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Amber

Always energetic and full of life, Amber's the best — albeit only — Outrider of the Knights of Favonius.

Resources

Base Stats

Asc.Lv.Base HPBase ATKBase DEFCRIT RateCRIT DMGATK%
A0179319505.0%50.0%0.0%
A69094612236015.0%50.0%24.0%
Click to expand...

Attacks

Normal Attack: Sharpshooter Icon
Normal Attack: Sharpshooter

Normal Attack
Performs up to 5 consecutive shots with a bow.

StringTalent 9%FramesMV/sPoise DamageImpulse Type
1-hit66.36%26153.14%/s12.91
2-Hit66.36%22180.98%/s13.21
3-Hit85.32%37138.36%/s151
4-Hit86.9%34153.35%/s14.41
5-Hit109.02%60109.02%/s16.51

Charged Attack
Performs a more precise Aimed Shot with increased DMG.
While aiming, flames will accumulate on the arrowhead. A fully charged flaming arrow will deal Pyro DMG.

TypeTalent 9%FramesMV/sGUPoise DamageImpulse Type
Aimed Shot80.58%25193.39%/s-10 (Headshot: 30)2
Fully Charged210.8%96131.75%/s2U20 (Headshot: 60)5

Plunging Attack
Fires off a shower of arrows in mid-air before falling and striking the ground, dealing AoE DMG upon impact.

TypeTalent 9%Poise DamageImpulse Type
Plunge DMG104.41%102
Low Plunge DMG208.77%502
High Plunge DMG260.76%1003

Notes

  • Charged Attack frame counts are done using by holding and releasing the Normal Attack button.
  • MV/s are calculated using the shortest possible frames without any animation cancels, for different cancels see below.
  • After the first 0.7s, Aimed Shot damage and Gauge Unit will drop off 10% for every 0.05s the arrow travels in air (up to a total of 90%).

Frames

NameReleaseHitlagNext NA
N114026
N210022
N327037
N426034
N526060
For general information, see the frames page or the database.
For details on a specific character, see the respective Evidence Vault.

Ascension Passives

Gliding Champion Icon
Gliding Champion

Decreases gliding Stamina consumption for your own party members by 20%.
Not stackable with Passive Talents that provide the exact same effects.

Constellations

One Arrow to Rule Them All Icon
One Arrow to Rule Them All

Fires 2 arrows per Aimed Shot. The second arrow deals 20% of the first arrow's DMG.

Extra ArrowPoise DamageImpulse Type
Aime Shot2 (Headshot: 6)2 (Headshot: 5)
Fully Charged4 (Headshot: 12)2 (Headshot: 5)

Notes

  • The second arrow is fired 10 degrees vertically below actual aiming, has separate CRIT, and also makes the primary shot travel further before it starts dropping down.
  • C1 damage instance is considered CA damage.
  • Shared ICD with Charged Attack.

Full Talent Values

NameLv. 1Lv. 2Lv. 3Lv. 4Lv. 5Lv. 6Lv. 7Lv. 8Lv. 9Lv. 10Lv. 11
1-Hit DMG36.1%39.1%42.0%46.2%49.1%52.5%57.1%61.7%66.4%71.4%76.4%
2-Hit DMG36.1%39.1%42.0%46.2%49.1%52.5%57.1%61.7%66.4%71.4%76.4%
3-Hit DMG46.4%50.2%54.0%59.4%63.2%67.5%73.4%79.4%85.3%91.8%98.3%
4-Hit DMG47.3%51.2%55.0%60.5%64.3%68.8%74.8%80.8%86.9%93.5%100.1%
5-Hit DMG59.3%64.2%69.0%75.9%80.7%86.3%93.8%101.4%109.0%117.3%125.6%
Aimed Shot43.9%47.4%51.0%56.1%59.7%63.7%69.4%75.0%80.6%86.7%92.8%
Fully-Charged Aimed Shot124%133%143%155%164%174%186%198%211%223%236%
Plunge DMG56.8%61.5%66.1%72.7%77.3%82.6%89.9%97.1%104.4%112.3%120.3%
Low/High Plunge DMG114%/142%123%/153%132%/165%145%/182%155%/193%165%/206%180%/224%194%/243%209%/261%225%/281%240%/300%

Evidence Vault

📄️ Amber

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