Lisa
The languid but knowledgeable Librarian of the Knights of Favonius, deemed by Sumeru Akademiya to be their most distinguished graduate in the past two centuries.
Resources
Base Stats
Asc. | Lv. | Base HP | Base ATK | Base DEF | CRIT Rate | CRIT DMG | Elemental Mastery |
---|---|---|---|---|---|---|---|
A0 | 1 | 802 | 19 | 48 | 5.0% | 50.0% | 0 |
A6 | 90 | 9570 | 232 | 573 | 5.0% | 50.0% | 96 |
Click to expand... |
Attacks
- Normal Attacks
- Skill
- Burst
Normal Attack
Performs up to 4 lightning attacks that deal Electro DMG.
String | Talent 9% | Frames | MV/s | GU | Poise Damage | Impulse Type |
---|---|---|---|---|---|---|
1-Hit | 67.32% | 30 | 134.64%/s | 1U | 6.75 | 1 |
2-Hit | 61.06% | 20 | 183.18%/s | 1U | 6 | 1 |
3-Hit | 72.76% | 34 | 128.40%/s | 1U | 7.35 | 1 |
4-Hit | 93.43% | 57 | 98.35%/s | 1U | 8.7 | 1 |
Charged Attack
Consumes a certain amount of Stamina to deal AoE Electro DMG after a short casting time.
String | Talent 9% | Frames | MV/s | GU | ICD | Poise Damage | Impulse Type |
---|---|---|---|---|---|---|---|
Charged Attack | 301.1% | 91 | 198.53%/s | 1U | 0.5s | 15 | 3 |
Plunging Attack
Gathering the might of Electro, Lisa plunges towards the ground from mid-air, damaging all opponents in her path. Deals AoE Electro DMG upon impact with the ground.
Type | Talent 9% | Poise Damage | Impulse Type |
---|---|---|---|
Plunge DMG | 104.41% | 5 | 2 |
Low Plunge DMG | 208.77% | 50 | 3 |
High Plunge DMG | 260.76% | 100 | 4 |
Notes
- MV/s are calculated using the shortest possible frames without any animation cancels, for different cancels see below.
- Lisa's 3rd Normal Attack recovery has 2 different animations. She will either teleport backwards or forward depending on the position of her target.
- Standard ICD, shared with tap Elemental Skill.
Channels the power of lightning to sweep bothersome matters away.
Press
Releases a homing Lightning Orb.
On hit, it deals Electro DMG and applies a stack of the Conductive status (max 3 stacks) to opponents in a small AoE.
Hold
After an extended casting time, calls down lightning from the heavens, dealing massive Electro DMG to all nearby opponents.
Deals great amounts of extra damage to opponents based on the number of Conductive stacks applied to them, and clears their Conductive status.
Electro Purple is the raiment of the Witch of Purple Rose.
Attribute | Tap | Hold (0 / 1 / 2 / 3 stacks) |
---|---|---|
Skill DMG (T9%) | 136% | 544% / 625.6% / 720.8% / 828.24% |
MV/s (T9%) | 388.57%/s | 281.38%/s / 323.59%/s / 372.83%/s / 428.4%/s |
GU | 1U | 2U |
ICD | Standard (Shared with NA) | None |
Particles | - | 5 (-) |
Damage Element | Electro | Electro |
Damage Type | Skill | Skill |
CD | 1s | 16s |
Poise Damage | 18 | 150 / 195 / 240 / 300 |
Impulse Type | 2 | 2 / 2 / 2 / 2 |
Notes
- The Lightning Orb bounces to nearby targets with the small AoE spreading Conductive stacks each bounce
- This means in tight enough groups, it can apply all 3 stacks in a single Press E.
- Conductive stacks last 15s with independent timers. Beyond 3 Conductive stacks, additional applications will refresh the stack(s) with the least remaining duration.
- As Conductive stacks are an enemy attribute, multiple players using Lisa in Co-op share Conductive stacks consumption and stacking.
- The hitbox of Lisa's Hold E is a cylinder with the following dimensions/attributes:
- Its Radius is indicated by its VFX and mobs' centers have to be inside said radius in order to take damage.
- Its Height/Depth is either unlimited or absurdly large. This is difficult to properly quantize.
- Its hitbox can clip through the terrain, allowing it to connect with enemies that are out of Lisa's direct Line of Sight.
- Lisa can Utilize Pyro/Cryo with her Press E variant of Violet Arc to Stack Conductive Stacks
- When an opponent affected by Pyro or Cryo is struck, the mob directly hit will immediately gain 2 Conductive Stacks, and others in the resulting Overload or Superconduct radius will gain 1 Conductive Stack
- If Violet Arc connects and causes Overload or Superconduct while in a Pyro or Cryo-environment (the most common ones being Burning Grass and Frozen Water), the direct hit mob will obtain 3 Conductive stacks and will radiate 2 stacks to nearby opponents.
- If 2 opponents are nearby and only one is afflicted with a status, if the afflicted mob is hit, both enemies will gain 3 stacks of Conductive
Summons a Lightning Rose that unleashes powerful lightning bolts, launching surrounding opponents and dealing Electro DMG.
The Lightning Rose will continuously emit lightning to knock back opponents and deal Electro DMG throughout the ability's duration.
This rose is beautiful, but beware its mortal thorns.
Attribute | Burst |
---|---|
Summon DMG | 10% |
Discharge DMG (T9%) | 62.15% * 29 |
Tick Rate | 0.5s |
MV/s | 102.4%/s |
GU | 1U |
ICD | Standard |
Damage Element | Electro |
Damage Type | Burst |
Energy Cost | 80 |
Duration | 15s |
CD | 20s |
Poise Damage | 10 |
Impulse Type | Summon: 4 Discharge: 2 |
Notes
- Lightning Rose has an unlisted instance of damage on initial summon
- Summon damage is 10% at all talent levels.
- Summon damage does not apply an Electro Aura.
- Summon damage does not apply the DEF Shred from Static Electricity Field (A4).
- Enemy targeting seems fully randomized between all opponents in-range.
- Discharges from Lightning Rose have a small AoE on impact. In tight enemy groups, a lightning bolt can deal damage to multiple enemies at once.
- The hitbox of Lisa's Lightning Rose is a cylinder with the following dimensions/attributes:
- Its Radius is indicated by its VFX and mobs' centers have to be inside said radius in order to take damage. Misleadingly, the actual area is not the flowered decal, but the soft tinted circle of purple.
- Its Height/Depth is either unlimited or absurdly large. This is difficult to properly quantize.
- Its hitbox can clip through terrain (allowing it to connect with enemies that are out of Lisa's direct Line of Sight); see Azhdaha.
- Surrounding opponents are only launched if made airborne while their poise is broken. Poise-broken grounded enemies are frequently staggered instead.
- The initial Summon DMG dealt by Lightning Rose is dealt once within a specific area.
- This area is a flat circular plane which shares the radius of Lightning Rose (7m).
- The Summon DMG cannot deal damage to enemies whose hurtboxes are below or above near the suspended plane of which Lightning Rose was casted on.
- More than one Lightning Roses can co-exist with sufficient cooldown reduction.
- Lightning Rose is able to target and trigger Dendro Cores, both directly, from an Arc's Discharges/Bolts directly connecting to them, and indirectly, by nearby Discharges/Bolts' AoEs.
- If there are enemies present within Lightning Rose's radius, Discharges/Bolts from Arcs will prioritize targeting enemies over Dendro Cores.
Frames
- NA
- CA
- Skill
- Burst
- Other
Name | Hitmark | Hitlag | Next NA | CA |
---|---|---|---|---|
N1 | 26 | 0 | 30 | 29 |
N2 | 18 | 0 | 20 | 24 |
N3 | 17 | 0 | 34 | 40 |
N4 | 31 | 0 | 57 | N/A |
Name | Hitmark | Hitlag | N1 | CA | Skill | Burst | Dash | Jump | Swap |
---|---|---|---|---|---|---|---|---|---|
CA | 71 | 0 | 91 | 103 | 94 | 93 | 70 | 70 | 89 |
Notes
- If there is no prior action subtract 14 frames from the hitmark
Name | Hitmark | N1 | CA | Skill | Burst | Dash | Jump | Swap | CD |
---|---|---|---|---|---|---|---|---|---|
Press | 22 | 38 | 38 | ? | 39 | 35 | 20 | 20 | 17 |
Hold | 117 | 141 | 139 | 138 | 138 | 116 | 117 | 117 | 114 |
Name | Hitmark | N1 | CA | Skill | Dash | Jump | Swap | CD | Energy |
---|---|---|---|---|---|---|---|---|---|
Cast | 56 | 85 | 87 | 87 | 88 | 57 | 56 | 53 | 62 |
Notes
- Energy drain is with ~80ms ping
- Tick 1 hitmark: 119f
Name | Default |
---|---|
Dash | 22 |
Jump | 33 |
For details on a specific character, see the respective Evidence Vault.
Ascension Passives
- Passive
- Ascension 1
- Ascension 4
When Lisa crafts a potion, she has a 20% chance to refund a portion of the crafting materials used.
Hits by Charged Attacks apply Violet Arc's Conductive status to opponents.
Opponents hit by Lightning Rose have their DEF decreased by 15% for 10s.
Notes
- The DEF shred persists for its full duration even when this character leaves party. Click here for the finding.
Constellations
- C1
- C2
- C3
- C4
- C5
- C6
Lisa regenerates 2 Energy for every opponent hit while holding Violet Arc.
A maximum of 10 Energy can be regenerated in this manner at any one time.
Notes
- This only applies to the Hold E variant.
- This summons a single special Particle that only provides Energy if Lisa is on field.
Holding Violet Arc has the following effects:
- Increases DEF by 25%.
- Increases Lisa's resistance to interruption.
Increases the Level of Lightning Rose by 3.
Maximum upgrade level is 15.
Lightning Rose now unleashes 1-3 lightning bolts when it attacks.
Notes
- In tight enemy groups, Plasma Eruption can quadratically increase the damage of Lightning Rose due to the AoE of each lightning bolt released.
Increases the Level of Violet Arc by 3.
Maximum upgrade level is 15.
When Lisa takes the field, she applies 3 stacks of Violet Arc's Conductive status onto nearby opponents.
This effect can only occur once every 5s.
Notes
- The pulse visual effect and cooldown are not initiated when not in combat, but will still apply Conductive stacks nearby.
- The radius of this effect is 5m and its height is seemingly infinite, regardless of whether or not Lisa is in combat.
Full Talent Values
- Normal Attack: Lightning Touch
- Violet Arc
- Lightning Rose
Name | Lv. 1 | Lv. 2 | Lv. 3 | Lv. 4 | Lv. 5 | Lv. 6 | Lv. 7 | Lv. 8 | Lv. 9 | Lv. 10 | Lv. 11 |
---|---|---|---|---|---|---|---|---|---|---|---|
1-Hit DMG | 39.6% | 42.6% | 45.5% | 49.5% | 52.5% | 55.4% | 59.4% | 63.4% | 67.3% | 71.3% | 75.4% |
2-Hit DMG | 35.9% | 38.6% | 41.3% | 44.9% | 47.6% | 50.3% | 53.9% | 57.5% | 61.1% | 64.7% | 68.4% |
3-Hit DMG | 42.8% | 46.0% | 49.2% | 53.5% | 56.7% | 59.9% | 64.2% | 68.5% | 72.8% | 77.0% | 81.5% |
4-Hit DMG | 55.0% | 59.1% | 63.2% | 68.7% | 72.8% | 76.9% | 82.4% | 87.9% | 93.4% | 98.9% | 104.6% |
Charged Attack DMG | 177% | 190% | 204% | 221% | 235% | 248% | 266% | 283% | 301% | 319% | 337% |
Plunge DMG | 56.8% | 61.5% | 66.1% | 72.7% | 77.3% | 82.6% | 89.9% | 97.1% | 104.4% | 112.3% | 120.3% |
Low/High Plunge DMG | 114% | 123% | 132% | 145% | 155% | 165% | 180% | 194% | 209% | 225% | 240% |
Name | Lv. 1 | Lv. 2 | Lv. 3 | Lv. 4 | Lv. 5 | Lv. 6 | Lv. 7 | Lv. 8 | Lv. 9 | Lv. 10 | Lv. 11 | Lv. 12 | Lv. 13 |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Press DMG | 80.0% | 86.0% | 92.0% | 100.0% | 106.0% | 112.0% | 120.0% | 128.0% | 136.0% | 144.0% | 152.0% | 160.0% | 170.0% |
Non-Conductive Hold DMG | 320% | 344% | 368% | 400% | 424% | 448% | 480% | 512% | 544% | 576% | 608% | 640% | 680% |
Stack 1 Conductive Hold DMG | 368% | 396% | 423% | 460% | 488% | 515% | 552% | 589% | 626% | 662% | 699% | 736% | 782% |
Stack 2 Conductive Hold DMG | 424% | 456% | 488% | 530% | 562% | 594% | 636% | 678% | 721% | 763% | 806% | 848% | 901% |
Stack 3 Conductive Hold DMG | 487% | 524% | 560% | 609% | 646% | 682% | 731% | 780% | 828% | 877% | 926% | 974% | 1035% |
Holding CD: 16.0s
Name | Lv. 1 | Lv. 2 | Lv. 3 | Lv. 4 | Lv. 5 | Lv. 6 | Lv. 7 | Lv. 8 | Lv. 9 | Lv. 10 | Lv. 11 | Lv. 12 | Lv. 13 |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Discharge DMG | 36.6% | 39.3% | 42.0% | 45.7% | 48.4% | 51.2% | 54.8% | 58.5% | 62.2% | 65.8% | 69.5% | 73.1% | 77.7% |
CD: 20.0s
Energy Cost: 80
Evidence Vault
📄️ Lisa
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