3 Attack Rotations 3 Full Damage Rotation takes 11.2 Seconds in Cryo-Field with 8% Attack Speed (buffed). The duration of Cryo-Field is 10 seconds but charged attack is still infused due to a lingering effect.
Rough frames and Seconds
Frames: 194 (1 rotation)
Seconds: 3.07 (1 rotation)
3 Attack Rotation's Shattered procs with E freezing enemy.
(E Cast)Apply Cryo (freeze)
1st. Shattered + Apply cryo (freeze)
2nd. Shattered + ICD
4th. Apply cryo (freeze)
5th. Shattered + ICD
7th. Apply cryo (freeze)
8th. Shattered + ICD
10th. Apply cryo (freeze)
11th. Shattered + ICD
Conclusion: From 12 basic attacks
5 shattered - ( E shattered) Since initial slam to the ground of E has it's own ICD, you can have 2 shattered reactions on the 1st rotation. This will just make it so that you get 1 more reaction and by the end of the 3 rotations, end with a shattered reaction instead of an ICD.
By: DeFault#1802 Added: 6/26/2021 Discussion
Findings: The various interactions between Chongyun’s A4 and E have been looked at and the findings are as follows:
Chongyun’s A4 blade is considered as elemental skill damage and as such can proc the effects of ToM 4-pc bonus and Sacrificial Greatsword.
Chongyun’s A4 blade snapshots the buffs received by the E skill on cast and buffs received after do not take effect. This suggests that Chong’s E and A4 work similarly to Geo traveler’s E and C2 snapshot interaction.
Chongyun’s E area is not a field but instead a cylinder of unknown (But large) height and depth. Chongyun’s A4 can target any enemy within this large cylindrical area.
Chongyun’s A4 is considered E Skill damage. As show in the video, 4 ToM effect and Sacrificial Greatsword work with A4 Spirit Blade: Video
Chongyun’s A4 snapshots any buffs received by E skill: Video
Chongyun’s E field has a large cylindrical area and his A4 blade can target any enemy within it: Video
Because Chongyun’s A4 is considered skill damage and can proc ToM, this can open up new builds for teams that can snapshot the buff before it runs out, furthermore Chongyun might be able to equip new artifact sets in the future that revolve around skill damage.
As Chongyun’s A4 snapshots any buffs received by E skill, new rotations can be made that allow Chongyun’s E to snapshot buffs first to make the most of E and A4 skill damage.
Due to the actual large area of Chongyun’s E field, it can be noted in the future that leaving the ground will not deactivate the effects of the field as long as you stay within its radius. Useful for characters that can use their E skill in the air such as Xiao. Also, less practical and more meme-y (and fun), Chongyun’s A4 can be used to snipe unsuspecting enemies near high cliffs and ravines.
By: elijam#7142 Added: 08/07/2021 Discussion
Findings: Chongyun’s C1 damage instance has no ability type scaling tags.
Evidence: Testing done by cartercr#4207 Damage is consistent with and without 4bolide bonus - Video Damage is consistent with and without 2gambler bonus - Video Damage is consistent with and without 2NO bonus- Video
Significance: Damage calculations for Chongyun
By: Sparko53557#7010 and LazyGeniusMan#6252 Added: 4/13/2021
Finding: Chongyun C2 reduces your cooldown based on your original cooldown instead of the increased cooldown while affected by Slowing Waters.
C2 Chongyun reduces Qiqi’s E cooldown by 4.5 seconds. It continues to do so while in Cecilia Garden 2 which increases your skill’s CD duration by 100%.
Significance: Chongyun is largely ineffective at decreasing the debuff from slowing waters in a meaningful fashion.
Finding: When used with any cooldown reduction(CDR) from the active character, Chongyun’s C2 reduces your cooldown after the CDR from the active character and Slowing Waters.
Chongyun's C2 in Slowing Waterslet x = (E-cooldown) * (CDR from own character)let y = (E-cooldown) * (CDR from own character) * (Chongyun C2’s CDR)(E-cooldown) * (CDR from own character) * (Slowing Water Debuff) – (x - y) = E Cooldown
Bennett’s E’s CD : 5 sw/ A1 : 4 s [5 * .8 = 4]w/ A1, A4 : 2 s [5 * .8 * .5 = 2]w/ A1, A4, CY C2 : 1.7 s [5 * .8 *.5 *.85 = 1.7]2 – 1.7 = .3 secondsBennett’s E CD w/ A1, A4, and Slowing Waters: 4 seconds5 * .8 * .5 * 2 = 4 seconds.Bennett’s E CD w/ A1, A4, Slowing Waters and CY C2: 3.7 seconds4 - .3 = 3.7 seconds
Significance: This suggests that when another character grants a different character CDR it is treated as a separate buff that is applied without taking debuffs in account.
C6 Chongyun’s “Spirit Blade - Cloud-parting Star deals 15% more DMG to enemies with a lower percentage of their Max HP” is an additive bonus.
Video with the enemy not having a lower percentage of his Max HP than Chongyun:
Video with the enemy having a lower percentage of his Max HP than Chongyun:
(1+0.15+0.223)/(1+0.223) = 320/285 math by Robin Testing was done with a Lv. 70 Chongyun & 22.3% Cryo DMG Goblet.
+15% to Cryo Damage + Noblesse - the bonus gained from constellation 6 is about ~7% (ballpark estimate by Kleeful) for a well built Chongyun. DMG bonus being additive implies that it would deal less damage than previously expected, where it was assumed to be a multiplicative bonus.