 | 41 |
For details on a specific character, see the respective Evidence Vault.
Ascension Passives
- Passive
- Ascension 1
- Ascension 4
When a Perfect Cooking is achieved on a dish with restorative effects, there is a 12% chance to obtain double the product.
On hit, Jean's Normal Attacks have a 50% chance to regenerate HP equal to 15% of Jean's ATK for all party members.
Using Dandelion Breeze will regenerate 20% of its Energy.
Constellations
- C1
- C2
- C3
- C4
- C5
- C6
Increases the pulling speed of Gale Blade after holding for more than 1s, and increases the DMG dealt by 40%.
When Jean picks up an Elemental Orb/Particle, all party members have their Movement SPD and ATK SPD increased by 15% for 15s.
Notes
- This buff does not stack with itself.
- These buffs persist for their full duration even when this character leaves party. Click here for the finding.
Increases the Level of Dandelion Breeze by 3.
Maximum upgrade level is 15.
Within the Field created by Dandelion Breeze, all opponents have their Anemo RES decreased by 40%.
Increases the Level of Gale Blade by 3.
Maximum upgrade level is 15.
Incoming DMG is decreased by 35% within the Field created by Dandelion Breeze. Upon leaving the Dandelion Field, this effect lasts for 3 attacks or 10s.
Notes
- This effect persists for its full duration even when this character leaves party. Click here for the finding.
Full Talent Values
- Normal Attack: Favonius Bladework
- Gale Blade
- Dandelion Breeze
Name | Lv. 1 | Lv. 2 | Lv. 3 | Lv. 4 | Lv. 5 | Lv. 6 | Lv. 7 | Lv. 8 | Lv. 9 | Lv. 10 | Lv. 11 |
---|---|---|---|---|---|---|---|---|---|---|---|
1-Hit DMG | 48.3% | 52.3% | 56.2% | 61.8% | 65.8% | 70.2% | 76.4% | 82.6% | 88.8% | 95.5% | 103.3% |
2-Hit DMG | 45.6% | 49.3% | 53.0% | 58.3% | 62.0% | 66.3% | 72.1% | 77.9% | 83.7% | 90.1% | 97.4% |
3-Hit DMG | 60.3% | 65.2% | 70.1% | 77.1% | 82.0% | 87.6% | 95.3% | 103.0% | 110.8% | 119.2% | 128.8% |
4-Hit DMG | 65.9% | 71.2% | 76.6% | 84.3% | 89.6% | 95.7% | 104.2% | 112.6% | 121.0% | 130.2% | 140.8% |
5-Hit DMG | 79.2% | 85.7% | 92.1% | 101.3% | 107.8% | 115.1% | 125.3% | 135.4% | 145.5% | 156.6% | 169.2% |
Charged Attack DMG | 162% | 175% | 188% | 207% | 220% | 236% | 256% | 277% | 298% | 320% | 346% |
Plunge DMG | 63.9% | 69.1% | 74.3% | 81.8% | 87.0% | 92.9% | 101.1% | 109.3% | 117.5% | 126.4% | 135.3% |
Low/High Plunge DMG | 128% | 138% | 149% | 164% | 174% | 186% | 202% | 219% | 235% | 253% | 271% |
Name | Lv. 1 | Lv. 2 | Lv. 3 | Lv. 4 | Lv. 5 | Lv. 6 | Lv. 7 | Lv. 8 | Lv. 9 | Lv. 10 | Lv. 11 | Lv. 12 | Lv. 13 |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Skill DMG | 292% | 314% | 336% | 365% | 387% | 409% | 438% | 467% | 496% | 526% | 555% | 584% | 620% |
Max Duration: 5.0s
CD: 6.0s
Name | Lv. 1 | Lv. 2 | Lv. 3 | Lv. 4 | Lv. 5 | Lv. 6 | Lv. 7 | Lv. 8 | Lv. 9 | Lv. 10 | Lv. 11 | Lv. 12 | Lv. 13 |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Burst DMG | 425% | 457% | 489% | 531% | 563% | 595% | 637% | 680% | 722% | 765% | 807% | 850% | 903% |
Field Entering/Exiting DMG | 78.4% | 84.3% | 90.2% | 98.0% | 103.9% | 109.8% | 117.6% | 125.4% | 133.3% | 141.1% | 149.0% | 156.8% | 166.6% |
Field Activation Healing | 251% | 270% | 289% | 314% | 333% | 352% | 377% | 402% | 427% | 452% | 477% | 502% | 534% |
Continuous Regeneration | 25.12% | 27.00% | 28.89% | 31.40% | 33.28% | 35.17% | 37.68% | 40.19% | 42.70% | 45.22% | 47.73% | 50.24% | 53.38% |
Energy Cost: 80
Evidence Vault
📄️ Jean
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