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A pint-sized ninja attached to the Shuumatsuban, who always seems sleep-deprived.

Base Stats

Asc.Lv.Base HPBase ATKBase DEFCRIT RateCRIT DMGElemental Mastery
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Normal Attack: Shuumatsuban Ninja Blade Icon
Normal Attack: Shuumatsuban Ninja Blade

Normal Attack
Performs up to 4 consecutive strikes.

StringTalent 9%FramesMV/sPoise DamageImpulse Type
3-Hit79.79% x 261156.96%/s48.3 x23 + (Heavy, 500, 0)

Charged Attack
Drains Stamina over time to perform continuous spinning attacks against all nearby opponents.
At the end of the sequence, performs a more powerful slash.

StringTalent 9%FramesMV/sPoise DamageImpulse Type
Spin114.91% x 9??603
Final Hit207.77%??1206

Plunging Attack
Plunges from mid-air to strike the ground below, damaging opponents along the path and dealing AoE DMG upon impact.

TypeTalent 9%Poise DamageImpulse Type
Plunge DMG137.03%352
Low Plunge DMG274.01%1504
High Plunge DMG342.25%2007


  • MV/s are calculated using the shortest possible frames without any animation cancels, for different cancels see below.


NameHitmarkHitlagNext NA
N314, 260, 0.0861
For general information, see the frames page or the database.
For details on a specific character, see the respective Evidence Vault.

Ascension Passives

Yoohoo Art: Silencer's Secret Icon
Yoohoo Art: Silencer's Secret

When Sayu is in the party, your characters will not startle Crystalflies and certain other animals when getting near them.
Check the "Other" sub-category of the "Living Beings / Wildlife" section in the Archive for creatures this skill works on.


  • Passive works even if Sayu is off-field.
  • If entities are connected (like crystalflies), then picking them up will always scare the others.
  • If entities do not care about the state of other beings, then picking it up next to another one won't startle them.
  • Sayu's passive does not affect coop members - works only for your own party.


Multi-Task no Jutsu Icon
Multi-Task no Jutsu

The Muji-Muji Daruma created by Yoohoo Art: Mujina Flurry will ignore HP limits and can simultaneously attack nearby opponents and heal characters.

Full Talent Values

NameLv. 1Lv. 2Lv. 3Lv. 4Lv. 5Lv. 6Lv. 7Lv. 8Lv. 9Lv. 10Lv. 11
1-Hit DMG72.2%78.1%84.0%92.4%98.3%105.0%114.2%123.5%132.7%142.8%154.3%
2-Hit DMG71.4%77.2%83.0%91.3%97.1%103.8%112.9%122.0%131.1%141.1%152.5%
3-Hit DMG43.4%+43.4%47.0%+47.0%50.5%+50.5%55.5%+55.5%59.1%+59.1%63.1%+63.1%68.7%+68.7%74.2%+74.2%79.8%+79.8%85.9%+85.9%92.8%+92.8%
4-Hit DMG98.1%106.1%114.1%125.5%133.5%142.6%155.2%167.7%180.3%194.0%209.7%
Charged Attack Spinning DMG62.5%67.6%72.7%80.0%85.1%90.9%98.9%106.9%114.9%123.6%133.6%
Charged Attack Final DMG113%122%132%145%154%164%179%193%208%224%242%
Plunge DMG74.6%80.7%86.7%95.4%101.5%108.4%118.0%127.5%137.0%147.4%157.8%
Low/High Plunge DMG149%/186%161%/201%173%/217%191%/238%203%/253%217%/271%236%/295%255%/318%274%/342%295%/368%316%/394%
Charged Attack Stamina Cost: 40.0/s
Max Duration: 5.0s

Evidence Vault

📄️ Sayu

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