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Amber

Always energetic and full of life, Amber's the best — albeit only — Outrider of the Knights of Favonius.

Resources

Base Stats

Asc.Lv.Base HPBase ATKBase DEFCRIT RateCRIT DMGATK%
A0179319505.0%50.0%0.0%
A69094612236015.0%50.0%24.0%
Click to expand...

Attacks

Normal Attack: Sharpshooter Icon
Normal Attack: Sharpshooter

Normal Attack
Performs up to 5 consecutive shots with a bow.

StringTalent 9%FramesMV/sPoise DamageImpulse Type
1-hit66.36%26153.14%/s12.91
2-Hit66.36%22180.98%/s13.21
3-Hit85.32%37138.36%/s151
4-Hit86.9%34153.35%/s14.41
5-Hit109.02%60109.02%/s16.51

Charged Attack
Performs a more precise Aimed Shot with increased DMG.
While aiming, flames will accumulate on the arrowhead. A fully charged flaming arrow will deal Pyro DMG.

TypeTalent 9%FramesMV/sGUPoise DamageImpulse Type
Aimed Shot80.58%25193.39%/s-10 (Headshot: 30)2
Fully Charged210.8%96131.75%/s2U20 (Headshot: 60)5

Plunging Attack
Fires off a shower of arrows in mid-air before falling and striking the ground, dealing AoE DMG upon impact.

TypeTalent 9%Poise DamageImpulse Type
Plunge DMG104.41%102
Low Plunge DMG208.77%502
High Plunge DMG260.76%1003

Notes

  • Charged Attack frame counts are done using by holding and releasing the Normal Attack button.
  • MV/s are calculated using the shortest possible frames without any animation cancels, for different cancels see below.
  • After the first 0.7s, Aimed Shot damage and Gauge Unit will drop off 10% for every 0.05s the arrow travels in air (up to a total of 90%).

Frames

NameReleaseHitlagNext NA
N114026
N210022
N327037
N426034
N526060
For more information, read the frames page or check out the database.

Ascension Passives

Gliding Champion Icon
Gliding Champion

Decreases gliding Stamina consumption for your own party members by 20%.
Not stackable with Passive Talents that provide the exact same effects.

Constellations

One Arrow to Rule Them All Icon
One Arrow to Rule Them All

Fires 2 arrows per Aimed Shot. The second arrow deals 20% of the first arrow's DMG.

Extra ArrowPoise DamageImpulse Type
Aime Shot2 (Headshot: 6)2 (Headshot: 5)
Fully Charged4 (Headshot: 12)2 (Headshot: 5)

Notes

  • The second arrow is fired 10 degrees vertically below actual aiming, has separate CRIT, and also makes the primary shot travel further before it starts dropping down.
  • C1 damage instance is considered CA damage.
  • Shared ICD with Charged Attack.

Full Talent Values

NameLv. 1Lv. 2Lv. 3Lv. 4Lv. 5Lv. 6Lv. 7Lv. 8Lv. 9Lv. 10Lv. 11
1-Hit DMG36.1%39.1%42.0%46.2%49.1%52.5%57.1%61.7%66.4%71.4%76.4%
2-Hit DMG36.1%39.1%42.0%46.2%49.1%52.5%57.1%61.7%66.4%71.4%76.4%
3-Hit DMG46.4%50.2%54.0%59.4%63.2%67.5%73.4%79.4%85.3%91.8%98.3%
4-Hit DMG47.3%51.2%55.0%60.5%64.3%68.8%74.8%80.8%86.9%93.5%100.1%
5-Hit DMG59.3%64.2%69.0%75.9%80.7%86.3%93.8%101.4%109.0%117.3%125.6%
Aimed Shot43.9%47.4%51.0%56.1%59.7%63.7%69.4%75.0%80.6%86.7%92.8%
Fully-Charged Aimed Shot124%133%143%155%164%174%186%198%211%223%236%
Plunge DMG56.8%61.5%66.1%72.7%77.3%82.6%89.9%97.1%104.4%112.3%120.3%
Low/High Plunge DMG114%/142%123%/153%132%/165%145%/182%155%/193%165%/206%180%/224%194%/243%209%/261%225%/281%240%/300%

Evidence Vault

📄️ Amber

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