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Perpetual Mechanical Array

Legend has it that they were war machines left behind by a nation that had been destroyed. Composed of several different parts, it can adapt to its combat environment and employ a variety of attacks. Its cubic shape is on some level very much like the Elemental Hypostases.

Weakspot Details

None.

Energy drops

HP ThresholdTypeElement
66% HP1 OrbClear
33% HP1 OrbClear
Death1 OrbClear

Resistance Table

Damage TypeResistance
Physical70%
Pyro10%
Dendro10%
Hydro10%
Electro10%
Anemo10%
Cryo10%
Geo10%

Stat Block

LevelHP
60141743
65186350
70234434
75293344
80378186
85483170
90593605
95726859
100887360

Attacks

  • Transforms into a rocket and targets the player's position before slamming down.
  • Targets the player's current position with a reticle that focuses before striking down.
  • Transforms into a cube and rolls repeatedly with high speed. Only uses this move at long ranges.
  • Transforms into a giant sword and slashes from the Right to Left. Only uses this move at Melee ranges.
  • Transforms into a giant spinning blade and does a zig-zag pattern before slashing fom the Left to Right. Only uses this move at Melee ranges.
  • Charges up for a short time before firing a beam of pure Energy that does fast moderate Physical damage to those touching the beam. The beam follows the player.
  • Assumes a defensive stance and launches four cubes that transform into Ruin Sentinels. One of the 4 Ruin Sentinels will be marked and ha to be killed for the Array to be targetable again. After the Sentinel has been killed the Array will momentarily enter a weakened state, being temporarily stunned and having it's resistance lowered by -50% for all damage types. This attack can only occur once, either once the health of the array has reached the require threshold or enough time in the fight has passed.

Interactions

  • Defeating PMA minions won't proc any kill-based effects, similar to Specters.