Uses the Enemy Resistance formula above, but for the element of the transformative reaction (pyro for overloaded, physical for shattered, electro for electro-charged, cryo for superconduct, and the element being swirled for swirl).
The damage dealt by weapon and ability procs when they trigger, such as Prototype Archaic or Xiangling's constellation 2. This is dealt as a separate instance of damage from the attack that triggered it.
To calculate this damage, substitute the proc percentage (e.g. 240% for Prototype Archaic R1) for Talent in the damage formula. Note that weapon proc effects always deal physical damage, and are therefore affected by physical damage bonuses and physical resistance, even if an elemental attack is used to trigger them.
Proc Damage Sources:
Any effect that scales off of a certain stat will not count any buffs that also scale themselves off of someone else's stat in their calculation.
"In order to avoid infinite stacking of in-game bonuses, when an effect confers one attribute as a certain percentage of another attribute, this effect will not then factor into calculations of other similar percentage-based effects." - Mihoyo
Examples of such buffs:
Sucrose's Ascension 4: Mollis Favonius: EM share
Kaedehara Kazuha's Ascension 4: Poetics of Fuubutsu: DMG % buff
Electro Traveler's Ascension 4: Resounding Roar: Energy Recharge buff