Gorou
The great general of Watatsumi Island's forces. He is deeply trusted by his subordinates.
Base Stats
Asc. | Lv. | Base HP | Base ATK | Base DEF | CRIT Rate | CRIT DMG | Geo DMG Bonus |
---|---|---|---|---|---|---|---|
A0 | 1 | 802 | 15 | 54 | 5.0% | 50.0% | 0.0% |
A6 | 90 | 9570 | 183 | 648 | 5.0% | 50.0% | 24.0% |
Click to expand... |
Attacks
- Normal Attacks
- Skill
- Burst

Normal Attack
Performs up to 4 consecutive shots with a bow.
String | Talent 9% | Frames | MV/s | Poise Damage | Impulse Type |
---|---|---|---|---|---|
1-Hit | 69.36% | 21 | 198.17%/s | 13.17 | 1 |
2-Hit | 68.26% | 26 | 157.52%/s | 12.96 | 1 |
3-Hit | 90.85% | 43 | 126.77%/s | 17.25 | 1 |
4-Hit | 108.39% | 55 | 118.24%/s | 20.58 | 1 |
Charged Attack
Performs a more precise Aimed Shot with increased DMG.
While aiming, stone crystals will accumulate on the arrowhead. A fully charged crystalline arrow will deal Geo DMG.
Type | Talent 9% | Frames | MV/s | GU | Poise Damage | Impulse Type |
---|---|---|---|---|---|---|
Aimed Shot | 80.58% | 23 | 193.39%/s | - | 10 (Headshot: 30) | 2 (Headshot: 5) |
Fully Charged | 210.8% | 94 | 134.55%/s | 1U | 20 (Headshot: 60) | 2 (Headshot: 5) |
Plunging Attack
Fires off a shower of arrows in mid-air before falling and striking the ground, dealing AoE DMG upon impact.
Damage Type | Talent 9% | Poise Damage | Impulse Type |
---|---|---|---|
Plunge DMG | 104.41% | 10 | 2 |
Low Plunge DMG | 208.77% | 50 | 2 |
High Plunge DMG | 260.76% | 100 | 3 |
Notes
- Charged Attack frame counts are done using by holding and releasing the Normal Attack button.
- MV/s are calculated using the shortest possible frames without any animation cancels, for different cancels see below.
- Fully Charged Charged Attack has no ICD.
- N1 will come out even if canceled early. Cancels include jump, dash, skill, and most notably, aim mode.
- After the first 0.7s, Aimed Shot damage and Gauge Unit will drop off 10% for every 0.05s the arrow travels in air (up to a total of 90%).

Deals AoE Geo DMG and sets up a General's War Banner.
General's War Banner
Provides up to 3 buffs to active characters within the skill's AoE based on the number of Geo characters in the party at the time of casting:
- 1 Geo character: Adds "Standing Firm" - DEF Bonus.
- 2 Geo characters: Adds "Impregnable" - Increased resistance to interruption.
- 3 Geo characters: Adds "Crunch" - Geo DMG Bonus.
Gorou can deploy only 1 General's War Banner on the field at any one time. Characters can only benefit from 1 General's War Banner at a time. When a party member leaves the field, the active buff will last for 2s.
Hold
Adjust the location of the skill.
"Take up this formation and we'll be safe — I guarantee it!" As a general and a leader of troops, the last thing Gorou wants is to see is those who follow him getting hurt.
Attribute | War Banner |
---|---|
Skill DMG (T9%) | 182.24% |
DEF Increase (T9%) | 350 |
Geo DMG Bonus | 15% |
Particles | 2 (-) |
GU | 1U |
ICD | 1s |
Snapshot | - |
Damage Element | Geo |
Damage Type | Skill |
Duration | 10s |
CD | 10s |
Poise Damage | 80 |
Impulse Type | 4 |
Notes
- Gorou counts as one of the Geo characters for General's War Banner's buff condition.
- The initial hit of Inuzaka All-Round Defense does not benefit from its own buff.
- There is a delay before applying the buff effects of General's War Banner.
- The General's War Banner is not affected by gravity.

Displaying his valor as a general, Gorou deals AoE Geo DMG and creates a field known as General's Glory to embolden his comrades.
General's Glory
This field has the following properties:
- Like the General's War Banner created by Inuzaka All-Round Defense, provides buffs to active characters within the skill's AoE based on the number of Geo characters in the party. Also moves together with your active character.
- Generates 1 Crystal Collapse every 1.5s that deals AoE Geo DMG to 1 opponent within the skill's AoE.
- Pulls 1 elemental shard in the skill's AoE to your active character's position every 1.5s (elemental shards are created by Crystallize reactions).
If a General's War Banner created by Gorou currently exists on the field when this ability is used, it will be destroyed. In addition, for the duration of General's Glory, Gorou's Elemental Skill "Inuzaka All-Round Defense" will not create the General's War Banner.
If Gorou falls, the effects of General's Glory will be cleared.
"We have the high ground!" Gorou can ever so slightly change the terrain of the battlefield to help win victory. This technique has seen him through many battles against seemingly superior opposition.
Attribute | Burst | Crystal Collapse |
---|---|---|
Skill DMG (T9%) | 166.97% DEF | 104.21% DEF |
GU | 1U | 1U |
ICD | - | Standard |
Snapshot | - | Dynamic |
Damage Element | Geo | Geo |
Damage Type | Burst | Burst |
Energy Cost | 80 | - |
Duration | 9s | - |
CD | 20s | - |
Poise Damage | 40 | 20 |
Impulse Type | 4 | 1 |
Notes
- The initial hit of Juuga: Forward Unto Victory does not benefit from its own buff.
- The initial hit of Juuga: Forward Unto Victory benefits from A1: Heedless of the Wind and Weather.
- General's Glory has a tickrate of 0.3s (17-18f).
- A1/C6 activate on hitmark (frame 30).
Frames
- NA
- CA
- Skill
- Burst
- Other
Name | Release | Hitlag | Next NA |
---|---|---|---|
N1 | 17 | 0 | 21 |
N2 | 12 | 0 | 26 |
N3 | 27 | 0 | 43 |
N4 | 31 | 0 | 55 |
Name | Release | Hitlag | N1 |
---|---|---|---|
CA (Physical) | 15 | 0 | 25 |
CA (Elemental) | 86 | 0 | 94 |
Notes
- Hitlag is 0.12s if it hits a weakspot
Name | Hitmark | N1 | Burst | Dash | Jump | Swap | CD |
---|---|---|---|---|---|---|---|
Cast | 34 | 47 | 47 | 33 | 33 | 46 | 21 |
Name | Hitmark | N1 | Skill | Dash | Jump | Swap | CD | Energy |
---|---|---|---|---|---|---|---|---|
Cast | 31 | 53 | 56 | 42 | 43 | 55 | 0 | 7 |
Notes
- Tick 1: 119f
- Buff tick 1: 0.3s after damage tick 1
- A1 and C6 activation: 31f
- A1 and C6 duration: 9.1s
Name | Default |
---|---|
Dash | 21 |
Jump | 31 |
For details on a specific character, see the respective Evidence Vault.
Ascension Passives
- Passive
- Ascension 1
- Ascension 4

Displays the location of nearby resources unique to Inazuma on the mini-map.

After using Juuga: Forward Unto Victory, all nearby party members' DEF is increased by 25% for 12s.
Notes
- The DEF increase of Heedless of the Wind and Weather only scales off of the base defense stat.

Gorou receives the following DMG Bonuses to his attacks based on his DEF:
- Inuzaka All-Round Defense: Skill DMG increased by 156% of DEF
- Juuga: Forward Unto Victory: Skill DMG and Crystal Collapse DMG increased by 15.6% of DEF
Constellations
- C1
- C2
- C3
- C4
- C5
- C6

When characters (other than Gorou) within the AoE of Gorou's General's War Banner or General's Glory deal Geo DMG to opponents, the CD of Gorou's Inuzaka All-Round Defense is decreased by 2s.
This effect can occur once every 10s.
Notes
- The effect of Rushing Hound: Swift as the Wind can be snapshotted along with the buffs of General's War Banner.

While General's Glory is in effect, its duration is extended by 1s when a nearby active character obtains an Elemental Shard from a Crystallize reaction.
This effect can occur once every 0.1s. Max extension is 3s.

Increases the Level of Inuzaka All-Round Defense by 3.
Maximum upgrade level is 15.

When General's Glory is in the "Impregnable" or "Crunch" states, it will also heal active characters within its AoE by 50% of Gorou's own DEF every 1.5s.
Notes
- The healing is dynamic and does not snapshot Gorou's DEF on cast.

Increases the Level of Juuga: Forward Unto Victory by 3.
Maximum upgrade level is 15.

For 12s after using Inuzaka All-Round Defense or Juuga: Forward Unto Victory, increases the CRIT DMG of all nearby party members' Geo DMG based on the buff level of the skill's field at the time of use:
- "Standing Firm": +10%
- "Impregnable": +20%
- "Crunch": +40%
This effect cannot stack and will take reference from the last instance of the effect that is triggered.
Notes
- The CRIT DMG increase does not snapshot.
Full Talent Values
- Normal Attack: Ripping Fang Fletching
- Inuzaka All-Round Defense
- Juuga: Forward Unto Victory
Name | Lv. 1 | Lv. 2 | Lv. 3 | Lv. 4 | Lv. 5 | Lv. 6 | Lv. 7 | Lv. 8 | Lv. 9 | Lv. 10 | Lv. 11 |
---|---|---|---|---|---|---|---|---|---|---|---|
1-Hit DMG | 37.8% | 40.8% | 43.9% | 48.3% | 51.4% | 54.9% | 59.7% | 64.5% | 69.4% | 74.6% | 79.9% |
2-Hit DMG | 37.2% | 40.2% | 43.2% | 47.5% | 50.5% | 54.0% | 58.8% | 63.5% | 68.3% | 73.4% | 78.6% |
3-Hit DMG | 49.5% | 53.5% | 57.5% | 63.3% | 67.3% | 71.9% | 78.2% | 84.5% | 90.9% | 97.8% | 104.7% |
4-Hit DMG | 59.0% | 63.8% | 68.6% | 75.5% | 80.3% | 85.8% | 93.3% | 100.8% | 108.4% | 116.6% | 124.9% |
Aimed Shot | 43.9% | 47.4% | 51.0% | 56.1% | 59.7% | 63.8% | 69.4% | 75.0% | 80.6% | 86.7% | 92.8% |
Fully-Charged Aimed Shot | 124% | 133% | 143% | 155% | 164% | 174% | 186% | 198% | 211% | 223% | 236% |
Plunge DMG | 56.8% | 61.5% | 66.1% | 72.7% | 77.3% | 82.6% | 89.9% | 97.1% | 104.4% | 112.3% | 120.3% |
Low/High Plunge DMG | 114% | 123% | 132% | 145% | 155% | 165% | 180% | 194% | 209% | 225% | 240% |
Name | Lv. 1 | Lv. 2 | Lv. 3 | Lv. 4 | Lv. 5 | Lv. 6 | Lv. 7 | Lv. 8 | Lv. 9 | Lv. 10 | Lv. 11 | Lv. 12 | Lv. 13 |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Skill DMG | 107.2% | 115.2% | 123.3% | 134.0% | 142.0% | 150.1% | 160.8% | 171.5% | 182.2% | 193.0% | 203.7% | 214.4% | 227.8% |
DEF Increase | 206 | 222 | 237 | 258 | 273 | 289 | 309 | 330 | 350 | 371 | 392 | 412 | 438 |
Duration: 10.0s
CD: 10.0s
Name | Lv. 1 | Lv. 2 | Lv. 3 | Lv. 4 | Lv. 5 | Lv. 6 | Lv. 7 | Lv. 8 | Lv. 9 | Lv. 10 | Lv. 11 | Lv. 12 | Lv. 13 |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Skill DMG | 98% | 106% | 113% | 123% | 130% | 138% | 147% | 157% | 167% | 177% | 187% | 196% | 209% |
Crystal Collapse DMG | 61% | 66% | 70% | 77% | 81% | 86% | 92% | 98% | 104% | 110% | 116% | 123% | 130% |
CD: 20.0s
Energy Cost: 80
Evidence Vault
📄️ Gorou
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