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Hypostases

Weakspot Details

None.

Resistance Table

All Hypostasis are immune to their own Element.

Damage TypeResistance
Physical0%
Pyro10%
Dendro10%
Hydro10%
Electro10%
Anemo10%
Cryo10%
Geo10%

Stat Block

LevelHP
6058669
6569880
7091364
75104446
80129960
85142971
90170479
95194242
100257356

Hypostases

Anemo Hypostasis - Beth

Code name: Beth. A high-purity Anemo entity. Elemental hypostases are life forms which have completely abandoned their former appearance and biological structure, making them able to reach the highest level of elemental purity. Research into hypostases is mainly led by scholars of Sumeru Akademiya, but due to the level of danger that they pose, little of substance is known about hypostases beyond their scientific name and code name.

Energy drops

HP ThresholdTypeElement
75% HP1 OrbAnemo
50% HP1 OrbAnemo
25% HP1 OrbAnemo
Death1 OrbAnemo

Attacks

  • For most of the attacks below, the core will be exposed for a few seconds after the boss uses the attack. Use this opportunity to deal damage to the boss. Most of the attacks the Hypostasis does are Anemo.
  • Flies into the air and turns into a giant crystalfly, then shoots 2 blasts at the player; the first blast is aimed towards the player's location, while the second is a follow-up that hits those struck by the first.
  • Teleports to the center of the arena and spirals high into the air, forming a tornado beneath it. Over the next few seconds, forms 8 tornadoes around the arena, these tornados move randomly and don't target the player.
    • The tornadoes will cause Elemental Absorption if they come into contact with Hydro, Pyro, Cryo, or Electro, and will leave behind an Orb of their respective infusion in the air once the attack ends. If not infused with anything, they simply remain Anemo. Picking up these Orbs grants 3 Elemental Particles of the respective Element.
  • Quickly flies next to the player and forms a ring of shell pieces that create a vacuum which pulls the player towards the core while dealing constant damage. After a short time, it will pull in the shell pieces and implode.
  • Quickly flies next to the player and forms a large wall, which folds in a "clapping" motion very quickly, dealing damage in an area in front of the wall.
  • Teleports next to the player and forms a spinning dome formation with its shell. It will then proceed to take 3 random Orbs in the air, healing 5% of its health for each one and unleashes a large shockwave in the process.
    • By default, this deals Anemo damage, but will deal Pyro, Hydro, Cryo, or Electro damage if it pulls in that Orb.
  • Moves to a location away from the player and sends pieces of its shell into the sky. Over the next few seconds, three total shell pieces will fall from the sky towards the player, these leave updrafts where they fall.
    • The boss will not expose its core after this move, but its core will be exposed during the attack.
  • Moves to a location away from the player and floats into the sky, forming a rhombus with its shell pieces. Then, it sucks shell pieces into its core to form and fire wind blasts that deal AoE damage, it fires a total of 3 blasts. Move around to dodge (can dodge without dashing).
  • When HP is low (approx. 5%), moves to the center of the arena and forms 4 large floating Anemo orbs along with several updrafts. After some time, absorbs any Anemo orbs that remain, healing a large portion of its HP for each orb absorbed.
  • If an orb is absorbed by the player it will not respawn the next time the Hypostasis uses Second Wind, and if all orbs are absorbed by the player it will become unable to reuse this ability and unable to heal.
  • The boss can't be killed without resolving this attack first.