Wanderer
A wayfaring figure whose identity is a mystery. He dresses like a mountain ascetic, but he certainly does not act the part.
Resources
Base Stats
Asc. | Lv. | Base HP | Base ATK | Base DEF | CRIT Rate | CRIT DMG |
---|---|---|---|---|---|---|
A0 | 1 | 791 | 26 | 47 | 5.0% | 50.0% |
A6 | 90 | 10164 | 328 | 607 | 24.2% | 50.0% |
Click to expand... |
Attacks
- Normal Attacks
- Skill
- Burst
Normal Attack
Performs up to 3 attacks using wind blades, dealing Anemo DMG.
String | Talent 9% | Frames | MV/s | Poise Damage | Impulse Type |
---|---|---|---|---|---|
1-Hit | 126.24% | 26 | 291.32%/s | 13.92 | 2 |
2-Hit | 119.45% | 18 | 398.17%/s | 12.14 | 2 |
3-Hit | 87.53% + 87.53% | 64 | 164.12%/s | 9.05 ×2 | 2 ×2 |
Charged Attack
Consumes a certain amount of Stamina, gathers a build up of high wind pressure, and deals AoE Anemo DMG after a short casting time.
String | Talent 9% | Frames | MV/s | Poise Damage | Impulse Type |
---|---|---|---|---|---|
CA | 224.54% | 51 | 279.69%/s | 100 | Air, 0, 400 |
Plunging Attack
Calling upon the power of Anemo, the Wanderer plunges towards the ground from mid-air, damaging all opponents in his path. Deals AoE Anemo DMG upon impact with the ground.
Damage Type | Talent 9% | Poise Damage | Impulse Type |
---|---|---|---|
Plunge DMG | 104.41% | 5 | 2 |
Low Plunge DMG | 208.77% | 50 | 3 |
High Plunge DMG | 260.76% | 100 | 4 |
Notes
- Wanderer's Normal Attacks and A4 can track teleporting enemies.
- Wanderer can stun the Aeonblight Drake and he gets knocked back mid-air when the it falls.
- If you hug an enemy, both hits of Wanderer's N3 will hit at the exact same frame.
- Wanderer's Plunge Attack doesn't startle NPCs.
- Wanderer's CA seems to have a special property that allows a precise input cancel to even further cancel it's animation past just prequeueing an attack.
Concentrates the power of the winds to break free from the shackles of the earth, dealing AoE Anemo DMG before leaping into the air and entering the Windfavored state.
Windfavored
The Wanderer cannot perform Plunging Attacks in this state. When he uses Normal and Charged Attacks, they will be converted into Kuugo: Fushoudan and Kuugo: Toufukai respectively; the DMG they deal and their AoE will be increased, and their DMG will be considered Normal and Charged Attack DMG respectively. Kuugo: Toufukai will not consume Stamina.
The Wanderer will hover persistently during this time. While this state is active, the Wanderer's movements gain the following properties:
- Persistently consumes Kuugoryoku Points to maintain this hovering state.
- When sprinting, additional Kuugoryoku Points will be consumed for the Wanderer to accelerate mid-air. Holding sprint will cause persistent Kuugoryoku Point consumption to maintain speed. This effect will replace his default sprint.
- Jumping expends extra Kuugoryoku Points to increase hovering height. Holding jump will cause persistent Kuugoryoku Point consumption to keep increasing hovering height.
Running out of Kuugoryoku Points will end the Windfavored state.
A second cast during the duration of Windfavored will also end it.
"The world dances in a weightless whirl, presenting a secret that can only be found in the flowers."
Attribute | Skill | Kuugo: Fushoudan | Kuugo: Toufukai |
---|---|---|---|
DMG (T9%) | 161.84% | 151.15% Normal Attack DMG | 140.92% Charged Attack DMG |
Particles | - | 1 (-) per hit (2s ICD) | 1 (-) per hit (2s ICD) |
GU | 1U | 1U | 1U |
ICD | None | Standard | None |
Snapshot | Dynamic | Dynamic | |
Damage Element | Anemo | Anemo | Anemo |
Damage Type | Skill | Normal Attack | Charged Attack |
Initial Kuugoryoku Points | 100 | - | - |
CD | 6s | - | - |
Poise Damage | 100 | 13.9164 / 12.1365 / 9.05 ×2 | 100 |
Impulse Type | 3 | 3 / 3 / 3 ×2 | Air, 0, 600 |
String | Talent 9% | Frames | MV/s | Poise Damage | Impulse Type |
---|---|---|---|---|---|
Kuugo: Fushoudan 1-Hit DMG | 126.24% | 30 | 252.48%/s | 13.9164 | 3 |
Kuugo: Fushoudan 2-Hit DMG | 119.45% | 17 | 421.59%/s | 12.1365 | 3 |
Kuugo: Fushoudan 3-Hit DMG | 175.06% | 54 | 194.51%/s | 9.05 x2 | 3 x2 |
Kuugo: Toufukai Charged Attack DMG | 237.74% | 54 | 264.16%/s | 100 | Air, 0, 600 |
Notes
- Interruption Resistance is highly increased while in Elemental Skill activation.
- Wanderer is immune to being frozen during his Elemental Skill's casting animation.
- Windfavored state lasts exactly 10 seconds if you stay still or only use normal attacks.
- Wanderer makes 1 particle on hit during his Windfavored state, with a 2s particle generation ICD.
- The Windfavored state allows Stamina to regenerate in the background.
- Wanderer can move/strafe slowly in any direction while attacking, at no extra Kuugoryoku Points cost.
- Wanderer can extend his Windfavored state by performing a Charged Attack just as his Kuugoryoku Points run out.
- There are large differences in the horizontal distance gained based on how you input sprint during Wanderer's Windfavored state.
- From worst to best distance gained: spamming sprint, holding sprint, holding sprint and tap sprint at the end for extension, normal flight and tap sprint at the end for extension.
- Windfavored state expiry can disrupt the casting of his N3.
- Wanderer can generate particles from his Windfavored state and possibly proc A4 if his Elemental Skill was cast while the attack is in the air.
- Wanderer can gain more height during his Windfavored state from holding Jump than tapping. This is done by releasing Jump before the ticking consumption for ascending begins.
- Wanderer's Kuugoryuku Point drain rate while dashing and ascending is dependent on the client's frame rate. A higher frame rate will result in a higher drain rate.
- Hover has no difference, while holding dash or jump have relevant differences.
- Effects that modify the consumption of stamina points do not alter the consumption of Wanderer’s Kuugoryoku Points.
- When Wanderer exits the Windfavored State and still has Kuugoryoku Points, he won’t be able to bounce on Bouncy Mushrooms. Otherwise, if he runs out of Kuugoryoku Points, he will bounce off the Bouncy Mushrooms.
Compresses the atmosphere into a singular vacuum that grinds all troubles away, dealing multiple instances of AoE Anemo DMG.
If the character is in the Windfavored state due to the skill "Hanega: Song of the Wind," Windfavored state will end after casting.
"Bright be the narrowed gaze of the sky, casting its sight on dreams both past and present, like radiance washing over dust on the winds."
Attribute | Burst |
---|---|
Burst DMG (T9%) | 250.24% ×5 |
GU | 1U |
ICD | Standard |
Snapshot | Snapshot |
Damage Element | Anemo |
Damage Type | Burst |
Energy Cost | 60 |
Cooldown | 15s |
Poise Damage | 50 |
Impulse Type | Air, 0, 600 |
Frames
- NA
- NA (in Skill)
- CA
- CA (in Skill)
- Skill
- Skill (in Skill)
- Burst (Default)
- Burst (in Skill)
- Other
Name | Release | Hitlag | Next NA | CA |
---|---|---|---|---|
N1 | 11 | 0 | 26 | 24 |
N2 | 6 | 0 | 18 | 27 |
N3 | 32, 41 | 0 | 64 | 50 |
Notes
- X -> N1 (Release Frames) : Idle:11f, N3:14f, CA:9f, Low Plunge:11f, Skill (in Skill):10f, Burst:9f, Burst (in Skill):32f
Name | Release | Hitlag | Next NA | CA |
---|---|---|---|---|
N1 (in Skill) | 15 | 0 | 30 | 31 |
N2 (in Skill) | 3 | 0 | 17 | 23 |
N3 (in Skill) | 32, 40 | 0 | 54 | 53 |
Notes
- X -> N1 (in Skill, Release Frames) : Idle:15f, N3:15f, CA:13f, Dash:12f, Jump:13f
Name | Hitmark | Hitlag | N1 | CA | Skill | Burst | Dash | Jump | Swap |
---|---|---|---|---|---|---|---|---|---|
CA | 34 | 0 | 51 | 50 | 49 | 49 | 37 | 37 | 47 |
Notes
- X -> CA (Hitmark Frames): Idle:32f, N1:30f, N2:30f, N3:30f, CA:32f, Low Plunge:29f, Skill (in Skill):32f, Burst:32f, Burst (in Skill):32f
Name | Hitmark | Hitlag | N1 | CA | Skill | Burst | Dash | Jump |
---|---|---|---|---|---|---|---|---|
CA (in Skill) | 36 | 0 | 54 | 53 | 33 | 33 | 33 | 33 |
Notes
- X -> CA (in Skill, Hitmark Frames): Idle:34f, N1:30f, N2:30f, N3:30f, CA:27f, Skill:34f, Burst:32f, Dash:25f, Jump:27f
Name | Hitmark | N1 | CA | Skill | Burst | Dash | Jump | Swap |
---|---|---|---|---|---|---|---|---|
Cast (Default) | 2 | 28 | 27 | 28 | 28 | 28 | 28 | 28 |
Notes
- CD: When Kuugoryoku Points reach 0
- A4 Wind Arrows Release: 16, 18, 21, 24
- A4 Wind Arrows Elemental Application from dash start: 46, 50, 50, 55
- A4 Wind Arrows Elemental Application from each arrow release: 30, 32, 29, 30
Name | Hitmark | N1 | CA | Burst | Dash | Jump | Swap |
---|---|---|---|---|---|---|---|
Cast (in Skill) | 2 | 25 | 26 | 25 | 26 | 26 | 26 |
Notes
- CD: 0f without Burst, 90f after Burst
Name | Hitmark | N1 | CA | Skill | Dash | Jump | Swap | CD | Energy |
---|---|---|---|---|---|---|---|---|---|
Cast (Default) | 91, 101, 107, 113 | 94 | 96 | 95 | 97 | 96 | 94 | 0 | 5 |
Name | Hitmark | N1 | CA | Dash | Jump | Swap | CD | Energy |
---|---|---|---|---|---|---|---|---|
Cast (in Skill) | 92, 102, 108, 114 | 145 | 147 | 147 | 147 | 145 | 0 | 5 |
Name | Default | N1 | CA | Skill | Burst | Dash | Jump | Swap |
---|---|---|---|---|---|---|---|---|
Dash (in Skill) | 21 | 21 | 21 | 5 | 24 | 22 | 22 | |
Jump (in Skill) | 31 | 22 | 22 | 5 | 5 | 5 | 46 | |
Low Plunge | 41 | 65 | 64 | 65 | 41 | 57 |
Notes
- Collision: 36f
For details on a specific character, see the respective Evidence Vault.
Ascension Passives
- Passive
- Ascension 1
- Ascension 4
Mora expended when ascending Bows and Catalysts is decreased by 50%.
If Hanega: Song of the Wind comes into contact with Hydro/Pyro/Cryo/Electro when it is unleashed, this instance of the Windfavored state will obtain buffs according to the contacted element(s):
- Hydro: Kuugoryoku Point cap increases by 20.
- Pyro: ATK increases by 30%.
- Cryo: CRIT Rate increases by 20%.
- Electro: When Normal and Charged Attacks hit an opponent, 0.8 Energy will be restored. Energy can be restored this way once every 0.2s.
You can have up to 2 different kinds of these buffs simultaneously.
Notes
- Absorption priority: Pyro > Hydro > Electro > Cryo.
- Wanderer can absorb Pyro from Guoba.
- Buff indicators disappear visually at around 5 seconds into the Windfavored state, but the buffs remain.
- Elemental Skill cast absorbs Elements applied to yourself, but does not cleanse them.
When the Wanderer hits opponents with Kuugo: Fushoudan or Kuugo: Toufukai in his Windfavored state, he has a 16% chance to obtain the Descent effect: The next time the Wanderer accelerates in mid-air while in this instance of the Windfavored state, this effect will be removed, this acceleration instance will not consume any Kuugoryoku Points, and he will fire off 4 wind arrows that deal 35% of his ATK as Anemo DMG each.
For each Kuugo: Fushoudan and Kuugo: Toufukai that does not produce this effect, the next attack of those types will have a 12% increased chance of producing it. The calculation of the effect production is done once every 0.1s.
Attribute | A4 |
---|---|
GU | 1U |
ICD | 1s |
Snapshot | Snapshot |
Damage Element | Anemo |
Damage Type | Wind Arrow |
Poise Damage | 15 |
Impulse Type | 1 |
Notes
- Wanderer's A4 passive trigger and point consumption is client-side. The check for when Wanderer runs out of points is server-side.
- Wanderer can gain the Descent effect and simultaneously fire off its arrows during a sprint animation. However, he does not benefit from the point reduction, i.e. he spends points to sprint (as this is deducted at the start of his sprint).
- Wanderer will not fire the wind arrows from his A4 if he dashes more than 590 frames (at 60fps) after entering his Windfavored state. The cutoff frame is not ping-dependent.
Constellations
- C1
- C2
- C3
- C4
- C5
- C6
When in the Windfavored state, the Attack SPD of the Wanderer's Kuugo: Fushoudan and Kuugo: Toufukai is increased by 10%.
Additionally, the wind arrows fired by the Passive Talent "Gales of Reverie" will deal an additional 25% of his ATK as DMG. You must unlock the Passive Talent "Gales of Reverie" first.
When in the Windfavored state, Kyougen: Five Ceremonial Plays will see its DMG increased by 4% per point of difference between the max amount of Kuugoryoku Points contrasted with Kuugoryoku's present capacity when using this skill.
Through this method, you can increase Kyougen: Five Ceremonial Plays's DMG by a maximum of 200%.
Increases the Level of Kyougen: Five Ceremonial Plays by 3.
Maximum upgrade level is 15.
When casting Hanega: Song of the Wind, should the Passive Talent "Jade-Claimed Flower" be triggered, the character will gain buffs in correspondence to the contacted Elemental Type(s), and also obtain a random untriggered buff. A maximum of 3 such corresponding elemental buffs can exist simultaneously.
You must unlock the Passive Talent "Jade-Claimed Flower" first.
Increases the Level of Hanega: Song of the Wind by 3.
Maximum upgrade level is 15.
When the Wanderer actively hits an opponent with Kuugo: Fushoudan while in the Windfavored state, the following effects will occur:
- Deals an additional instance of Kuugo: Fushoudan at the position hit, dealing 40% of the attack's original DMG. This DMG will be considered Normal Attack DMG.
- When the Wanderer falls below 40 Kuugoryoku Points, restores 4 Points to him. Kuugoryoku Points can be restored in this manner once every 0.2s. This restoration can occur up to 5 times within one Windfavored duration.
Attribute | C6 |
---|---|
GU | 1U |
ICD | 2s |
Snapshot | |
Damage Element | Anemo |
Damage Type | Normal Attack |
Poise Damage | 15 |
Impulse Type | 1 |
Full Talent Values
- Normal Attack: Yuuban Meigen
- Hanega: Song of the Wind
- Kyougen: Five Ceremonial Plays
Name | Lv. 1 | Lv. 2 | Lv. 3 | Lv. 4 | Lv. 5 | Lv. 6 | Lv. 7 | Lv. 8 | Lv. 9 | Lv. 10 | Lv. 11 |
---|---|---|---|---|---|---|---|---|---|---|---|
1-Hit DMG | 68.7% | 74.3% | 79.9% | 87.9% | 93.5% | 99.9% | 108.7% | 117.5% | 126.2% | 135.8% | 145.4% |
2-Hit DMG | 65.0% | 70.3% | 75.6% | 83.2% | 88.5% | 94.5% | 102.8% | 111.1% | 119.4% | 128.5% | 137.6% |
3-Hit DMG | 47.6% | 51.5% | 55.4% | 60.9% | 64.8% | 69.2% | 75.3% | 81.4% | 87.5% | 94.2% | 100.8% |
Charged Attack DMG | 132.1% | 142.0% | 151.9% | 165.1% | 175.0% | 184.9% | 198.1% | 211.3% | 224.5% | 237.7% | 251.0% |
Plunge DMG | 56.8% | 61.5% | 66.1% | 72.7% | 77.3% | 82.6% | 89.9% | 97.1% | 104.4% | 112.3% | 120.3% |
Low/High Plunge DMG | 114% | 123% | 132% | 145% | 155% | 165% | 180% | 194% | 209% | 225% | 240% |
Name | Lv. 1 | Lv. 2 | Lv. 3 | Lv. 4 | Lv. 5 | Lv. 6 | Lv. 7 | Lv. 8 | Lv. 9 | Lv. 10 | Lv. 11 | Lv. 12 | Lv. 13 |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Skill DMG | 95.2% | 102.3% | 109.5% | 119.0% | 126.1% | 133.3% | 142.8% | 152.3% | 161.8% | 171.4% | 180.9% | 190.4% | 202.3% |
Kuugo: Fushoudan DMG | 133.0% | 135.0% | 136.9% | 139.5% | 141.5% | 143.4% | 146.0% | 148.6% | 151.2% | 153.7% | 156.3% | 158.9% | 161.4% |
Kuugo: Toufukai DMG | 126.4% | 128.0% | 129.5% | 131.6% | 133.2% | 134.8% | 136.8% | 138.9% | 140.9% | 143.0% | 145.0% | 147.1% | 149.1% |
CD: 6.0s
Name | Lv. 1 | Lv. 2 | Lv. 3 | Lv. 4 | Lv. 5 | Lv. 6 | Lv. 7 | Lv. 8 | Lv. 9 | Lv. 10 | Lv. 11 | Lv. 12 | Lv. 13 |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Skill DMG | 147.2% | 158.2% | 169.3% | 184.0% | 195.0% | 206.1% | 220.8% | 235.5% | 250.2% | 265.0% | 279.7% | 294.4% | 312.8% |
Energy Cost: 60
Evidence Vault
📄️ Wanderer
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