Yoimiya

Owner of Naganohara Fireworks. Known as "Queen of the Summer Festival," she excels in her craft of creating fireworks that symbolize people's hopes and dreams.

Yoimiya

Base Stats

Lv

Base HP

Base ATK

Base DEF

CRIT Rate

60

6593

209

399

14.6%

60+

7075

225

428

14.6%

70

7777

247

470

14.6%

70+

8259

262

500

19.4%

80

8968

285

542

19.4%

80+

9450

300

572

24.2%

90

10164

323

615

24.2%

Attacks

Firework Flare-Up
Niwabi Fire-Dance
Ryuukin Saxifrage
Firework Flare-Up

Normal Attacks Performs up to 5 consecutive shots with a bow.

String

Talent 6%

Frames

Motion Value

1-Hit DMG

49.01% ×2 (98.02%)

27

217.82%/s

2-Hit DMG

94.02%

51

225.93%/s

3-Hit DMG

122.22%

88

214.27%/s

4-Hit DMG

63.83%×2

128

207.15%/s

5-Hit DMG

145.56%

164

214.93%/s

With Recovery

--

200

176.24%/s

  • The auto-aim range for her normals is around 6 abyss tiles (~15.3 meters)

Aimed Shot Performs a more precise Aimed Shot with increased DMG. While aiming, flames will accumulate on the arrowhead before being fired off as an attack.

  • Charge Level 1: Fires off a flaming arrow that deals Pyro DMG.

  • Charge Level 2: Generates a maximum of 3 Kindling Arrows based on time spent charging, releasing them as part of this Aimed Shot. Kindling Arrows will home in on nearby opponents, dealing Pyro DMG on hit.

String

Talent 6%

GUs

Frames

Motion Value

Aimed Shot

63.75%

--

--

--

Fully-Charged Aimed Shot

173.6%

1A

--

--

Kindling Arrow DMG

22.96%

1A

--

--

  • Kindling Arrows last around 2.5 seconds, don't drop off like regular arrows, and have auto lock aiming at a semi wide range.

  • Yoimiya can have all three Kindling Arrows up after Niwabi Fire Dance ends, so long as the required charging time is met.

Plunge Attacks Fires off a shower of arrows in mid-air before falling and striking the ground, dealing AoE DMG upon impact.

String

Talent 6%

Plunge DMG

82.6%

Low/High Plunge DMG

165.17% / 206.3%

Niwabi Fire-Dance

Yoimiya waves a sparkler and causes a ring of saltpeter to surround her.

Niwabi Enshou During this time, arrows fired by Yoimiya's Normal Attack will be Blazing Arrows, and their DMG will be increased and converted to Pyro DMG. During this time, Normal Attack: Firework Flare-Up will not generate Kindling Arrows at Charge Level 2. This effect will deactivate when Yoimiya leaves the field.

Type

Talent 6%

Duration

Cooldown

Particles

U

Cast Frames

Blazing Arrow DMG

149.94% Normal Attack DMG

10s

18s

1 (-) per proc

1A

23

  • The Damage Bonus from Niwabi Fire-Dance is multiplicative.

  • Yoimiya's particle generation triggers on infused arrow hit and has an ICD of 2s on particle generation.

    • Yoimiya's particle generation procs cannot be buffered, so Yoimiya will ideally generate 4 particles over the duration of Niwabi Fire-Dance

  • Charged Shots during the duration of Niwabi Fire-Dance do not generate particles.

  • Yoimiya can still produce energy even after Niwabi Fire-Dance expires as long as the ICD is off CD and the infused normal attack string arrow lands.

  • The infused arrows from Niwabi Fire-Dance follow standard ICD (3-hit/2.5s).

Ryuukin Saxifrage

Yoimiya leaps into the air along with her original creation, the "Ryuukin Saxifrage," and fires forth blazing rockets bursting with surprises that deal AoE Pyro DMG and mark one of the hit opponents with Aurous Blaze.

Aurous Blaze All Normal/Charged/Plunging Attacks, Elemental Skills, and Elemental Bursts by any party member other than Yoimiya that hit an opponent marked by Aurous Blaze will trigger an explosion, dealing AoE Pyro DMG. When an opponent affected by Aurous Blaze is defeated before its duration expires, the effect will pass on to another nearby opponent, who will inherit the remaining duration. One Aurous Blaze explosion can be triggered every 2s. When Yoimiya is down, Aurous Blaze effects created through her skills will be deactivated.

Effect

Talent 6% / Data

GUs

Skill DMG

178.08%

2B

Aurous Blaze Explosion DMG

170.8%

1A

Cast Frames

115

--

Duration

10s

--

CD

15s

--

Energy Cost

60

--

  • Ryuukin Saxifrage does not snapshot.

  • Aurous Blaze Explosions from Ryuukin Saxifrage follow standard ICD (3-hit/2.5s).

Ascension Passives

Passive
Ascension 1
Ascension 4
Passive

Blazing Match

When Yoimiya crafts Decoration, Ornament, and Landscape-type Furnishings, she has a 100% chance to refund a portion of the materials used.

Ascension 1

Tricks of the Trouble-Maker

During Niwabi Fire-Dance, shots from Yoimiya's Normal Attack will increase her Pyro DMG Bonus by 2% on hit. This effect lasts for 3s and can have a maximum of 10 stacks.

  • Stacks gained from Tricks of the Trouble-Maker do not have independent durations, each Normal Attack hit will refresh the duration of all stacks to 3s.

  • The Pyro DMG Bonus from Tricks of the Trouble-Maker can last up to 3s after Niwabi Fire-Dance ends.

  • Gaining stacks will cause the orbitting sparks from Niwabi Fire-Dance to increase in brightness.

Ascension 4

Summer Night's Dawn

Using Ryuukin Saxifrage causes nearby party members (not including Yoimiya) to gain a 10% ATK increase for 15s. Additionally, a further ATK Bonus will be added on based on the number of "Tricks of the Trouble-Maker" stacks Yoimiya possesses when using Ryuukin Saxifrage. Each stack increases this ATK Bonus by 1%.

Constellations

C1
C2
C3
C4
C5
C6
C1

Agate Ryuukin

The Aurous Blaze created by Ryuukin Saxifrage lasts for an extra 4s. Additionally, when an opponent affected by Aurous Blaze is defeated within its duration, Yoimiya's ATK is increased by 20% for 20s.

C2

A Procession of Bonfires

When Yoimiya's Pyro DMG scores a CRIT Hit, Yoimiya will gain a 25% Pyro DMG Bonus for 6s. This effect can be triggered even when Yoimiya is not the active character.

C3

Trickster's Flare

Increases the Level of Niwabi Fire-Dance by 3. Maximum upgrade level is 15.

C4

Pyrotechnic Professional

When Yoimiya's own Aurous Blaze triggers an explosion, Niwabi Fire-Dance's CD is decreased by 1.2s.

C5

A Summer Festival's Eve

Increases the Level of Ryuukin Saxifrage by 3. Maximum upgrade level is 15.

C6

Naganohara Meteor Swarm

During Niwabi Fire-Dance, Yoimiya's Normal Attacks have a 50% chance of firing an extra Kindling Arrow that deals 60% of its original DMG. This DMG is considered Normal Attack DMG.

  • Kindling Arrow shares ICD with Yoimiya's infused normal attacks.

Full Talent Values

Firework Flare-Up
Niwabi Fire-Dance
Ryuukin Saxifrage
Firework Flare-Up

Normal Attacks

Lv6

Lv7

Lv8

Lv9

Lv10

Lv11

1-Hit DMG (x2)

49.01

52.65

56.29

59.94

63.59

67.23

2-Hit DMG

94.02

101.01

108

115

121.99

128.98

3-Hit DMG

122.22

131.31

140.4

149.49

158.59

167.68

4-Hit DMG (x3)

63.83

68.58

73.32

78.07

82.82

87.57

5-Hit DMG

145.56

156.39

167.22

178.04

188.87

199.7

Charged Attack

Lv6

Lv7

Lv8

Lv9

Lv10

Lv11

Aimed Shot

63.75

69.36

74.97

80.58

86.7

92.82

Fully-Charged Aimed Shot

173.6

186

198.4

210.8

223.2

235.6

Kindling Arrow DMG

22.96

24.6

26.24

27.88

29.52

31.16

Plunge

Lv6

Lv7

Lv8

Lv9

Lv10

Lv11

Plunge DMG

82.6

89.87

97.14

104.41

112.34

120.27

Low Plunge DMG

165.17

179.7

194.23

208.77

224.62

240.48

High Plunge DMG

206.3

224.45

242.61

260.76

280.57

300.37

Niwabi Fire-Dance

Lv6

Lv7

Lv8

Lv9

Lv10

Lv11

Lv12

Lv13

Blazing Arrow DMG

149.94% Normal Attack DMG

152.89% Normal Attack DMG

155.84% Normal Attack DMG

158.79% Normal Attack DMG

161.74% Normal Attack DMG

164.7% Normal Attack DMG

167.65% Normal Attack DMG

170.6% Normal Attack DMG

Duration: 10s

Cooldown: 18s

Ryuukin Saxifrage

Lv6

Lv7

Lv8

Lv9

Lv10

Lv11

Lv12

Lv13

Skill DMG

178.08

190.8

203.52

216.24

228.96

241.68

254.4

270.3

Aurous Blaze Explosion DMG

170.8

183

195.2

207.4

219.6

231.8

244

259.25

Energy Cost: 60

Duration: 10s

Cooldown: 15s

External Links

Evidence Vault: