There is a small chance that when you use Mona's Press E, the explosion damage and particle generation also happens when cast. Normally this only happens when her skill construct expires, it doesn't happen if you use Hold E and only on Press E.
If your Artifact Inventory is near full (from 990/1000), you'll get an "No space left in Inventory" when trying to do a Wish X10.
When Oz triggers Overload or Superconduct with his Normal Attack, he generates a particle for each enemy hit by the reaction. This is called "turbo" energy generation. By using this mechanic in clumps of enemies, you can gain far more particles per Oz summon than you would normally be able to. Turbo team compositions are built to force this interaction often to fuel expensive elemental bursts. This in turn reduces the energy recharge investment for units, which allows for more investment into damage.
Number of Enemies
Assumptions: maximum uptime utilizing burst, Oz is the trigger for all 10/12 attacks, and the reactions that occur hit all enemies for 12/15 reactions per minute.
Units in a Turbo Team
Cryo Unit for Superconduct Turbo
Pyro Unit for Overload Turbo
Last two slots are flexible
Although for Superconduct Turbo, a secondary cryo unit may be required to maintain cryo aura
Kaeya + Chongyun
Kaeya + Diona
Kaeya + Rosaria
Any unit fits here, but the units that benefit most from Turbo are energy-hungry units. Since turbo allows team compositions to capitalize on turbo's obscene energy generation by running Beidou, Xiangling, and/or Xingqiu on more offense-oriented stats over energy recharge.
Important: Always use the Aura Setter's burst before deploying Oz in your rotations, the opposite may yield electro aura and not generate turbo energy.
When using a character with the same element as the current aura you will not be able to utilize Fischl's A4 since the on-field character will not be the trigger.
Hotpot is a team comp revolving around the concept of using 4 different elements (Pyro/Hydro/Electro/Cryo) and turboing,